Player Matchup

Tyr
Tyr
MahBoyRoy
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,515 Elo+
Party 2
Janus
Janus
NvJuicy
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,321 Elo+
Party 2
Artemis
Artemis
Thunderboltsss
Artemis
Level 103
God Stats
17W - 9L
1,652 SR
Queue Stats
60W - 50L
1,543 Elo+
Party 2
Team Averages
Level 52
1,551 SR
1,460 Elo+

VS

Team Averages
Level 67
1,449 SR
1,323 Elo+
Arachne
Arachne
Itz2SmokeyNHurr
Arachne
Level 159
God Stats
0W - 1L
1,556 SR
Queue Stats
89W - 110L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
TFOT3F1T
Kukulkan
Level 14
God Stats
24W - 34L
1,390 SR
Queue Stats
54W - 63L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
cowboybeebop3
Heimdallr
Level 27
God Stats
0W - 2L
1,401 SR
Queue Stats
3W - 4L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 10
11,798
621
5,197
16,331
16,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
NvJuicy
Janus
15
1 / 8 / 8
12,108
637
8,962
10,937
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 3 / 1
15,457
814
21,521
13,355
6,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
12,317
648
8,023
19,221
8,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TFOT3F1T
Kukulkan
16
3 / 5 / 8
11,905
627
9,831
10,041
4,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
cowboybeebop3
Heimdallr
15
5 / 6 / 5
12,205
642
12,069
14,038
6,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
17
Kills
14
14
Deaths
17
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
W
0
3
10
1.67
W
Janus
NvJuicy
Janus
1
8
8
0.63
L
Kukulkan
TFOT3F1T
Kukulkan
3
5
8
1.4
W
16
3
1
5.5
L
Heimdallr
cowboybeebop3
Heimdallr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
29,923
40,623
Taken
43,300
26,646
Mitigated
19,256
9,721
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,023
4,865
0
4,240
19,221
8,945
81
3,381
15,715
0
23,454
W
5,197
645
0
3,545
16,331
16,408
502
4,503
11,828
0
17,457
W
Janus
NvJuicy
Janus
8,962
1,013
0
123
10,937
3,842
0
3,740
7,194
63,997
0
L
Kukulkan
TFOT3F1T
Kukulkan
9,831
370
0
490
10,041
4,031
390
2,328
7,638
60,688
0
W
21,521
14,577
0
6,053
13,355
6,396
3,342
1,647
11,708
0
106,594
L
Heimdallr
cowboybeebop3
Heimdallr
12,069
4,868
0
1,914
14,038
6,280
1,406
3,281
10,582
0
49,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
36,427
265
Minions Killed
201
0
Camps Cleared
0
1,092,587
Distance Traveled
938,928
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,317
648
21
1
0
355,451
4
W
Tyr
11,798
621
30
2
0
442,346
4
W
Janus
12,108
637
99
5
0
304,999
1
L
Kukulkan
11,905
627
107
6
0
339,136
1
W
Artemis
15,457
814
136
7
0
345,242
2
L
Heimdallr
12,205
642
73
4
0
244,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role