Player Matchup

Jormungandr
Jormungandr
KungFuYuPanda
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
959 Elo+
Solo
Zhong Kui
Zhong Kui
TripJDude
Zhong Kui
Level 28
God Stats
2W - 3L
1,369 SR
Queue Stats
43W - 27L
1,236 Elo+
Party 1
Merlin
Merlin
YHB Diablo
Merlin
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 24L
1,193 Elo+
Party 1
Team Averages
Level 28
1,456 SR
1,129 Elo+

VS

Team Averages
Level 15
1,431 SR
1,072 Elo+
Thor
Thor
RTS TheDemi
Thor
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,072 Elo+
Party 2
Ganesha
Ganesha
RTS vCookxn
Ganesha
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,033 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StayBeIowMe
Tsukuyomi
Level 27
God Stats
2W - 6L
1,292 SR
Queue Stats
8W - 15L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KungFuYuPanda
Jormungandr
11
2 / 5 / 13
10,502
656
5,942
11,559
7,523
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TripJDude
Zhong Kui
16
11 / 5 / 10
12,993
812
22,008
18,224
9,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
YHB Diablo
Merlin
16
10 / 7 / 9
12,473
780
19,722
15,021
4,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
11,024
689
9,105
18,210
6,041
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
RTS vCookxn
Ganesha
13
0 / 10 / 15
10,660
666
5,400
23,657
15,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
StayBeIowMe
Tsukuyomi
16
12 / 6 / 4
12,988
812
20,376
18,426
7,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
23
Kills
17
17
Deaths
23
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KungFuYuPanda
Jormungandr
2
5
13
1.7
L
5
7
6
1.14
L
Ganesha
RTS vCookxn
Ganesha
0
10
15
0.75
L
Tsukuyomi
StayBeIowMe
Tsukuyomi
12
6
4
2.33
W
Zhong Kui
TripJDude
Zhong Kui
11
5
10
3.2
W
Merlin
YHB Diablo
Merlin
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,672
Damage
34,881
44,804
Taken
60,293
22,144
Mitigated
28,427
13,164
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KungFuYuPanda
Jormungandr
5,942
1,027
0
107
11,559
7,523
473
1,112
10,447
16,325
0
L
9,105
3,760
0
215
18,210
6,041
612
15,214
2,996
0
26,805
L
Ganesha
RTS vCookxn
Ganesha
5,400
1,362
0
743
23,657
15,280
367
20,041
3,616
19,193
0
L
Tsukuyomi
StayBeIowMe
Tsukuyomi
20,376
6,922
0
2,331
18,426
7,106
44
13,209
5,217
0
69,027
W
Zhong Kui
TripJDude
Zhong Kui
22,008
2,650
633
7,043
18,224
9,895
2,060
2,445
15,779
45,392
0
W
Merlin
YHB Diablo
Merlin
19,722
3,593
982
4,399
15,021
4,726
969
1,895
13,126
52,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
34,672
112
Minions Killed
117
0
Camps Cleared
0
602,486
Distance Traveled
736,242
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,502
656
17
1
0
162,644
0
L
Thor
11,024
689
45
3
0
269,203
0
L
Ganesha
10,660
666
0
0
0
228,102
1
L
Tsukuyomi
12,988
812
72
5
0
238,937
0
W
Zhong Kui
12,993
812
40
3
0
212,076
2
W
Merlin
12,473
780
55
3
0
227,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role