Player Matchup

Sun Wukong
Sun Wukong
JDBalanceBreaker
Sun Wukong
Level 111
God Stats
8W - 11L
1,360 SR
Queue Stats
354W - 339L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
KingFluffyington
Kukulkan
Level 101
God Stats
3W - 0L
1,783 SR
Queue Stats
219W - 214L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingSoulbreaker
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,481 Elo+
Party 1
Team Averages
Level 79
1,548 SR
1,510 Elo+

VS

Team Averages
Level 39
1,480 SR
1,363 Elo+
Merlin
Merlin
Juul sHeEp
Merlin
Level 85
God Stats
4W - 2L
1,600 SR
Queue Stats
140W - 120L
1,481 Elo+
Party 2
Neith
Neith
Ziggy Bryant
Neith
Level 29
God Stats
7W - 8L
1,600 SR
Queue Stats
92W - 81L
1,433 Elo+
Party 2
Fenrir
Fenrir
dragonhell45873
Fenrir
Level 4
God Stats
0W - 7L
1,241 SR
Queue Stats
12W - 43L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JDBalanceBreaker
Sun Wukong
13
6 / 3 / 5
10,234
787
4,609
9,442
7,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 1 / 5
9,657
743
9,291
4,986
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KingSoulbreaker
Ah Muzen Cab
12
1 / 1 / 4
8,355
643
2,840
5,743
2,222
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Juul sHeEp
Merlin
13
1 / 5 / 4
8,816
678
7,898
8,847
3,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 1
9,184
706
4,139
9,720
3,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 2 / 2
6,930
533
159
2,793
831
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
4
5
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JDBalanceBreaker
Sun Wukong
6
3
5
2.83
L
Merlin
Juul sHeEp
Merlin
1
5
4
0.6
W
5
1
5
7.5
W
Ah Muzen Cab
KingSoulbreaker
Ah Muzen Cab
1
1
4
3
L
3
5
1
0.7
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
12,196
20,171
Taken
21,360
11,450
Mitigated
7,404
3,363
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JDBalanceBreaker
Sun Wukong
4,609
995
0
1,882
9,442
7,416
934
3,704
5,738
0
38,297
L
Merlin
Juul sHeEp
Merlin
7,898
135
0
909
8,847
3,000
0
2,773
5,949
46,930
0
W
9,291
573
0
0
4,986
1,812
202
1,720
3,266
43,100
0
W
Ah Muzen Cab
KingSoulbreaker
Ah Muzen Cab
2,840
195
0
1,481
5,743
2,222
1,775
2,529
3,214
0
10,941
L
4,139
960
0
1,641
9,720
3,573
0
5,951
3,694
0
27,823
L
159
0
0
0
2,793
831
0
615
2,128
0
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
24,930
150
Minions Killed
139
0
Camps Cleared
0
755,147
Distance Traveled
510,060
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,234
787
51
4
0
244,518
1
L
Merlin
8,816
678
71
5
0
211,534
0
W
Kukulkan
9,657
743
71
5
0
247,765
2
W
Ah Muzen Cab
8,355
643
28
2
0
262,864
0
L
Neith
9,184
706
63
5
0
203,584
0
L
Fenrir
6,930
533
5
0
0
94,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role