Player Matchup

Tsukuyomi
Tsukuyomi
Guacimalink
Tsukuyomi
Level 19
God Stats
7W - 7L
1,506 SR
Queue Stats
32W - 47L
1,142 Elo+
Solo
Ra
Ra
JohnyBoy12
Ra
Level 17
God Stats
1W - 1L
1,507 SR
Queue Stats
29W - 40L
1,105 Elo+
Party 2
Cupid
Cupid
ShockedSiren346
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,114 Elo+
Solo
Hercules
Hercules
Snowman0073595
Hercules
Level 28
God Stats
22W - 22L
1,195 SR
Queue Stats
160W - 183L
1,155 Elo+
Solo
Artemis
Artemis
gavcito
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,152 Elo+
Party 2
Team Averages
Level 17
1,442 SR
1,134 Elo+

VS

Team Averages
Level 20
1,315 SR
1,148 Elo+
Bacchus
Bacchus
BrrrrrrrScew
Bacchus
Level 18
God Stats
6W - 6L
1,279 SR
Queue Stats
24W - 39L
1,115 Elo+
Party 1
Raijin
Raijin
Jed_Jenkins
Raijin
Level 27
God Stats
3W - 6L
1,171 SR
Queue Stats
10W - 12L
1,079 Elo+
Solo
Mercury
Mercury
KpTheClampgodxX
Mercury
Level 18
God Stats
2W - 5L
1,208 SR
Queue Stats
39W - 55L
1,193 Elo+
Solo
Scylla
Scylla
MTater_
Scylla
Level 18
God Stats
1W - 0L
1,719 SR
Queue Stats
18W - 27L
1,155 Elo+
Party 1
Bakasura
Bakasura
minouchette1240
Bakasura
Level 20
God Stats
16W - 11L
1,196 SR
Queue Stats
76W - 95L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Guacimalink
Tsukuyomi
15
3 / 9 / 0
10,106
439
10,201
15,996
5,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 12 / 1
8,649
376
3,615
14,187
2,869
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 15 / 3
7,965
346
7,343
16,794
4,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
14
1 / 4 / 1
9,279
403
12,777
20,711
12,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
gavcito
Artemis
12
2 / 12 / 1
8,561
372
8,905
16,881
7,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrrrrrrrScew
Bacchus
18
12 / 0 / 5
12,347
537
11,043
10,863
12,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
6 / 2 / 3
11,150
485
9,309
10,239
3,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
16 / 1 / 7
12,532
545
13,859
16,415
7,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
MTater_
Scylla
18
8 / 3 / 13
11,448
498
15,333
12,997
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
19
8 / 2 / 7
12,265
533
15,686
19,436
9,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
8
Kills
50
52
Deaths
8
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrrrrrrrScew
Bacchus
12
0
5
14.5
L
Tsukuyomi
Guacimalink
Tsukuyomi
3
9
0
0.33
W
Raijin
6
2
3
3.75
L
2
12
1
0.21
W
16
1
7
19.5
W
Scylla
MTater_
Scylla
8
3
13
4.83
L
0
15
3
0.1
L
Hercules
1
4
1
0.38
L
Artemis
gavcito
Artemis
2
12
1
0.21
W
Bakasura
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
65,230
84,569
Taken
69,950
33,075
Mitigated
36,081
14,247
Healing
26,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrrrrrrrScew
Bacchus
11,043
1,287
0
3,874
10,863
12,226
562
49
10,768
63,301
0
L
Tsukuyomi
Guacimalink
Tsukuyomi
10,201
2,558
0
1,748
15,996
5,486
519
6,893
9,033
0
75,458
W
Raijin
9,309
1,734
0
2,232
10,239
3,703
2,159
0
9,964
53,506
0
L
3,615
1,560
170
687
14,187
2,869
638
3,015
10,682
31,518
0
W
13,859
8,252
0
9,022
16,415
7,103
0
1,544
14,796
0
51,273
W
Scylla
MTater_
Scylla
15,333
2,806
0
1,692
12,997
4,025
1,035
1,109
11,788
51,637
0
L
7,343
3,797
168
1,239
16,794
4,574
196
9,554
6,870
0
22,876
L
Hercules
12,777
3,945
0
8,730
20,711
12,451
557
8,836
11,328
0
49,369
L
Artemis
gavcito
Artemis
8,905
3,891
0
1,505
16,881
7,695
496
7,387
9,214
0
30,601
W
Bakasura
15,686
13,243
0
9,862
19,436
9,024
0
913
18,398
0
83,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
59,742
328
Minions Killed
447
0
Camps Cleared
0
1,626,061
Distance Traveled
2,113,243
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,347
537
99
4
0
418,892
0
L
Tsukuyomi
10,106
439
111
5
0
350,477
0
W
Raijin
11,150
485
87
4
0
369,731
0
L
Ra
8,649
376
37
2
0
302,204
0
W
Mercury
12,532
545
67
3
0
471,551
0
W
Scylla
11,448
498
75
3
0
364,441
1
L
Cupid
7,965
346
47
2
0
312,497
2
L
Hercules
9,279
403
86
4
0
389,568
0
L
Artemis
8,561
372
47
2
0
271,315
0
W
Bakasura
12,265
533
119
5
0
488,628
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role