Player Matchup

Osiris
Osiris
Firefox924
Osiris
Level 53
God Stats
0W - 1L
1,516 SR
Queue Stats
92W - 97L
1,513 Elo+
Solo
Fenrir
Fenrir
Haley Awesome24
Fenrir
Level 57
God Stats
37W - 46L
1,451 SR
Queue Stats
97W - 112L
1,373 Elo+
Party 3
Hou Yi
Hou Yi
ImmortalPurge
Hou Yi
Level 24
God Stats
29W - 21L
1,700 SR
Queue Stats
39W - 37L
1,503 Elo+
Party 2
Yemoja
Yemoja
Snowfox2434
Yemoja
Level 23
God Stats
33W - 37L
1,360 SR
Queue Stats
50W - 69L
1,117 Elo+
Party 3
Baron Samedi
Baron Samedi
TaperingAbalon
Baron Samedi
Level 66
God Stats
18W - 18L
1,568 SR
Queue Stats
139W - 150L
1,369 Elo+
Party 2
Team Averages
Level 45
1,519 SR
1,375 Elo+

VS

Team Averages
Level 68
1,667 SR
1,508 Elo+
Fenrir
Fenrir
EzraWithaUzi
Fenrir
Level 66
God Stats
7W - 7L
1,491 SR
Queue Stats
115W - 108L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Kin6
Xing Tian
Level 12
God Stats
6W - 6L
1,610 SR
Queue Stats
12W - 12L
1,553 Elo+
Party 1
Medusa
Medusa
Proxxies
Medusa
Level 28
God Stats
24W - 12L
1,673 SR
Queue Stats
112W - 111L
1,483 Elo+
Party 1
Zeus
Zeus
Skunnkk
Zeus
Level 119
God Stats
2W - 2L
1,633 SR
Queue Stats
132W - 133L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Thir VizR
Nu Wa
Level 115
God Stats
4W - 2L
1,930 SR
Queue Stats
49W - 46L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Firefox924
Osiris
14
1 / 5 / 1
8,311
462
6,504
18,537
15,006
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 8 / 2
9,239
513
7,642
17,264
7,627
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 7 / 3
7,909
439
7,866
13,963
3,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
11
0 / 5 / 2
7,269
404
5,353
14,400
12,359
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TaperingAbalon
Baron Samedi
16
4 / 6 / 0
9,654
536
10,673
15,977
6,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 2 / 5
11,193
622
12,000
14,467
6,241
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Kin6
Xing Tian
14
0 / 0 / 17
9,706
539
5,566
10,375
8,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Proxxies
Medusa
15
9 / 2 / 9
10,124
562
17,268
11,176
3,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Skunnkk
Zeus
18
9 / 1 / 3
11,566
643
19,518
12,633
4,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Thir VizR
Nu Wa
16
4 / 4 / 5
10,281
571
9,377
9,224
3,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
9
Kills
31
31
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
5
5.75
L
Osiris
Firefox924
Osiris
1
5
1
0.3
L
3
8
2
0.5
L
1
7
3
0.36
W
Xing Tian
Kin6
Xing Tian
0
0
17
8.5
W
Medusa
Proxxies
Medusa
9
2
9
6.75
W
Zeus
Skunnkk
Zeus
9
1
3
10.5
L
Yemoja
0
5
2
0.2
L
Baron Samedi
TaperingAbalon
Baron Samedi
4
6
0
0.67
W
Nu Wa
Thir VizR
Nu Wa
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,038
Damage
63,729
80,141
Taken
57,875
44,962
Mitigated
25,783
23,018
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,000
2,513
0
7,537
14,467
6,241
44
1,523
12,869
0
77,772
L
Osiris
Firefox924
Osiris
6,504
810
0
4,876
18,537
15,006
710
13,399
5,138
385
42,417
L
7,642
1,521
147
4,784
17,264
7,627
0
5,887
11,377
0
58,336
L
7,866
4,089
264
2,698
13,963
3,893
888
2,401
11,562
0
37,775
W
Xing Tian
Kin6
Xing Tian
5,566
575
683
1,795
10,375
8,572
372
2,791
7,309
23,767
0
W
Medusa
Proxxies
Medusa
17,268
8,674
0
5,263
11,176
3,667
1,232
2,750
7,976
0
57,242
W
Zeus
Skunnkk
Zeus
19,518
3,140
0
6,893
12,633
4,031
1,391
1,392
10,766
82,971
0
L
Yemoja
5,353
639
1,703
2,825
14,400
12,359
260
4,574
9,826
26,370
0
L
Baron Samedi
TaperingAbalon
Baron Samedi
10,673
324
318
5,403
15,977
6,077
1,177
8,200
7,777
68,462
0
W
Nu Wa
Thir VizR
Nu Wa
9,377
3,124
0
750
9,224
3,272
0
7,182
2,042
68,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
52,870
366
Minions Killed
463
0
Camps Cleared
0
1,401,010
Distance Traveled
1,576,875
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,193
622
94
5
0
361,638
2
L
Osiris
8,311
462
65
4
0
289,314
1
L
Fenrir
9,239
513
85
5
0
314,605
2
L
Hou Yi
7,909
439
59
3
0
272,337
1
W
Xing Tian
9,706
539
38
2
0
342,121
1
W
Medusa
10,124
562
86
5
0
311,089
7
W
Zeus
11,566
643
136
8
0
280,530
0
L
Yemoja
7,269
404
40
2
0
260,242
5
L
Baron Samedi
9,654
536
117
7
0
264,512
1
W
Nu Wa
10,281
571
109
6
0
281,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role