Player Matchup

Fenrir
Fenrir
ATOMIKTURK
Fenrir
Level 17
God Stats
12W - 13L
1,509 SR
Queue Stats
40W - 43L
1,219 Elo+
Party 2
Rama
Rama
AoA SkiiLLzZ
Rama
Level 13
God Stats
1W - 4L
1,300 SR
Queue Stats
9W - 20L
1,176 Elo+
Solo
Ullr
Ullr
Jinjerpanda
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,056 Elo+
Solo
Vulcan
Vulcan
Pexta90
Vulcan
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
117W - 126L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
tomiloco2015
Kuzenbo
Level 28
God Stats
3W - 1L
1,670 SR
Queue Stats
53W - 61L
1,238 Elo+
Party 2
Team Averages
Level 23
1,445 SR
1,196 Elo+

VS

Team Averages
Level 22
1,481 SR
1,182 Elo+
Anubis
Anubis
ElTerminator6950
Anubis
Level 27
God Stats
5W - 2L
1,396 SR
Queue Stats
17W - 29L
1,138 Elo+
Party 1
Jormungandr
Jormungandr
Felku
Jormungandr
Level 12
God Stats
5W - 0L
1,922 SR
Queue Stats
14W - 15L
1,232 Elo+
Party 3
Ra
Ra
M_man3737
Ra
Level 18
God Stats
3W - 7L
1,205 SR
Queue Stats
6W - 17L
976 Elo+
Party 1
Sun Wukong
Sun Wukong
RoddyyC
Sun Wukong
Level 26
God Stats
3W - 3L
1,499 SR
Queue Stats
79W - 105L
1,291 Elo+
Party 3
Nemesis
Nemesis
Yoshi4707
Nemesis
Level 27
God Stats
17W - 13L
1,381 SR
Queue Stats
129W - 124L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATOMIKTURK
Fenrir
6
3 / 3 / 0
4,130
590
2,309
5,372
1,327
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,608
515
294
2,790
600
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 4 / 0
3,587
512
2,627
4,038
1,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Pexta90
Vulcan
6
1 / 1 / 1
3,758
537
2,761
2,342
554
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
tomiloco2015
Kuzenbo
1
0 / 0 / 0
2,811
402
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,148
593
2,259
3,233
1,120
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Felku
Jormungandr
9
5 / 0 / 0
5,190
741
2,905
4,273
2,043
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 2
3,718
531
417
2,670
675
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
RoddyyC
Sun Wukong
8
2 / 0 / 0
4,603
658
1,299
2,887
1,298
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Yoshi4707
Nemesis
7
1 / 0 / 0
4,682
669
518
3,902
843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
9
10
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ATOMIKTURK
Fenrir
3
3
0
1
L
0
2
0
0
W
1
2
1
0.75
W
Jormungandr
Felku
Jormungandr
5
0
0
5
L
0
4
0
0
W
0
2
2
0.5
L
Vulcan
Pexta90
Vulcan
1
1
1
1.5
W
Sun Wukong
RoddyyC
Sun Wukong
2
0
0
2
W
Nemesis
Yoshi4707
Nemesis
1
0
0
1
L
Kuzenbo
tomiloco2015
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,991
Damage
7,398
14,542
Taken
16,965
3,763
Mitigated
5,979
3,217
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ATOMIKTURK
Fenrir
2,309
338
0
1,550
5,372
1,327
0
1,136
4,211
0
9,128
L
294
279
0
899
2,790
600
72
188
2,525
0
10,393
W
2,259
79
333
1,047
3,233
1,120
0
1,561
1,672
17,414
0
W
Jormungandr
Felku
Jormungandr
2,905
1,040
0
1,480
4,273
2,043
0
0
4,273
16,951
0
L
2,627
1,981
0
22
4,038
1,282
126
2,717
1,321
0
11,003
W
417
180
348
652
2,670
675
93
1,107
1,563
6,256
0
L
Vulcan
Pexta90
Vulcan
2,761
1,027
0
746
2,342
554
0
1,540
802
11,455
0
W
Sun Wukong
RoddyyC
Sun Wukong
1,299
342
0
1,007
2,887
1,298
266
0
2,887
0
17,214
W
Nemesis
Yoshi4707
Nemesis
518
119
0
2,674
3,902
843
0
93
3,809
0
24,226
L
Kuzenbo
tomiloco2015
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
22,341
85
Minions Killed
169
0
Camps Cleared
0
462,754
Distance Traveled
600,158
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,130
590
13
2
0
137,885
0
L
Rama
3,608
515
27
4
0
101,485
0
W
Anubis
4,148
593
37
5
0
100,108
0
W
Jormungandr
5,190
741
36
5
0
131,377
2
L
Ullr
3,587
512
23
3
0
118,150
1
W
Ra
3,718
531
15
2
0
103,807
0
L
Vulcan
3,758
537
22
3
0
105,234
0
W
Sun Wukong
4,603
658
36
5
0
132,406
0
W
Nemesis
4,682
669
45
6
0
132,460
0
L
Kuzenbo
2,811
402
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role