Player Matchup

Arachne
Arachne
ItsMike7u7
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,673 Elo+
Solo
Janus
Janus
LuffyUchiha
Janus
Level 26
God Stats
3W - 3L
1,761 SR
Queue Stats
13W - 12L
1,770 Elo+
Solo
Ra
Ra
MattMusky
Ra
Level 4
God Stats
3W - 0L
1,522 SR
Queue Stats
3W - 0L
1,596 Elo+
Solo
King Arthur
King Arthur
ToonInk777
King Arthur
Level 25
God Stats
15W - 14L
1,560 SR
Queue Stats
75W - 78L
1,467 Elo+
Solo
Anhur
Anhur
lawful_dolly5
Anhur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
534W - 552L
1,487 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,599 Elo+

VS

Team Averages
Level 19
1,550 SR
1,633 Elo+
Chiron
Chiron
AgruxGamerRP
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,719 Elo+
Party 2
Chang'e
Chang'e
Starminia
Chang'e
Level 28
God Stats
2W - 2L
1,419 SR
Queue Stats
65W - 61L
1,481 Elo+
Solo
Neith
Neith
Yair-S7-
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 2
Nox
Nox
hittogod
Nox
Level 7
God Stats
2W - 1L
1,856 SR
Queue Stats
17W - 18L
1,736 Elo+
Party 1
Loki
Loki
sthealthghator
Loki
Level 49
God Stats
13W - 14L
1,473 SR
Queue Stats
175W - 170L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsMike7u7
Arachne
5
1 / 0 / 0
3,501
700
1,036
2,483
614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 1
3,393
679
543
1,086
226
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

5
2 / 0 / 1
3,564
713
1,077
1,516
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ToonInk777
King Arthur
5
0 / 0 / 1
3,300
660
246
1,561
609
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,342
668
833
1,787
468
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
2
0 / 1 / 0
2,578
516
505
792
169
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Starminia
Chang'e
6
0 / 0 / 0
3,464
693
823
1,554
191
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Yair-S7-
Neith
1
0 / 0 / 0
2,424
485
0
0
0
5
0 / 1 / 0
3,237
647
854
1,415
465
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,264
653
335
3,338
753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
0
0
W
Arachne
ItsMike7u7
Arachne
1
0
0
1
W
0
0
1
0.5
W
2
0
1
2.5
L
Chang'e
Starminia
Chang'e
0
0
0
0
W
King Arthur
ToonInk777
King Arthur
0
0
1
0.5
L
Neith
Yair-S7-
Neith
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,735
Damage
2,517
8,433
Taken
7,099
2,194
Mitigated
1,578
3,747
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
505
409
0
145
792
169
0
326
391
0
2,149
W
Arachne
ItsMike7u7
Arachne
1,036
833
0
1,208
2,483
614
0
587
1,896
0
10,798
W
543
0
123
99
1,086
226
93
267
819
9,064
0
W
1,077
213
415
570
1,516
277
699
0
1,516
7,262
0
L
Chang'e
Starminia
Chang'e
823
33
0
911
1,554
191
0
0
1,554
13,161
0
W
King Arthur
ToonInk777
King Arthur
246
57
99
399
1,561
609
360
0
1,561
0
7,283
L
Neith
Yair-S7-
Neith
0
0
0
0
0
0
0
0
0
0
0
L
854
332
0
382
1,415
465
0
479
936
7,997
0
W
833
304
0
834
1,787
468
0
823
964
0
11,075
L
335
79
111
1,263
3,338
753
0
815
2,523
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,100
Gold Earned
14,967
100
Minions Killed
81
0
Camps Cleared
0
442,284
Distance Traveled
304,907
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,578
516
3
1
0
37,179
0
W
Arachne
3,501
700
25
5
0
102,334
0
W
Janus
3,393
679
24
5
0
77,696
2
W
Ra
3,564
713
10
2
0
89,832
0
L
Chang'e
3,464
693
23
5
0
90,524
1
W
King Arthur
3,300
660
18
4
0
89,614
0
L
Neith
2,424
485
0
0
0
0
0
L
Nox
3,237
647
25
5
0
84,810
2
W
Anhur
3,342
668
23
5
0
82,808
1
L
Loki
3,264
653
30
6
0
92,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role