Player Matchup

Kukulkan
Kukulkan
Freeswift
Kukulkan
Level 4
God Stats
28W - 15L
1,425 SR
Queue Stats
60W - 45L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
Phantom XPRS
Cthulhu
Level 23
God Stats
5W - 3L
1,366 SR
Queue Stats
23W - 17L
1,254 Elo+
Solo
Osiris
Osiris
RuhRohRaggy69
Osiris
Level 8
God Stats
6W - 6L
1,477 SR
Queue Stats
24W - 30L
1,139 Elo+
Party 2
Susano
Susano
Sgt Ocerg73
Susano
Level 18
God Stats
19W - 21L
1,427 SR
Queue Stats
30W - 35L
1,259 Elo+
Party 2
Artemis
Artemis
URG SuperBoii
Artemis
Level 8
God Stats
19W - 12L
1,422 SR
Queue Stats
22W - 17L
1,139 Elo+
Party 1
Team Averages
Level 12
1,423 SR
1,182 Elo+

VS

Team Averages
Level 14
1,449 SR
1,255 Elo+
Nike
Nike
CRZYasian3853
Nike
Level 15
God Stats
1W - 5L
1,509 SR
Queue Stats
80W - 73L
1,182 Elo+
Solo
Hades
Hades
MrlagDon_YT
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
StealthyTurtel
Chernobog
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,121 Elo+
Solo
Izanami
Izanami
Xx-Devil-sky-xX
Izanami
Level 29
God Stats
43W - 52L
1,389 SR
Queue Stats
286W - 405L
1,274 Elo+
Solo
Merlin
Merlin
johanfloresc
Merlin
Level 7
God Stats
7W - 7L
1,347 SR
Queue Stats
14W - 19L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Freeswift
Kukulkan
19
8 / 0 / 19
11,682
1,062
11,625
4,266
1,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Phantom XPRS
Cthulhu
18
10 / 0 / 16
12,083
1,098
15,026
17,535
22,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 1 / 15
10,584
962
13,296
9,758
8,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
17
4 / 0 / 17
10,585
962
6,935
8,609
5,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
17
4 / 2 / 15
10,638
967
13,697
8,945
4,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

291

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,799
891
10,067
16,029
8,276
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 11 / 2
9,370
852
3,389
18,393
10,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chernobog
StealthyTurtel
Chernobog
15
0 / 14 / 1
9,062
824
8,424
17,778
7,698
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
1 / 0 / 0
9,702
882
7,125
4,369
1,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
0 / 4 / 2
9,269
843
12,483
9,800
4,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
9
33
Kills
3
3
Deaths
33
82
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Kukulkan
Freeswift
Kukulkan
8
0
19
17.5
L
0
11
2
0.09
W
Cthulhu
Phantom XPRS
Cthulhu
10
0
16
18
W
7
1
15
14.5
W
Susano
4
0
17
12.5
L
Chernobog
StealthyTurtel
Chernobog
0
14
1
0.04
W
Artemis
4
2
15
5.75
L
1
0
0
1
L
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
41,488
49,113
Taken
66,369
42,139
Mitigated
32,742
4,739
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,067
2,459
0
0
16,029
8,276
0
5,880
10,149
0
23,053
W
Kukulkan
Freeswift
Kukulkan
11,625
2,754
0
0
4,266
1,968
0
1,305
2,961
30,966
0
L
3,389
824
45
822
18,393
10,718
0
7,257
11,136
14,881
0
W
Cthulhu
Phantom XPRS
Cthulhu
15,026
2,550
2,056
1,290
17,535
22,563
0
5,395
12,140
33,796
0
W
13,296
5,801
0
0
9,758
8,182
0
4,247
5,511
0
17,646
W
Susano
6,935
2,065
0
0
8,609
5,116
0
1,480
7,129
0
21,057
L
Chernobog
StealthyTurtel
Chernobog
8,424
5,480
0
0
17,778
7,698
0
7,969
9,809
0
24,363
W
Artemis
13,697
10,383
0
1,393
8,945
4,310
0
3,445
5,500
0
29,298
L
7,125
5,579
0
0
4,369
1,830
0
1,610
2,759
0
31,493
L
Merlin
12,483
1,610
0
421
9,800
4,220
0
3,935
5,865
26,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,572
Gold Earned
47,202
179
Minions Killed
163
4
Camps Cleared
4
1,019,613
Distance Traveled
811,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,799
891
36
3
1
179,833
0
W
Kukulkan
11,682
1,062
45
4
2
188,866
0
L
Hades
9,370
852
21
2
0
152,665
0
W
Cthulhu
12,083
1,098
45
4
1
254,273
1
W
Osiris
10,584
962
13
1
0
193,475
0
W
Susano
10,585
962
37
3
1
213,653
1
L
Chernobog
9,062
824
35
3
0
141,239
2
W
Artemis
10,638
967
39
4
0
169,346
0
L
Izanami
9,702
882
48
4
3
173,944
0
L
Merlin
9,269
843
23
2
0
164,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role