Player Matchup

Thoth
Thoth
GBG-Dallee
Thoth
Level 24
God Stats
2W - 0L
1,660 SR
Queue Stats
33W - 24L
1,342 Elo+
Party 2
Nemesis
Nemesis
GBG-Goofy
Nemesis
Level 4
God Stats
3W - 0L
1,639 SR
Queue Stats
68W - 56L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
GBG-Royalty
Sylvanus
Level 29
God Stats
2W - 0L
1,660 SR
Queue Stats
129W - 80L
1,211 Elo+
Party 2
Team Averages
Level 19
1,653 SR
1,382 Elo+

VS

Team Averages
Level 9
1,314 SR
1,133 Elo+
Cthulhu
Cthulhu
IMrSparrowI
Cthulhu
Level 7
God Stats
0W - 2L
1,465 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IMrWavYI
Tsukuyomi
Level 14
God Stats
0W - 1L
1,382 SR
Queue Stats
22W - 22L
1,233 Elo+
Party 1
Cerberus
Cerberus
Sangwoo2020
Cerberus
Level 6
God Stats
0W - 3L
1,095 SR
Queue Stats
0W - 6L
831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
3 / 5 / 5
15,655
580
22,659
16,088
5,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GBG-Goofy
Nemesis
18
2 / 5 / 6
15,375
569
7,652
15,621
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
GBG-Royalty
Sylvanus
20
3 / 1 / 5
15,501
574
5,063
15,760
20,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IMrSparrowI
Cthulhu
20
3 / 2 / 5
16,082
596
16,511
26,273
18,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tsukuyomi
IMrWavYI
Tsukuyomi
19
7 / 5 / 2
16,187
600
17,361
19,759
7,784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Sangwoo2020
Cerberus
7
0 / 1 / 1
12,234
453
0
1,712
465

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
10
11
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
5
5
1.1
W
Nemesis
GBG-Goofy
Nemesis
2
5
6
1
W
Sylvanus
GBG-Royalty
Sylvanus
3
1
5
5.5
L
Cthulhu
IMrSparrowI
Cthulhu
3
2
5
2.75
L
Tsukuyomi
IMrWavYI
Tsukuyomi
7
5
2
1.6
L
Cerberus
Sangwoo2020
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
33,872
47,469
Taken
47,744
31,224
Mitigated
26,290
14,846
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
22,659
1,008
0
2,276
16,088
5,116
1,790
5,458
10,505
102,676
0
W
Nemesis
GBG-Goofy
Nemesis
7,652
3,977
0
2,103
15,621
5,245
555
4,166
10,968
0
31,570
W
Sylvanus
GBG-Royalty
Sylvanus
5,063
1,217
3,485
6,982
15,760
20,863
521
7,265
8,145
48,855
0
L
Cthulhu
IMrSparrowI
Cthulhu
16,511
620
0
7,745
26,273
18,041
54
17,615
8,658
74,661
0
L
Tsukuyomi
IMrWavYI
Tsukuyomi
17,361
1,885
0
4,725
19,759
7,784
139
8,904
10,855
0
99,614
L
Cerberus
Sangwoo2020
Cerberus
0
0
0
45
1,712
465
0
1,370
342
1,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
44,503
200
Minions Killed
217
0
Camps Cleared
0
1,280,918
Distance Traveled
1,031,005
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,655
580
117
4
0
434,701
0
W
Nemesis
15,375
569
15
1
0
442,850
1
W
Sylvanus
15,501
574
68
3
0
403,367
1
L
Cthulhu
16,082
596
108
4
0
498,163
0
L
Tsukuyomi
16,187
600
104
4
0
495,003
1
L
Cerberus
12,234
453
5
0
0
37,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role