Player Matchup

Merlin
Merlin
Big Byrd2869
Merlin
Level 4
God Stats
1W - 4L
1,202 SR
Queue Stats
9W - 15L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
C0achS3an
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
DoctorP00
Sun Wukong
Level 27
God Stats
3W - 2L
1,343 SR
Queue Stats
44W - 46L
1,665 Elo+
Solo
Agni
Agni
EmmaMgician
Agni
Level 6
God Stats
4W - 3L
1,323 SR
Queue Stats
49W - 35L
1,707 Elo+
Solo
Artemis
Artemis
YDrOW
Artemis
Level 28
God Stats
42W - 37L
1,564 SR
Queue Stats
43W - 37L
1,553 Elo+
Solo
Team Averages
Level 37
1,386 SR
1,578 Elo+

VS

Team Averages
Level 20
1,652 SR
1,581 Elo+
Fenrir
Fenrir
HYJGJ
Fenrir
Level 5
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Arachne
Arachne
Itzy30012004
Arachne
Level 20
God Stats
2W - 6L
1,500 SR
Queue Stats
110W - 109L
1,521 Elo+
Solo
Hachiman
Hachiman
Nero636
Hachiman
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 82L
1,537 Elo+
Solo
Terra
Terra
Taitaiii
Terra
Level 19
God Stats
0W - 1L
1,932 SR
Queue Stats
13W - 4L
1,791 Elo+
Solo
Hera
Hera
TollakGunnar
Hera
Level 28
God Stats
9W - 11L
1,639 SR
Queue Stats
163W - 159L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 3 / 13
10,677
971
8,816
10,607
4,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
C0achS3an
Cernunnos
19
18 / 6 / 11
14,718
1,338
32,141
21,570
9,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DoctorP00
Sun Wukong
18
4 / 4 / 15
11,350
1,032
10,288
16,530
15,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 5 / 17
13,595
1,236
25,626
12,031
4,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
YDrOW
Artemis
19
4 / 5 / 17
12,414
1,129
24,601
16,160
6,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

142

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HYJGJ
Fenrir
17
9 / 8 / 6
12,342
1,122
12,582
20,446
8,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Itzy30012004
Arachne
17
7 / 7 / 6
11,836
1,076
7,598
23,315
10,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Nero636
Hachiman
18
5 / 5 / 12
12,313
1,119
19,753
17,022
6,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Taitaiii
Terra
18
1 / 5 / 13
10,780
980
13,517
27,184
35,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 12 / 15
11,147
1,013
16,263
21,544
7,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
75
37
Kills
23
23
Deaths
37
73
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
13
2.5
W
Cernunnos
C0achS3an
Cernunnos
18
6
11
3.92
W
Sun Wukong
DoctorP00
Sun Wukong
4
4
15
2.88
W
10
5
17
3.7
L
Fenrir
HYJGJ
Fenrir
9
8
6
1.5
L
Arachne
Itzy30012004
Arachne
7
7
6
1.43
L
Hachiman
Nero636
Hachiman
5
5
12
2.2
L
Terra
Taitaiii
Terra
1
5
13
1.5
L
1
12
15
0.71
W
Artemis
YDrOW
Artemis
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,472
Damage
69,713
76,898
Taken
109,511
40,400
Mitigated
67,788
20,413
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,816
1,367
0
923
10,607
4,182
0
3,180
7,301
18,195
0
W
Cernunnos
C0achS3an
Cernunnos
32,141
22,314
0
7,442
21,570
9,680
0
9,184
12,211
0
48,252
W
Sun Wukong
DoctorP00
Sun Wukong
10,288
1,394
0
3,907
16,530
15,211
0
6,474
9,881
288
22,845
W
25,626
1,029
0
1,388
12,031
4,623
0
4,286
7,544
72,921
0
L
Fenrir
HYJGJ
Fenrir
12,582
2,225
0
601
20,446
8,934
0
6,200
14,246
0
21,536
L
Arachne
Itzy30012004
Arachne
7,598
5,962
0
1,722
23,315
10,254
0
8,493
14,697
98
27,515
L
Hachiman
Nero636
Hachiman
19,753
13,260
0
2,078
17,022
6,010
0
5,330
11,567
0
45,739
L
Terra
Taitaiii
Terra
13,517
1,636
4,914
4,976
27,184
35,197
0
8,418
18,606
27,513
0
L
16,263
3,250
936
2,739
21,544
7,393
0
6,001
15,443
39,235
0
W
Artemis
YDrOW
Artemis
24,601
15,683
0
6,753
16,160
6,704
0
5,977
10,083
0
56,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,754
Gold Earned
58,418
235
Minions Killed
210
11
Camps Cleared
3
990,091
Distance Traveled
1,036,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,677
971
22
2
0
202,711
0
W
Cernunnos
14,718
1,338
35
3
3
197,920
0
W
Sun Wukong
11,350
1,032
27
2
2
204,077
0
W
Agni
13,595
1,236
110
10
0
197,218
0
L
Fenrir
12,342
1,122
22
2
0
196,305
0
L
Arachne
11,836
1,076
37
3
2
233,257
0
L
Hachiman
12,313
1,119
75
7
0
186,140
0
L
Terra
10,780
980
26
2
0
241,390
0
L
Hera
11,147
1,013
50
5
1
179,335
0
W
Artemis
12,414
1,129
41
4
6
188,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role