Player Matchup

Horus
Horus
DraugrViper
Horus
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 36L
1,161 Elo+
Party 1
Ganesha
Ganesha
HELOMECH53
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,237 Elo+
Solo
Ares
Ares
LegacyTS4u
Ares
Level 20
God Stats
10W - 20L
1,074 SR
Queue Stats
93W - 102L
1,287 Elo+
Party 1
Hades
Hades
True_Ace
Hades
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 124L
1,061 Elo+
Party 1
Skadi
Skadi
XxkodanksxX
Skadi
Level 26
God Stats
27W - 49L
1,199 SR
Queue Stats
113W - 140L
1,189 Elo+
Solo
Team Averages
Level 31
1,355 SR
1,187 Elo+

VS

Team Averages
Level 15
1,349 SR
1,124 Elo+
Arachne
Arachne
Dan_tiare7
Arachne
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,195 Elo+
Solo
Sol
Sol
Mr-Is-VillaSiles
Sol
Level 17
God Stats
0W - 1L
1,225 SR
Queue Stats
141W - 160L
1,087 Elo+
Solo
Hachiman
Hachiman
ZZC0L0RZZ
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
919 Elo+
Solo
Apollo
Apollo
doomsday12311
Apollo
Level 17
God Stats
4W - 11L
1,210 SR
Queue Stats
31W - 49L
1,190 Elo+
Solo
Khepri
Khepri
tH3h0LYcOW
Khepri
Level 28
God Stats
2W - 3L
1,311 SR
Queue Stats
89W - 65L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 22
15,757
927
21,407
25,126
33,549
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
HELOMECH53
Ganesha
20
0 / 3 / 24
15,770
928
6,839
15,086
14,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 4 / 27
17,015
1,001
26,806
25,036
23,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
True_Ace
Hades
20
14 / 3 / 25
18,002
1,059
39,178
23,254
17,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 24
16,011
942
25,660
17,143
8,910
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dan_tiare7
Arachne
20
10 / 6 / 7
16,856
992
29,518
26,638
13,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
1 / 11 / 12
14,390
846
10,521
19,314
7,728
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
ZZC0L0RZZ
Hachiman
20
0 / 13 / 15
13,971
822
10,700
27,892
13,304
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
10 / 4 / 8
17,362
1,021
31,421
21,992
11,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
tH3h0LYcOW
Khepri
20
2 / 7 / 12
15,999
941
13,908
32,594
44,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
77
41
Kills
23
23
Deaths
41
122
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dan_tiare7
Arachne
10
6
7
2.25
W
8
7
22
2.71
W
Ganesha
HELOMECH53
Ganesha
0
3
24
4
W
10
4
27
5.88
L
1
11
12
0.64
W
Hades
True_Ace
Hades
14
3
25
8.83
W
9
6
24
3.5
L
Hachiman
ZZC0L0RZZ
Hachiman
0
13
15
0.58
L
10
4
8
3.5
L
Khepri
tH3h0LYcOW
Khepri
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,890
Damage
96,068
105,645
Taken
128,430
97,571
Mitigated
89,263
22,569
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dan_tiare7
Arachne
29,518
17,259
1,121
3,673
26,638
13,011
0
13,192
13,221
0
54,108
W
21,407
9,961
5,726
6,024
25,126
33,549
0
5,658
19,468
1,803
40,132
W
Ganesha
HELOMECH53
Ganesha
6,839
1,984
187
200
15,086
14,653
0
3,305
11,781
14,088
0
W
26,806
1,845
0
0
25,036
23,356
0
4,763
20,273
48,598
0
L
10,521
1,745
0
589
19,314
7,728
0
10,715
8,474
22,665
0
W
Hades
True_Ace
Hades
39,178
5,767
2,222
7,239
23,254
17,103
0
6,175
17,079
77,699
0
W
25,660
9,562
0
971
17,143
8,910
0
4,528
12,615
0
37,688
L
Hachiman
ZZC0L0RZZ
Hachiman
10,700
7,113
0
0
27,892
13,304
0
18,393
9,462
0
21,272
L
31,421
15,919
0
1,555
21,992
11,189
0
13,371
8,521
0
69,776
L
Khepri
tH3h0LYcOW
Khepri
13,908
2,975
0
1,888
32,594
44,031
0
18,891
13,254
36,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,555
Gold Earned
78,578
247
Minions Killed
220
6
Camps Cleared
6
1,398,596
Distance Traveled
1,391,214
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,856
992
57
3
4
309,985
0
W
Horus
15,757
927
53
3
0
267,116
3
W
Ganesha
15,770
928
0
0
0
241,850
1
W
Ares
17,015
1,001
49
3
1
328,973
0
L
Sol
14,390
846
24
1
0
241,876
0
W
Hades
18,002
1,059
111
7
5
295,089
2
W
Skadi
16,011
942
34
2
0
265,568
0
L
Hachiman
13,971
822
11
1
0
203,943
1
L
Apollo
17,362
1,021
79
5
0
337,920
0
L
Khepri
15,999
941
49
3
2
297,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role