Player Matchup

Sobek
Sobek
Kamikaze Demon
Sobek
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 268L
1,501 Elo+
Party 2
Bakasura
Bakasura
iluvmonkeys581
Bakasura
Level 11
God Stats
10W - 10L
1,352 SR
Queue Stats
25W - 31L
1,491 Elo+
Party 2
Hachiman
Hachiman
u3sy
Hachiman
Level 27
God Stats
26W - 34L
1,409 SR
Queue Stats
118W - 155L
1,125 Elo+
Party 2
Team Averages
Level 34
1,420 SR
1,372 Elo+

VS

Team Averages
Level 42
1,535 SR
1,382 Elo+
Horus
Horus
AdriMLG540
Horus
Level 16
God Stats
0W - 1L
1,393 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 1
Neith
Neith
FederalSiamang
Neith
Level 23
God Stats
7W - 5L
1,723 SR
Queue Stats
11W - 10L
1,454 Elo+
Solo
Agni
Agni
Rockeagle-666
Agni
Level 88
God Stats
1W - 5L
1,489 SR
Queue Stats
82W - 91L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
11,520
720
13,060
13,960
12,624
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
15
8 / 3 / 6
11,957
747
12,672
14,687
5,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
u3sy
Hachiman
15
5 / 4 / 8
10,898
681
9,657
9,112
3,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 7 / 6
9,805
613
3,672
16,992
13,466
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 4 / 3
10,489
656
7,454
9,694
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 6 / 4
11,294
706
13,959
12,179
4,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
9
9
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
1
7
6
0.57
L
3
4
3
1.13
W
4
2
10
4.5
L
5
6
4
1.17
W
Bakasura
8
3
6
3.67
W
Hachiman
u3sy
Hachiman
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,389
Damage
25,085
37,759
Taken
38,865
21,805
Mitigated
21,668
12,894
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,672
2,034
1,886
3,003
16,992
13,466
70
3,836
11,091
0
12,540
L
7,454
2,570
585
1,420
9,694
3,253
683
2,774
6,306
0
26,362
W
13,060
1,248
393
3,913
13,960
12,624
375
4,363
9,597
34,897
0
L
13,959
845
0
1,302
12,179
4,949
1,504
6,470
5,449
46,468
0
W
Bakasura
12,672
8,539
0
6,946
14,687
5,799
1,100
6,587
8,100
0
64,477
W
Hachiman
u3sy
Hachiman
9,657
5,860
0
1,642
9,112
3,382
765
4,022
5,090
0
35,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
31,588
163
Minions Killed
120
0
Camps Cleared
0
903,819
Distance Traveled
791,790
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,805
613
11
1
0
280,826
1
L
Neith
10,489
656
41
3
0
232,725
3
W
Sobek
11,520
720
35
2
0
313,108
4
L
Agni
11,294
706
68
4
0
278,239
5
W
Bakasura
11,957
747
95
6
0
317,243
2
W
Hachiman
10,898
681
33
2
0
273,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role