Player Matchup

Nemesis
Nemesis
MrEllop
Nemesis
Level 16
God Stats
9W - 14L
1,361 SR
Queue Stats
51W - 74L
1,201 Elo+
Party 1
Chang'e
Chang'e
RagetotheKage
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,216 Elo+
Solo
Hades
Hades
TheBigG 114
Hades
Level 8
God Stats
0W - 3L
1,122 SR
Queue Stats
2W - 6L
1,145 Elo+
Solo
Raijin
Raijin
Wastewalker1
Raijin
Level 35
God Stats
5W - 18L
1,298 SR
Queue Stats
72W - 94L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
codemin110
Nu Wa
Level 16
God Stats
5W - 9L
1,104 SR
Queue Stats
15W - 27L
1,093 Elo+
Party 1
Team Averages
Level 20
1,277 SR
1,188 Elo+

VS

Team Averages
Level 25
1,429 SR
1,157 Elo+
Skadi
Skadi
Angry Hippy7598
Skadi
Level 55
God Stats
46W - 59L
1,487 SR
Queue Stats
71W - 91L
1,218 Elo+
Party 2
Sol
Sol
Jordanpeth456
Sol
Level 29
God Stats
4W - 2L
1,418 SR
Queue Stats
42W - 51L
1,232 Elo+
Solo
Arachne
Arachne
Maksimat21
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 111L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
PuR3 BaNkZz
Baron Samedi
Level 11
God Stats
3W - 0L
1,460 SR
Queue Stats
3W - 2L
1,026 Elo+
Party 2
Ymir
Ymir
ThePooterFISH
Ymir
Level 4
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 13L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrEllop
Nemesis
20
9 / 10 / 3
14,768
568
18,895
23,779
11,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
13
0 / 18 / 5
8,707
335
1,663
17,552
5,406
14
1 / 12 / 5
9,723
374
10,624
22,472
20,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
18
3 / 11 / 4
11,952
460
17,727
20,264
8,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
18
6 / 7 / 3
11,691
450
26,185
19,899
11,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 10
14,855
571
16,411
17,343
10,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 3 / 15
14,596
561
23,069
21,253
5,822
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Maksimat21
Arachne
20
16 / 0 / 9
16,193
623
18,606
22,895
8,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
PuR3 BaNkZz
Baron Samedi
18
4 / 8 / 14
11,925
459
11,163
22,862
11,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 6 / 19
14,016
539
14,923
22,753
29,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
123
19
Kills
56
58
Deaths
20
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
16
3
10
7
W
14
3
15
7.17
W
Arachne
Maksimat21
Arachne
16
0
9
20.5
L
Nemesis
MrEllop
Nemesis
9
10
3
1.05
W
Baron Samedi
PuR3 BaNkZz
Baron Samedi
4
8
14
1.38
L
Chang'e
0
18
5
0.14
L
1
12
5
0.29
W
6
6
19
2.58
L
Raijin
3
11
4
0.45
L
Nu Wa
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,094
Damage
84,172
103,966
Taken
107,106
56,406
Mitigated
67,008
17,425
Healing
40,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,411
8,323
0
5,253
17,343
10,865
6,063
9,668
7,600
0
90,054
W
23,069
9,737
840
9,284
21,253
5,822
5,001
12,446
8,561
83,692
0
W
Arachne
Maksimat21
Arachne
18,606
14,685
0
17,163
22,895
8,867
0
8,191
14,679
0
139,818
L
Nemesis
MrEllop
Nemesis
18,895
9,367
0
3,910
23,779
11,507
740
11,826
11,953
0
90,313
W
Baron Samedi
PuR3 BaNkZz
Baron Samedi
11,163
1,273
621
7,467
22,862
11,582
2,228
13,345
9,342
46,893
0
L
Chang'e
1,663
645
50
100
17,552
5,406
222
9,250
8,302
8,772
0
L
10,624
1,278
440
4,531
22,472
20,307
116
12,934
9,538
42,034
0
W
14,923
2,098
0
96
22,753
29,872
753
11,836
10,725
68,144
0
L
Raijin
17,727
2,642
1,397
1,975
20,264
8,057
1,589
7,552
12,712
78,923
0
L
Nu Wa
26,185
7,856
0
5,022
19,899
11,129
1,350
7,593
12,306
77,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
71,585
435
Minions Killed
604
0
Camps Cleared
0
1,749,119
Distance Traveled
2,347,894
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,855
571
149
6
0
431,551
0
W
Sol
14,596
561
117
5
0
498,300
2
W
Arachne
16,193
623
161
6
0
610,255
7
L
Nemesis
14,768
568
122
5
0
438,948
1
W
Baron Samedi
11,925
459
57
2
0
395,766
1
L
Chang'e
8,707
335
11
0
0
298,227
7
L
Hades
9,723
374
53
2
0
360,656
2
W
Ymir
14,016
539
120
5
0
412,022
0
L
Raijin
11,952
460
155
6
0
344,655
0
L
Nu Wa
11,691
450
94
4
0
306,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role