Player Matchup

Ymir
Ymir
El Olokun
Ymir
Level 11
God Stats
36W - 32L
1,292 SR
Queue Stats
192W - 188L
1,305 Elo+
Solo
Cupid
Cupid
GalacticIceWolf
Cupid
Level 120
God Stats
12W - 4L
1,737 SR
Queue Stats
26W - 20L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
Original Skeeze
Sylvanus
Level 89
God Stats
50W - 38L
1,464 SR
Queue Stats
158W - 143L
1,350 Elo+
Party 1
Freya
Freya
Pixel8edRevelry
Freya
Level 6
God Stats
4W - 5L
1,703 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TDOP918
Tsukuyomi
Level 8
God Stats
9W - 4L
1,500 SR
Queue Stats
46W - 43L
1,218 Elo+
Party 1
Team Averages
Level 47
1,539 SR
1,384 Elo+

VS

Team Averages
Level 10
1,296 SR
1,217 Elo+
Cthulhu
Cthulhu
Gilyo3057
Cthulhu
Level 18
God Stats
101W - 110L
1,455 SR
Queue Stats
220W - 254L
1,377 Elo+
Solo
Chaac
Chaac
ScrulMutant
Chaac
Level 6
God Stats
5W - 8L
1,280 SR
Queue Stats
9W - 14L
1,180 Elo+
Solo
Neith
Neith
Shladeinja
Neith
Level 14
God Stats
10W - 14L
1,061 SR
Queue Stats
92W - 100L
1,334 Elo+
Solo
Ymir
Ymir
harry_juninho
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,164 Elo+
Solo
Tsukuyomi
Tsukuyomi
nerf_striker1000
Tsukuyomi
Level 5
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 2L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 0 / 18
13,508
1,039
22,392
18,991
14,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 0 / 23
15,022
1,156
28,336
13,935
7,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
20
3 / 0 / 24
12,677
975
9,887
10,816
7,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 2 / 14
13,097
1,007
25,761
18,739
8,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TDOP918
Tsukuyomi
18
4 / 1 / 19
11,605
893
13,970
12,287
5,358
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gilyo3057
Cthulhu
17
0 / 5 / 2
10,981
845
17,638
29,591
32,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 7 / 2
11,314
870
10,198
17,551
22,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
17
2 / 6 / 1
12,075
929
20,485
17,683
7,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 8 / 2
10,880
837
3,258
21,139
24,043
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
17
0 / 17 / 2
10,864
836
14,002
23,904
10,902
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
12
43
Kills
3
3
Deaths
43
98
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
11
0
18
20
W
14
0
23
25.5
L
Cthulhu
Gilyo3057
Cthulhu
0
5
2
0.2
W
Sylvanus
3
0
24
15
W
11
2
14
9
L
1
7
2
0.29
L
Neith
2
6
1
0.42
W
Tsukuyomi
TDOP918
Tsukuyomi
4
1
19
13.5
L
0
8
2
0.13
L
Tsukuyomi
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,346
Damage
65,581
74,768
Taken
109,868
43,095
Mitigated
97,372
32,434
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
22,392
3,513
848
3,650
18,991
14,967
0
5,355
13,515
36,960
0
W
28,336
17,702
939
5,721
13,935
7,013
0
4,792
8,997
0
73,220
L
Cthulhu
Gilyo3057
Cthulhu
17,638
1,239
268
742
29,591
32,502
0
14,684
14,907
39,850
0
W
Sylvanus
9,887
944
9,545
5,526
10,816
7,311
0
2,717
8,049
14,588
0
W
25,761
10,075
527
5,529
18,739
8,446
0
6,412
12,302
35,287
0
L
10,198
1,472
526
2,927
17,551
22,422
0
9,560
7,991
0
28,615
L
Neith
20,485
11,941
0
1,163
17,683
7,503
0
10,357
7,326
0
50,806
W
Tsukuyomi
TDOP918
Tsukuyomi
13,970
4,182
0
149
12,287
5,358
0
1,620
9,664
0
23,482
L
3,258
692
0
0
21,139
24,043
0
13,710
7,429
18,841
0
L
Tsukuyomi
14,002
2,734
0
385
23,904
10,902
0
9,729
14,175
0
32,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,909
Gold Earned
56,114
229
Minions Killed
224
3
Camps Cleared
13
1,138,366
Distance Traveled
1,021,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,508
1,039
34
3
0
232,987
0
W
Cupid
15,022
1,156
145
11
2
221,479
0
L
Cthulhu
10,981
845
49
4
3
259,098
0
W
Sylvanus
12,677
975
8
1
0
239,343
0
W
Freya
13,097
1,007
23
2
1
215,312
0
L
Chaac
11,314
870
40
3
1
187,585
2
L
Neith
12,075
929
53
4
8
206,716
0
W
Tsukuyomi
11,605
893
19
1
0
229,245
0
L
Ymir
10,880
837
45
3
0
144,469
0
L
Tsukuyomi
10,864
836
37
3
1
223,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role