Player Matchup

Tyr
Tyr
NewParty
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,237 Elo+
Solo
Nox
Nox
NotDiego
Nox
Level 29
God Stats
0W - 1L
1,818 SR
Queue Stats
16W - 21L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
TaserFace29
Cthulhu
Level 18
God Stats
3W - 4L
1,758 SR
Queue Stats
81W - 98L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YuckJody
Tsukuyomi
Level 107
God Stats
4W - 4L
1,534 SR
Queue Stats
30W - 28L
1,574 Elo+
Party 1
Neith
Neith
ll C0BRA
Neith
Level 23
God Stats
5W - 2L
1,761 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 1
Team Averages
Level 36
1,675 SR
1,429 Elo+

VS

Team Averages
Level 20
1,554 SR
1,510 Elo+
Tyr
Tyr
Ancient04
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
Cannonsz
Heimdallr
Level 12
God Stats
2W - 3L
1,351 SR
Queue Stats
25W - 20L
1,519 Elo+
Solo
Sobek
Sobek
PaulNotPaul
Sobek
Level 28
God Stats
14W - 8L
1,733 SR
Queue Stats
520W - 513L
1,475 Elo+
Solo
Olorun
Olorun
ZonimoR
Olorun
Level 15
God Stats
8W - 3L
1,769 SR
Queue Stats
27W - 19L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
itslashon
Hun Batz
Level 25
God Stats
7W - 2L
1,418 SR
Queue Stats
88W - 90L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,433
487
0
0
0
6
0 / 0 / 0
3,198
640
225
1,504
400
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
TaserFace29
Cthulhu
4
0 / 1 / 0
2,864
573
1,455
2,907
740
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
YuckJody
Tsukuyomi
7
1 / 0 / 0
3,719
744
2,434
2,340
587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
ll C0BRA
Neith
4
0 / 2 / 0
3,053
611
1,082
2,395
330
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,333
667
889
3,352
1,313
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Cannonsz
Heimdallr
6
3 / 0 / 0
3,922
784
2,533
1,967
552
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 2
3,316
663
973
2,891
1,261
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
ZonimoR
Olorun
6
0 / 0 / 0
3,574
715
328
624
148
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
itslashon
Hun Batz
6
0 / 0 / 0
3,704
741
154
2,883
679
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Heimdallr
Cannonsz
Heimdallr
3
0
0
3
L
0
0
0
0
L
0
0
0
0
W
0
0
2
1
L
Cthulhu
TaserFace29
Cthulhu
0
1
0
0
L
Tsukuyomi
YuckJody
Tsukuyomi
1
0
0
1
W
Olorun
ZonimoR
Olorun
0
0
0
0
W
Hun Batz
itslashon
Hun Batz
0
0
0
0
L
Neith
ll C0BRA
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,196
Damage
4,877
9,146
Taken
11,717
2,057
Mitigated
3,953
2,805
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
889
181
0
1,349
3,352
1,313
0
0
3,352
0
10,994
W
Heimdallr
Cannonsz
Heimdallr
2,533
1,585
0
500
1,967
552
0
981
986
0
13,795
L
0
0
0
0
0
0
0
0
0
0
0
L
225
76
0
600
1,504
400
0
328
1,176
9,984
0
W
973
405
0
1,588
2,891
1,261
0
474
2,417
4,938
0
L
Cthulhu
TaserFace29
Cthulhu
1,455
711
87
636
2,907
740
0
458
2,449
6,520
0
L
Tsukuyomi
YuckJody
Tsukuyomi
2,434
792
0
888
2,340
587
0
0
2,222
0
15,093
W
Olorun
ZonimoR
Olorun
328
200
0
60
624
148
0
225
399
11,691
0
W
Hun Batz
itslashon
Hun Batz
154
0
0
1,497
2,883
679
0
0
2,883
0
16,829
L
Neith
ll C0BRA
Neith
1,082
563
0
594
2,395
330
0
515
1,880
0
8,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,267
Gold Earned
17,849
87
Minions Killed
126
0
Camps Cleared
0
426,861
Distance Traveled
452,372
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,333
667
26
5
0
94,730
0
W
Heimdallr
3,922
784
35
7
0
76,492
1
L
Tyr
2,433
487
0
0
0
752
0
L
Nox
3,198
640
24
5
0
84,144
1
W
Sobek
3,316
663
4
1
0
102,439
2
L
Cthulhu
2,864
573
6
1
0
104,276
1
L
Tsukuyomi
3,719
744
39
8
0
120,595
0
W
Olorun
3,574
715
23
5
0
85,005
1
W
Hun Batz
3,704
741
38
8
0
93,706
0
L
Neith
3,053
611
18
4
0
117,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role