Player Matchup

Neith
Neith
DeusDeMortem
Neith
Level 18
God Stats
13W - 17L
1,330 SR
Queue Stats
35W - 48L
1,315 Elo+
Party 1
Sol
Sol
Rusnald
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
UgeNinja
Tyr
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
171W - 180L
1,384 Elo+
Party 1
Team Averages
Level 69
1,443 SR
1,400 Elo+

VS

Team Averages
Level 38
1,544 SR
1,291 Elo+
Ymir
Ymir
Elcreepconfrio
Ymir
Level 27
God Stats
2W - 0L
1,852 SR
Queue Stats
15W - 36L
1,218 Elo+
Solo
Arachne
Arachne
chori17
Arachne
Level 7
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 2L
1,309 Elo+
Party 2
Discordia
Discordia
porterkiller
Discordia
Level 81
God Stats
1W - 0L
1,281 SR
Queue Stats
9W - 10L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
9,311
582
7,059
9,127
3,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
5 / 7 / 6
11,102
694
6,025
16,471
5,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 5 / 7
10,604
663
10,101
12,292
8,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
10,040
628
1,826
12,741
9,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
chori17
Arachne
15
9 / 5 / 4
12,221
764
11,792
16,932
7,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
porterkiller
Discordia
17
6 / 1 / 9
12,147
759
17,600
9,207
3,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
16
16
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
1
6
7
0.75
L
Sol
5
7
6
1.14
L
5
5
7
1.7
W
Arachne
chori17
Arachne
9
5
4
2.2
W
Discordia
porterkiller
Discordia
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
31,218
37,890
Taken
38,880
17,772
Mitigated
20,537
10,924
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,059
4,155
0
2,458
9,127
3,211
0
4,666
4,461
0
26,061
W
1,826
378
0
480
12,741
9,789
184
1,684
11,057
19,258
0
L
Sol
6,025
1,930
0
5,862
16,471
5,758
0
9,839
6,632
35,503
0
L
10,101
1,165
0
2,604
12,292
8,803
0
5,012
7,280
73
32,758
W
Arachne
chori17
Arachne
11,792
7,480
0
5,770
16,932
7,008
1,183
2,309
14,623
0
50,580
W
Discordia
porterkiller
Discordia
17,600
450
0
2,816
9,207
3,740
1,252
3,013
6,194
77,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
34,408
161
Minions Killed
194
0
Camps Cleared
0
823,340
Distance Traveled
886,197
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,311
582
37
2
0
241,400
6
W
Ymir
10,040
628
35
2
0
239,950
3
L
Sol
11,102
694
73
5
0
265,300
0
L
Tyr
10,604
663
51
3
0
316,640
4
W
Arachne
12,221
764
54
3
0
317,069
0
W
Discordia
12,147
759
105
7
0
329,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role