Player Matchup

Hercules
Hercules
JuananGN_01
Hercules
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 11L
1,144 Elo+
Solo
Nemesis
Nemesis
NgEl-_-KG
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Mercury
Mercury
Panther0120
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,268 Elo+
Solo
Pele
Pele
R_Y_O_S_A_E_B_A_
Pele
Level 3
God Stats
1W - 5L
1,276 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 1
Heimdallr
Heimdallr
RetourOBled
Heimdallr
Level 8
God Stats
4W - 5L
1,462 SR
Queue Stats
48W - 51L
1,367 Elo+
Party 1
Team Averages
Level 10
1,448 SR
1,281 Elo+

VS

Team Averages
Level 25
1,528 SR
1,355 Elo+
Osiris
Osiris
Conquest----x
Osiris
Level 16
God Stats
1W - 0L
1,827 SR
Queue Stats
23W - 22L
1,382 Elo+
Solo
Hou Yi
Hou Yi
Kill_JOY-303
Hou Yi
Level 27
God Stats
12W - 6L
1,549 SR
Queue Stats
172W - 164L
1,369 Elo+
Solo
Pele
Pele
MiniMafia69
Pele
Level 29
God Stats
8W - 11L
1,182 SR
Queue Stats
154W - 165L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Soperpro
Cthulhu
Level 29
God Stats
10W - 9L
1,581 SR
Queue Stats
250W - 251L
1,352 Elo+
Solo
Anubis
Anubis
XxDarkBeast34xX
Anubis
Level 24
God Stats
27W - 25L
1,503 SR
Queue Stats
33W - 40L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuananGN_01
Hercules
7
0 / 7 / 3
4,849
441
2,234
8,989
3,331
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
NgEl-_-KG
Nemesis
7
1 / 9 / 0
4,722
429
2,116
9,354
1,782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
Panther0120
Mercury
7
1 / 4 / 1
5,461
496
535
6,121
1,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
2 / 6 / 1
5,935
540
3,360
8,832
1,994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
RetourOBled
Heimdallr
7
1 / 5 / 1
4,823
438
3,086
6,771
1,983

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,250
659
1,623
2,654
1,741
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
11
9 / 2 / 8
7,781
707
9,875
5,623
1,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
9 / 3 / 4
7,645
695
5,700
7,786
2,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Soperpro
Cthulhu
11
6 / 0 / 10
7,804
709
6,242
6,025
2,837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 3
7,442
677
6,598
4,571
1,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
31
31
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Hercules
JuananGN_01
Hercules
0
7
3
0.21
W
Hou Yi
9
2
8
6.5
W
9
3
4
3.67
L
Nemesis
NgEl-_-KG
Nemesis
1
9
0
0.11
L
Mercury
Panther0120
Mercury
1
4
1
0.38
L
2
6
1
0.42
L
Heimdallr
RetourOBled
Heimdallr
1
5
1
0.3
W
Cthulhu
Soperpro
Cthulhu
6
0
10
11
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,331
Damage
30,038
40,067
Taken
26,659
10,509
Mitigated
10,218
4,192
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,623
504
0
625
2,654
1,741
171
0
2,654
0
29,846
L
Hercules
JuananGN_01
Hercules
2,234
753
0
1,476
8,989
3,331
0
3,039
5,925
0
10,081
W
Hou Yi
9,875
4,792
429
1,409
5,623
1,696
1,640
0
5,623
0
31,720
W
5,700
1,638
0
1,676
7,786
2,213
424
0
7,786
0
33,330
L
Nemesis
NgEl-_-KG
Nemesis
2,116
730
0
561
9,354
1,782
0
4,741
4,588
0
9,725
L
Mercury
Panther0120
Mercury
535
70
0
711
6,121
1,419
0
742
5,354
0
16,844
L
3,360
661
0
1,444
8,832
1,994
0
2,342
6,440
0
20,718
L
Heimdallr
RetourOBled
Heimdallr
3,086
1,053
0
0
6,771
1,983
0
1,976
4,795
0
13,772
W
Cthulhu
Soperpro
Cthulhu
6,242
445
0
0
6,025
2,837
552
0
6,025
23,644
0
W
6,598
1,094
0
2,510
4,571
1,731
1,435
0
4,571
27,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
37,922
125
Minions Killed
253
0
Camps Cleared
0
1,021,661
Distance Traveled
1,025,544
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,250
659
77
7
0
259,115
5
L
Hercules
4,849
441
23
2
0
219,745
1
W
Hou Yi
7,781
707
41
4
0
199,404
1
W
Pele
7,645
695
46
4
0
218,884
0
L
Nemesis
4,722
429
15
1
0
188,968
2
L
Mercury
5,461
496
27
2
0
228,419
0
L
Pele
5,935
540
40
4
0
206,117
0
L
Heimdallr
4,823
438
20
2
0
178,412
2
W
Cthulhu
7,804
709
35
3
0
190,393
1
W
Anubis
7,442
677
54
5
0
157,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role