Player Matchup

Loki
Loki
Aceand2kings2077
Loki
Level 18
God Stats
27W - 53L
1,321 SR
Queue Stats
29W - 57L
1,104 Elo+
Solo
Bacchus
Bacchus
ESB16
Bacchus
Level 22
God Stats
20W - 5L
1,557 SR
Queue Stats
51W - 47L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
StealthyTurtel
Tsukuyomi
Level 7
God Stats
7W - 9L
1,220 SR
Queue Stats
8W - 13L
984 Elo+
Solo
Freya
Freya
THE HUNS EMPIRE
Freya
Level 26
God Stats
52W - 57L
1,419 SR
Queue Stats
216W - 255L
1,112 Elo+
Solo
Nu Wa
Nu Wa
nicki000894
Nu Wa
Level 18
God Stats
34W - 39L
1,344 SR
Queue Stats
54W - 76L
1,144 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,128 Elo+

VS

Team Averages
Level 19
1,346 SR
1,103 Elo+
Chaac
Chaac
Boxamous_Prime
Chaac
Level 22
God Stats
48W - 32L
1,505 SR
Queue Stats
166W - 190L
1,200 Elo+
Solo
Cthulhu
Cthulhu
King_Hiroshima
Cthulhu
Level 18
God Stats
3W - 4L
1,256 SR
Queue Stats
66W - 163L
1,004 Elo+
Solo
Sol
Sol
X Andy MG31 X
Sol
Level 18
God Stats
39W - 55L
1,326 SR
Queue Stats
48W - 79L
1,114 Elo+
Solo
Tsukuyomi
Tsukuyomi
gabo1421
Tsukuyomi
Level 14
God Stats
4W - 8L
1,268 SR
Queue Stats
45W - 96L
1,004 Elo+
Solo
Susano
Susano
きゅうま
Susano
Level 25
God Stats
3W - 6L
1,375 SR
Queue Stats
76W - 106L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 13
12,940
995
13,676
15,485
6,646
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ESB16
Bacchus
20
10 / 1 / 11
13,884
1,068
20,343
23,008
15,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
StealthyTurtel
Tsukuyomi
19
5 / 8 / 11
12,571
967
18,148
14,798
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
10 / 1 / 10
13,945
1,073
14,792
10,287
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 2 / 18
14,971
1,152
29,528
9,816
4,397
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 11
13,476
1,037
23,762
20,034
23,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 12 / 8
11,020
848
2,331
22,180
7,831
18
6 / 6 / 5
13,342
1,026
17,291
24,211
6,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
gabo1421
Tsukuyomi
18
7 / 8 / 7
13,253
1,019
10,037
20,337
6,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
18
0 / 12 / 12
11,591
892
9,043
23,217
6,320

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
38
Kills
18
18
Deaths
40
63
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
6
13
1.92
L
5
2
11
5.25
W
Bacchus
ESB16
Bacchus
10
1
11
15.5
L
0
12
8
0.33
W
Tsukuyomi
StealthyTurtel
Tsukuyomi
5
8
11
1.31
W
10
1
10
15
L
6
6
5
1.42
L
Tsukuyomi
gabo1421
Tsukuyomi
7
8
7
1.31
W
8
2
18
8.5
L
Susano
0
12
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,487
Damage
62,464
73,394
Taken
109,979
38,614
Mitigated
50,017
9,489
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,676
5,219
0
525
15,485
6,646
0
5,915
9,445
0
22,641
L
23,762
2,707
0
4,095
20,034
23,180
0
12,360
7,674
833
61,451
W
Bacchus
ESB16
Bacchus
20,343
2,711
0
2,739
23,008
15,499
0
6,596
16,131
42,724
0
L
2,331
238
0
0
22,180
7,831
0
13,153
9,027
5,754
0
W
Tsukuyomi
StealthyTurtel
Tsukuyomi
18,148
5,560
0
493
14,798
6,352
0
2,129
12,469
0
30,391
W
14,792
6,100
0
2,949
10,287
5,720
0
1,554
8,558
29,865
0
L
17,291
6,808
0
5,727
24,211
6,543
0
14,268
9,943
51,108
0
L
Tsukuyomi
gabo1421
Tsukuyomi
10,037
1,968
0
36
20,337
6,143
0
11,146
9,191
0
20,923
W
29,528
10,850
0
2,783
9,816
4,397
0
4,163
5,553
69,903
0
L
Susano
9,043
2,192
0
0
23,217
6,320
0
13,736
9,481
0
22,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,311
Gold Earned
62,682
205
Minions Killed
191
16
Camps Cleared
1
1,160,033
Distance Traveled
1,179,167
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,940
995
14
1
3
208,293
0
L
Chaac
13,476
1,037
76
6
0
289,417
0
W
Bacchus
13,884
1,068
37
3
2
295,339
0
L
Cthulhu
11,020
848
6
0
0
183,112
0
W
Tsukuyomi
12,571
967
30
2
0
256,107
0
W
Freya
13,945
1,073
23
2
10
210,890
2
L
Sol
13,342
1,026
60
5
1
237,055
1
L
Tsukuyomi
13,253
1,019
15
1
0
243,493
5
W
Nu Wa
14,971
1,152
101
8
1
189,404
0
L
Susano
11,591
892
34
3
0
226,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role