Player Matchup

Zhong Kui
Zhong Kui
DamVandal
Zhong Kui
Level 26
God Stats
6W - 1L
1,634 SR
Queue Stats
54W - 46L
1,427 Elo+
Party 1
Arachne
Arachne
KwangReborn
Arachne
Level 21
God Stats
6W - 0L
1,950 SR
Queue Stats
6W - 3L
1,445 Elo+
Party 1
Chaac
Chaac
TookaSoul
Chaac
Level 67
God Stats
15W - 15L
1,434 SR
Queue Stats
185W - 187L
1,407 Elo+
Party 1
Team Averages
Level 38
1,673 SR
1,426 Elo+

VS

Team Averages
Level 54
1,370 SR
1,406 Elo+
Achilles
Achilles
CAIGE323
Achilles
Level 25
God Stats
6W - 7L
1,542 SR
Queue Stats
47W - 43L
1,509 Elo+
Solo
Bakasura
Bakasura
jeffthekiller532
Bakasura
Level 108
God Stats
1W - 2L
1,407 SR
Queue Stats
240W - 283L
1,329 Elo+
Party 2
Nox
Nox
utrominator2025
Nox
Level 29
God Stats
0W - 2L
1,160 SR
Queue Stats
18W - 21L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DamVandal
Zhong Kui
18
5 / 10 / 9
14,197
676
20,326
25,519
23,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
KwangReborn
Arachne
17
7 / 10 / 6
15,034
716
9,215
23,603
10,482
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
TookaSoul
Chaac
19
8 / 5 / 10
15,678
747
24,261
34,951
48,414
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CAIGE323
Achilles
18
6 / 2 / 14
14,608
696
22,354
24,786
31,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
13 / 10 / 4
15,252
726
22,778
24,886
11,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 8 / 17
14,341
683
15,569
17,749
8,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
20
Kills
24
25
Deaths
20
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
CAIGE323
Achilles
6
2
14
6.5
W
Zhong Kui
DamVandal
Zhong Kui
5
10
9
0.95
W
Arachne
KwangReborn
Arachne
7
10
6
1
W
Chaac
TookaSoul
Chaac
8
5
10
2.6
L
13
10
4
1.5
L
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,802
Damage
60,701
84,073
Taken
67,421
81,998
Mitigated
52,038
33,620
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CAIGE323
Achilles
22,354
6,488
0
4,662
24,786
31,690
624
9,250
15,186
11,536
42,647
W
Zhong Kui
DamVandal
Zhong Kui
20,326
2,735
0
9,728
25,519
23,102
1,679
7,574
16,819
79,061
0
W
Arachne
KwangReborn
Arachne
9,215
6,504
0
7,693
23,603
10,482
972
5,623
17,253
0
55,062
W
Chaac
TookaSoul
Chaac
24,261
6,218
291
15,908
34,951
48,414
339
7,436
25,371
0
73,670
L
22,778
15,835
1,617
6,243
24,886
11,953
1,711
4,743
19,743
0
75,203
L
15,569
3,170
867
1,665
17,749
8,395
1,239
6,699
10,875
51,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
44,201
222
Minions Killed
227
0
Camps Cleared
0
1,070,500
Distance Traveled
1,050,929
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,608
696
62
3
0
398,127
0
W
Zhong Kui
14,197
676
86
4
0
323,184
3
W
Arachne
15,034
716
58
3
0
353,423
1
W
Chaac
15,678
747
78
4
0
393,893
0
L
Bakasura
15,252
726
90
4
0
344,817
3
L
Nox
14,341
683
75
4
0
307,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role