Player Matchup

Cthulhu
Cthulhu
EvilWind8350970
Cthulhu
Level 44
God Stats
7W - 4L
1,602 SR
Queue Stats
177W - 198L
1,272 Elo+
Party 2
Neith
Neith
MR BUZZ KI113R
Neith
Level 8
God Stats
2W - 3L
1,643 SR
Queue Stats
84W - 60L
1,216 Elo+
Party 2
Hera
Hera
seriouswinner65
Hera
Level 85
God Stats
74W - 63L
1,488 SR
Queue Stats
234W - 236L
1,365 Elo+
Party 2
Team Averages
Level 46
1,578 SR
1,284 Elo+

VS

Team Averages
Level 11
1,419 SR
1,266 Elo+
Scylla
Scylla
DARK_DISASTER_5
Scylla
Level 18
God Stats
14W - 19L
1,347 SR
Queue Stats
17W - 32L
1,238 Elo+
Party 1
Hachiman
Hachiman
HearingSpy69630
Hachiman
Level 6
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ba1lad
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
8,639
720
4,763
8,106
5,415
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 5
8,944
745
5,208
4,802
1,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 5
9,332
778
9,596
5,425
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,556
546
5,045
8,581
3,076
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
9
0 / 8 / 1
6,920
577
4,938
11,662
3,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ba1lad
Nemesis
10
0 / 2 / 0
6,714
560
1,401
7,865
3,985
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
0
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
1
4
6
L
Hachiman
0
8
1
0.06
W
4
0
5
6.5
L
Nemesis
ba1lad
Nemesis
0
2
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
11,384
18,333
Taken
28,108
8,895
Mitigated
10,744
4,413
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
585
0
1,341
8,581
3,076
0
5,609
2,972
18,098
0
W
4,763
514
576
563
8,106
5,415
48
1,988
6,118
15,583
0
L
Hachiman
4,938
2,009
0
0
11,662
3,683
0
6,052
5,610
0
22,488
W
5,208
3,513
0
2,095
4,802
1,695
1,811
1,849
2,953
0
28,417
L
Nemesis
ba1lad
Nemesis
1,401
334
0
263
7,865
3,985
0
2,758
5,107
0
15,446
W
9,596
2,030
372
807
5,425
1,785
821
1,280
4,145
42,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
20,190
141
Minions Killed
73
0
Camps Cleared
0
701,988
Distance Traveled
622,042
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,556
546
23
2
0
206,057
4
W
Cthulhu
8,639
720
29
2
0
216,896
0
L
Hachiman
6,920
577
28
2
0
195,052
1
W
Neith
8,944
745
50
4
0
227,920
0
L
Nemesis
6,714
560
22
2
0
220,933
5
W
Hera
9,332
778
62
5
0
257,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role