Player Matchup

Zeus
Zeus
AznChriss x
Zeus
Level 93
God Stats
7W - 1L
1,644 SR
Queue Stats
61W - 61L
1,501 Elo+
Party 3
Fenrir
Fenrir
ChhumBucket
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,264 Elo+
Party 3
Achilles
Achilles
DanShutUp
Achilles
Level 49
God Stats
31W - 46L
1,378 SR
Queue Stats
116W - 156L
1,322 Elo+
Party 2
Scylla
Scylla
Duskaffxi
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 103L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Nebtendo64
Cthulhu
Level 27
God Stats
1W - 2L
1,186 SR
Queue Stats
109W - 126L
1,371 Elo+
Party 2
Team Averages
Level 45
1,442 SR
1,366 Elo+

VS

Team Averages
Level 43
1,505 SR
1,448 Elo+
Medusa
Medusa
K3nningar
Medusa
Level 49
God Stats
9W - 11L
1,627 SR
Queue Stats
231W - 252L
1,459 Elo+
Solo
Discordia
Discordia
Keuu
Discordia
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,740 Elo+
Party 1
Merlin
Merlin
ML_Siege
Merlin
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,048 Elo+
Party 4
Sun Wukong
Sun Wukong
NovasLastGlow
Sun Wukong
Level 16
God Stats
0W - 2L
1,456 SR
Queue Stats
8W - 13L
1,493 Elo+
Party 1
Izanami
Izanami
PeyDelgado
Izanami
Level 15
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
16,439
1,027
37,133
14,299
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
19
5 / 9 / 6
14,350
897
12,515
26,011
11,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
DanShutUp
Achilles
20
5 / 5 / 8
14,474
905
9,062
24,970
30,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Duskaffxi
Scylla
20
4 / 3 / 8
14,392
900
11,410
11,251
4,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Nebtendo64
Cthulhu
20
2 / 4 / 14
15,080
943
15,830
19,867
27,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
K3nningar
Medusa
20
18 / 8 / 3
18,937
1,184
33,713
24,995
8,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Keuu
Discordia
20
4 / 3 / 14
15,150
947
22,500
13,937
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ML_Siege
Merlin
19
0 / 4 / 8
12,604
788
4,459
7,859
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
NovasLastGlow
Sun Wukong
20
2 / 4 / 20
14,735
921
13,850
21,369
20,021
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
PeyDelgado
Izanami
20
2 / 7 / 12
13,983
874
11,892
21,276
6,840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
26
Kills
26
26
Deaths
26
47
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
5
11
3.1
W
Fenrir
5
9
6
0.89
W
Achilles
DanShutUp
Achilles
5
5
8
1.8
W
Scylla
Duskaffxi
Scylla
4
3
8
2.67
L
Medusa
K3nningar
Medusa
18
8
3
2.44
L
Discordia
Keuu
Discordia
4
3
14
3.67
L
Merlin
ML_Siege
Merlin
0
4
8
1
W
Cthulhu
Nebtendo64
Cthulhu
2
4
14
2.25
L
Sun Wukong
NovasLastGlow
Sun Wukong
2
4
20
3
L
Izanami
PeyDelgado
Izanami
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,950
Damage
86,414
96,398
Taken
89,436
80,088
Mitigated
42,710
11,583
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,133
2,413
766
3,250
14,299
6,274
0
2,605
11,644
68,276
0
W
Fenrir
12,515
2,675
0
1,090
26,011
11,718
0
8,169
17,458
0
25,196
W
Achilles
DanShutUp
Achilles
9,062
2,133
306
2,161
24,970
30,303
0
6,504
18,217
0
21,493
W
Scylla
Duskaffxi
Scylla
11,410
416
0
325
11,251
4,728
0
2,969
8,232
51,314
0
L
Medusa
K3nningar
Medusa
33,713
23,400
0
0
24,995
8,752
0
17,373
7,501
0
72,984
L
Discordia
Keuu
Discordia
22,500
2,540
633
690
13,937
4,861
0
11,611
2,276
53,189
0
L
Merlin
ML_Siege
Merlin
4,459
210
291
1,407
7,859
2,236
0
5,142
2,692
13,258
0
W
Cthulhu
Nebtendo64
Cthulhu
15,830
584
428
3,257
19,867
27,065
0
6,712
12,965
48,455
0
L
Sun Wukong
NovasLastGlow
Sun Wukong
13,850
2,156
0
1,753
21,369
20,021
0
13,979
7,265
0
28,620
L
Izanami
PeyDelgado
Izanami
11,892
11,627
1,028
1,274
21,276
6,840
0
16,268
4,958
0
37,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,735
Gold Earned
75,409
292
Minions Killed
265
6
Camps Cleared
7
1,327,067
Distance Traveled
1,227,442
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,439
1,027
60
4
2
245,085
0
W
Fenrir
14,350
897
23
1
2
279,390
0
W
Achilles
14,474
905
30
2
2
278,581
0
W
Scylla
14,392
900
113
7
0
244,602
2
L
Medusa
18,937
1,184
83
5
5
317,722
3
L
Discordia
15,150
947
61
4
2
296,947
0
L
Merlin
12,604
788
21
1
0
91,353
0
W
Cthulhu
15,080
943
66
4
0
279,409
0
L
Sun Wukong
14,735
921
34
2
0
313,654
0
L
Izanami
13,983
874
66
4
0
207,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role