Player Matchup

Fenrir
Fenrir
Albast
Fenrir
Level 67
God Stats
2W - 2L
1,805 SR
Queue Stats
194W - 167L
1,499 Elo+
Solo
Cerberus
Cerberus
Hierhael
Cerberus
Level 117
God Stats
6W - 10L
1,514 SR
Queue Stats
277W - 394L
1,312 Elo+
Solo
Freya
Freya
solobino12
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,340 Elo+
Solo
Team Averages
Level 68
1,607 SR
1,384 Elo+

VS

Team Averages
Level 105
1,717 SR
1,393 Elo+
Chiron
Chiron
CycloneSpirro
Chiron
Level 149
God Stats
13W - 3L
1,891 SR
Queue Stats
165W - 105L
1,638 Elo+
Party 1
Yemoja
Yemoja
MadsonBR
Yemoja
Level 14
God Stats
1W - 0L
1,759 SR
Queue Stats
1W - 6L
1,041 Elo+
Solo
Chronos
Chronos
Marinhoph
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Albast
Fenrir
9
0 / 4 / 0
5,985
599
3,068
8,582
3,065
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Hierhael
Cerberus
8
0 / 5 / 0
5,926
593
3,040
9,975
7,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
9
0 / 3 / 0
5,843
584
3,360
6,948
2,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 1
8,598
860
11,064
5,605
1,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MadsonBR
Yemoja
9
1 / 0 / 9
6,895
690
4,150
3,963
1,829
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos
Marinhoph
Chronos
11
0 / 0 / 8
6,832
683
4,378
3,886
1,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
12
12
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Albast
Fenrir
0
4
0
0
W
11
0
1
11.5
L
Cerberus
Hierhael
Cerberus
0
5
0
0
W
Yemoja
MadsonBR
Yemoja
1
0
9
5.5
W
Chronos
Marinhoph
Chronos
0
0
8
4
L
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,468
Damage
19,592
25,505
Taken
13,454
12,865
Mitigated
4,659
5,194
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Albast
Fenrir
3,068
184
0
1,734
8,582
3,065
0
2,900
5,682
0
26,572
W
11,064
7,644
670
2,602
5,605
1,647
256
2,341
3,264
0
42,444
L
Cerberus
Hierhael
Cerberus
3,040
0
0
1,996
9,975
7,568
0
4,000
5,975
12,822
0
W
Yemoja
MadsonBR
Yemoja
4,150
1,078
1,256
318
3,963
1,829
279
2,241
1,722
8,277
0
W
Chronos
Marinhoph
Chronos
4,378
1,542
0
1,425
3,886
1,183
423
2,126
1,760
33,250
0
L
Freya
3,360
1,172
0
1,464
6,948
2,232
0
1,726
5,222
16,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,754
Gold Earned
22,325
124
Minions Killed
129
0
Camps Cleared
0
487,521
Distance Traveled
479,111
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,985
599
37
4
0
181,686
0
W
Chiron
8,598
860
71
7
0
163,467
3
L
Cerberus
5,926
593
46
5
0
131,918
4
W
Yemoja
6,895
690
15
2
0
151,920
3
W
Chronos
6,832
683
43
4
0
163,724
1
L
Freya
5,843
584
41
4
0
173,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role