Player Matchup

Scylla
Scylla
Silver IV
mno King
Scylla
Silver IV
Level 68
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 3L
1,146 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
mno Toxic
Cthulhu
Bronze III
Level 49
God Stats
2W - 0L
1,655 SR
Queue Stats
2W - 3L
1,241 MMR
Party 1
Bellona
Bellona
Bronze I
mno Uzi
Bellona
Bronze I
Level 99
God Stats
2W - 2L
1,583 SR
Queue Stats
2W - 3L
1,059 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,555 SR
1,149 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,554 SR
1,269 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze I
misshardscope
Loki
Bronze I
Level 84
God Stats
5W - 9L
1,496 SR
Queue Stats
113W - 108L
1,136 MMR
Solo
Kukulkan
Kukulkan
Silver IV
zada216
Kukulkan
Silver IV
Level 138
God Stats
42W - 38L
1,666 SR
Queue Stats
292W - 292L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
mno King
Scylla
14
4 / 4 / 7
11,598
610
6,193
9,994
3,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mno Toxic
Cthulhu
17
6 / 0 / 11
13,918
733
11,159
22,206
28,386
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
mno Uzi
Bellona
17
9 / 0 / 8
13,191
694
21,977
19,860
23,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneZeusChaacHadesBaron Samedi

VS

Bans
KumbhakarnaJing WeiMedusaNeithTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 3 / 4
10,268
540
9,849
15,368
16,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 9 / 3
10,706
563
8,055
17,917
6,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
zada216
Kukulkan
16
3 / 7 / 0
11,741
618
18,455
13,839
5,819
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
4
4
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
L
1
9
3
0.28
W
Scylla
mno King
Scylla
4
4
7
1.88
W
Cthulhu
mno Toxic
Cthulhu
6
0
11
11.5
W
Bellona
mno Uzi
Bellona
9
0
8
13
L
Kukulkan
zada216
Kukulkan
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
36,359
52,060
Taken
47,124
55,538
Mitigated
29,242
19,983
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,849
401
787
2,670
15,368
16,864
72
6,005
9,127
26,902
0
L
8,055
2,450
564
2,825
17,917
6,559
0
5,147
12,309
0
40,866
W
Scylla
mno King
Scylla
6,193
162
366
711
9,994
3,835
388
7,494
2,500
36,814
0
W
Cthulhu
mno Toxic
Cthulhu
11,159
805
1,174
8,066
22,206
28,386
347
12,585
9,621
48,098
0
W
Bellona
mno Uzi
Bellona
21,977
8,425
1,056
8,610
19,860
23,317
1,932
8,726
11,134
0
71,791
L
Kukulkan
zada216
Kukulkan
18,455
356
0
0
13,839
5,819
0
6,339
7,225
89,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
32,715
195
Minions Killed
218
0
Camps Cleared
0
1,072,865
Distance Traveled
952,085
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,268
540
26
1
0
354,507
5
L
Loki
10,706
563
39
2
0
300,383
2
W
Scylla
11,598
610
70
4
0
307,630
0
W
Cthulhu
13,918
733
70
4
0
382,029
0
W
Bellona
13,191
694
55
3
0
383,206
0
L
Kukulkan
11,741
618
153
8
0
297,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role