Player Matchup

Zeus
Zeus
DDUBeast
Zeus
Level 9
God Stats
3W - 3L
1,310 SR
Queue Stats
13W - 21L
1,284 Elo+
Solo
Cernunnos
Cernunnos
Horus_1613_
Cernunnos
Level 20
God Stats
16W - 9L
1,724 SR
Queue Stats
145W - 143L
1,380 Elo+
Solo
Vamana
Vamana
KrommieBoy
Vamana
Level 15
God Stats
8W - 7L
1,460 SR
Queue Stats
50W - 42L
1,370 Elo+
Party 1
Thor
Thor
acehardy24
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,058 Elo+
Solo
Cthulhu
Cthulhu
lamp__shade__
Cthulhu
Level 28
God Stats
12W - 9L
1,194 SR
Queue Stats
41W - 43L
1,345 Elo+
Party 1
Team Averages
Level 15
1,438 SR
1,287 Elo+

VS

Team Averages
Level 12
1,424 SR
1,369 Elo+
Arachne
Arachne
CAMICASI_-
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,357 Elo+
Solo
Neith
Neith
MrsStiffWoody
Neith
Level 26
God Stats
106W - 113L
1,505 SR
Queue Stats
120W - 138L
1,371 Elo+
Solo
Guan Yu
Guan Yu
Nyarlatothep64
Guan Yu
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
13W - 13L
1,333 Elo+
Solo
Ares
Ares
StudGerbil1020
Ares
Level 6
God Stats
5W - 4L
1,465 SR
Queue Stats
119W - 104L
1,435 Elo+
Solo
Izanami
Izanami
Vicvinegar87213
Izanami
Level 5
God Stats
6W - 15L
1,352 SR
Queue Stats
10W - 19L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 6 / 12
14,609
1,044
21,136
12,473
5,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Horus_1613_
Cernunnos
20
7 / 5 / 11
15,092
1,078
26,676
21,499
9,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
KrommieBoy
Vamana
20
9 / 6 / 10
14,649
1,046
23,494
21,535
32,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 9 / 4
11,266
805
4,512
14,199
6,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
20
6 / 0 / 15
15,694
1,121
21,709
18,978
19,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CAMICASI_-
Arachne
20
11 / 8 / 6
14,444
1,032
23,939
24,740
9,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 2 / 10
13,889
992
14,835
16,351
7,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 4 / 9
12,790
914
6,426
22,697
20,021
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 4 / 13
13,354
954
15,356
19,436
15,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 10 / 9
14,452
1,032
20,821
22,172
12,545
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
73
28
Kills
26
26
Deaths
28
52
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
CAMICASI_-
Arachne
11
8
6
1.75
W
Zeus
6
6
12
2
W
Cernunnos
Horus_1613_
Cernunnos
7
5
11
2.5
W
Vamana
KrommieBoy
Vamana
9
6
10
2.33
L
4
2
10
4.5
L
2
4
9
1.63
L
3
4
13
2.38
L
6
10
9
1.05
W
0
9
4
0.22
W
Cthulhu
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,527
Damage
81,377
88,684
Taken
105,396
73,111
Mitigated
64,688
11,396
Healing
17,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CAMICASI_-
Arachne
23,939
18,130
0
6,404
24,740
9,661
0
12,023
12,717
0
33,917
W
Zeus
21,136
3,220
0
0
12,473
5,208
0
1,797
10,676
54,218
0
W
Cernunnos
Horus_1613_
Cernunnos
26,676
18,007
0
4,518
21,499
9,091
0
4,744
16,755
0
71,730
W
Vamana
KrommieBoy
Vamana
23,494
9,861
0
4,570
21,535
32,663
0
3,420
18,115
0
47,634
L
14,835
5,762
0
3,995
16,351
7,012
0
6,126
10,225
0
57,901
L
6,426
1,464
3,387
2,770
22,697
20,021
0
9,415
13,282
0
16,333
L
15,356
510
0
462
19,436
15,449
0
7,528
11,908
22,147
0
L
20,821
14,187
0
0
22,172
12,545
0
7,753
14,419
118
52,944
W
4,512
1,363
0
0
14,199
6,350
0
2,226
11,973
0
9,574
W
Cthulhu
21,709
1,020
1,354
954
18,978
19,799
0
3,287
15,691
47,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,310
Gold Earned
68,929
314
Minions Killed
239
4
Camps Cleared
8
1,061,100
Distance Traveled
1,084,954
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,444
1,032
16
1
2
255,422
0
W
Zeus
14,609
1,044
96
7
1
212,579
0
W
Cernunnos
15,092
1,078
105
8
3
214,797
1
W
Vamana
14,649
1,046
52
4
0
263,480
0
L
Neith
13,889
992
111
8
2
201,077
1
L
Guan Yu
12,790
914
25
2
2
212,279
0
L
Ares
13,354
954
11
1
2
249,406
0
L
Izanami
14,452
1,032
76
5
0
166,770
0
W
Thor
11,266
805
5
0
0
81,134
0
W
Cthulhu
15,694
1,121
56
4
0
289,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role