Player Matchup

Osiris
Osiris
SaberOfRed97
Osiris
Level 29
God Stats
1W - 0L
1,697 SR
Queue Stats
45W - 36L
1,551 Elo+
Party 3
Xbalanque
Xbalanque
VenomPhD
Xbalanque
Level 53
God Stats
1W - 0L
1,329 SR
Queue Stats
84W - 55L
1,548 Elo+
Party 3
Chernobog
Chernobog
Wigglewithit1105
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,566 Elo+
Party 1
Terra
Terra
YankeeNY20
Terra
Level 146
God Stats
4W - 4L
1,523 SR
Queue Stats
265W - 273L
1,519 Elo+
Party 1
Khepri
Khepri
xI SoulTaker Ix
Khepri
Level 109
God Stats
4W - 2L
1,533 SR
Queue Stats
140W - 134L
1,453 Elo+
Party 3
Team Averages
Level 73
1,516 SR
1,527 Elo+

VS

Team Averages
Level 96
1,524 SR
1,569 Elo+
Fenrir
Fenrir
Atomicskulldude
Fenrir
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
56W - 72L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Delicious Kream
Hun Batz
Level 141
God Stats
4W - 5L
1,678 SR
Queue Stats
217W - 206L
1,554 Elo+
Party 2
Odin
Odin
F15h5t1Xx 88
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,651 Elo+
Party 2
Ra
Ra
Godly Panda
Ra
Level 137
God Stats
2W - 7L
1,446 SR
Queue Stats
482W - 462L
1,610 Elo+
Party 2
Merlin
Merlin
ItsxJellyxTime
Merlin
Level 145
God Stats
4W - 3L
1,640 SR
Queue Stats
237W - 219L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 6 / 16
13,009
765
14,200
21,227
30,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
VenomPhD
Xbalanque
20
10 / 5 / 10
13,152
774
23,937
23,935
14,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
20
5 / 5 / 11
12,403
730
12,126
16,816
8,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
20
4 / 2 / 17
11,878
699
12,080
29,642
31,047
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 6 / 19
11,887
699
7,865
25,720
35,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 10
10,687
629
11,907
18,735
14,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hun Batz
19
4 / 5 / 14
11,790
694
16,085
18,613
11,203
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 10
9,899
582
5,079
12,218
8,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 5 / 13
12,765
751
29,514
17,108
9,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 11
13,347
785
34,299
12,900
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
26
Kills
24
24
Deaths
26
73
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Hun Batz
4
5
14
2.2
L
0
5
10
1
L
6
5
13
2.5
L
11
3
11
5.5
W
Osiris
5
6
16
2.17
W
Xbalanque
VenomPhD
Xbalanque
10
5
10
3
W
Chernobog
5
5
11
2.1
W
Terra
4
2
17
6.25
W
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,208
Damage
96,884
117,340
Taken
79,574
120,241
Mitigated
51,322
61,219
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,907
5,087
1,047
2,244
18,735
14,410
620
5,744
12,991
0
14,392
L
Hun Batz
16,085
4,539
483
2,510
18,613
11,203
1,458
2,526
16,087
0
30,230
L
5,079
796
0
0
12,218
8,796
385
2,873
9,345
0
6,873
L
29,514
2,959
12,616
7,293
17,108
9,682
1,319
4,874
12,234
65,488
0
L
34,299
2,477
2,831
3,084
12,900
7,231
991
3,928
8,972
60,807
0
W
Osiris
14,200
2,887
2,394
2,177
21,227
30,707
291
13,210
7,917
0
27,298
W
Xbalanque
VenomPhD
Xbalanque
23,937
13,829
4,345
3,908
23,935
14,688
2,669
11,274
12,636
0
51,843
W
Chernobog
12,126
9,090
3,248
999
16,816
8,024
1,868
10,009
6,707
0
39,380
W
Terra
12,080
1,447
24,657
17,280
29,642
31,047
704
15,196
14,351
29,823
0
W
7,865
836
1,217
994
25,720
35,775
417
14,124
11,447
22,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
58,488
187
Minions Killed
170
0
Camps Cleared
0
1,463,224
Distance Traveled
1,396,362
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,687
629
9
1
0
265,633
0
L
Hun Batz
11,790
694
16
1
0
313,704
2
L
Odin
9,899
582
7
0
0
294,660
0
L
Ra
12,765
751
88
5
0
238,398
0
L
Merlin
13,347
785
50
3
0
283,967
2
W
Osiris
13,009
765
23
1
0
289,696
1
W
Xbalanque
13,152
774
53
3
0
285,987
2
W
Chernobog
12,403
730
64
4
0
242,922
0
W
Terra
11,878
699
31
2
0
370,392
4
W
Khepri
11,887
699
16
1
0
274,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role