Player Matchup

Ganesha
Ganesha
Gold V
Gh0stMan20
Ganesha
Gold V
Level 122
God Stats
38W - 29L
1,645 SR
Queue Stats
681W - 636L
1,368 MMR
Solo
Arachne
Arachne
Silver IV
Real_Pillzz
Arachne
Silver IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,398 MMR
Solo
Jing Wei
Jing Wei
Silver IV
VanillaBler
Jing Wei
Silver IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,356 MMR
Solo
Cabrakan
Cabrakan
Silver IV
ZimbabweDaTank
Cabrakan
Silver IV
Level 34
God Stats
26W - 18L
1,527 SR
Queue Stats
39W - 38L
1,403 MMR
Solo
Hades
Hades
Bronze I
jcaliii
Hades
Bronze I
Level 149
God Stats
2W - 1L
1,767 SR
Queue Stats
47W - 46L
1,367 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,588 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,626 SR
1,377 MMR
Yemoja
Yemoja
Silver II
Chaozii Han
Yemoja
Silver II
Level 125
God Stats
0W - 2L
1,646 SR
Queue Stats
39W - 32L
1,618 MMR
Party 2
Nu Wa
Nu Wa
Silver IV
HOSSstyle3
Nu Wa
Silver IV
Level 106
God Stats
0W - 1L
1,667 SR
Queue Stats
213W - 199L
1,403 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
NazunaOikawa
Cernunnos
Bronze I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,194 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
martincarp42
Sun Wukong
Silver IV
Level 120
God Stats
2W - 1L
1,742 SR
Queue Stats
75W - 75L
1,334 MMR
Solo
Fenrir
Fenrir
Silver IV
ogSmoov-
Fenrir
Silver IV
Level 84
God Stats
1W - 1L
1,576 SR
Queue Stats
137W - 136L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gh0stMan20
Ganesha
20
0 / 4 / 17
16,040
535
11,951
32,233
46,168
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Real_Pillzz
Arachne
20
11 / 2 / 5
17,819
594
18,843
34,782
14,467
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
VanillaBler
Jing Wei
20
5 / 10 / 7
16,124
537
21,602
23,891
8,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
20
5 / 6 / 5
16,304
543
20,689
26,991
39,197
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
jcaliii
Hades
20
10 / 1 / 9
18,448
615
34,628
23,247
13,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
King ArthurSetTsukuyomiCthulhuHera

VS

Bans
PersephoneRaCupidAnubisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 2 / 11
14,739
491
13,809
35,463
29,921
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
19
1 / 13 / 6
12,345
412
20,267
21,473
6,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
NazunaOikawa
Cernunnos
20
5 / 6 / 10
14,706
490
20,076
25,433
8,314
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
martincarp42
Sun Wukong
20
6 / 7 / 7
15,170
506
17,896
32,162
27,834
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ogSmoov-
Fenrir
20
8 / 3 / 3
15,522
517
13,222
24,339
9,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
31
Kills
22
23
Deaths
31
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
11
3.75
W
Ganesha
Gh0stMan20
Ganesha
0
4
17
2.13
L
Nu Wa
1
13
6
0.31
L
Cernunnos
NazunaOikawa
Cernunnos
5
6
10
1.67
W
Arachne
Real_Pillzz
Arachne
11
2
5
6.75
W
Jing Wei
VanillaBler
Jing Wei
5
10
7
0.85
W
Cabrakan
5
6
5
1.25
W
Hades
jcaliii
Hades
10
1
9
14.5
L
Sun Wukong
martincarp42
Sun Wukong
6
7
7
1.36
L
Fenrir
ogSmoov-
Fenrir
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,713
Damage
85,270
141,144
Taken
138,870
121,999
Mitigated
81,720
57,675
Healing
42,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,809
2,097
1,131
10,494
35,463
29,921
0
17,075
18,313
69,595
0
W
Ganesha
Gh0stMan20
Ganesha
11,951
269
0
4,441
32,233
46,168
1,613
10,840
21,393
41,094
0
L
Nu Wa
20,267
5,229
0
884
21,473
6,339
397
13,161
8,237
95,540
0
L
Cernunnos
NazunaOikawa
Cernunnos
20,076
10,293
0
8,195
25,433
8,314
651
10,531
14,902
0
121,451
W
Arachne
Real_Pillzz
Arachne
18,843
10,964
0
21,134
34,782
14,467
2,512
7,629
25,793
0
146,914
W
Jing Wei
VanillaBler
Jing Wei
21,602
15,078
0
7,049
23,891
8,839
9,413
5,698
18,193
0
112,362
W
Cabrakan
20,689
1,691
0
6,481
26,991
39,197
592
6,209
19,847
86,660
0
W
Hades
jcaliii
Hades
34,628
2,765
1,771
16,799
23,247
13,328
2,817
9,317
13,930
157,126
0
L
Sun Wukong
martincarp42
Sun Wukong
17,896
5,071
0
12,823
32,162
27,834
1,073
18,099
13,513
811
111,971
L
Fenrir
ogSmoov-
Fenrir
13,222
3,736
0
8,935
24,339
9,312
0
8,678
15,611
0
103,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,735
Gold Earned
72,482
673
Minions Killed
793
0
Camps Cleared
0
2,725,851
Distance Traveled
2,709,985
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,739
491
117
4
0
576,268
2
W
Ganesha
16,040
535
0
0
0
579,762
2
L
Nu Wa
12,345
412
146
5
0
445,669
3
L
Cernunnos
14,706
490
198
7
0
541,008
4
W
Arachne
17,819
594
123
4
0
635,897
0
W
Jing Wei
16,124
537
171
6
0
518,840
1
W
Cabrakan
16,304
543
136
5
0
404,300
4
W
Hades
18,448
615
243
8
0
587,052
2
L
Sun Wukong
15,170
506
205
7
0
549,654
1
L
Fenrir
15,522
517
127
4
0
597,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role