Player Matchup

Odin
Odin
Drake_Oren
Odin
Level 8
God Stats
5W - 8L
1,599 SR
Queue Stats
45W - 54L
1,399 Elo+
Party 2
Loki
Loki
Puplinks
Loki
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
19W - 16L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadow_Wolf13752
Baron Samedi
Level 105
God Stats
5W - 3L
1,666 SR
Queue Stats
220W - 205L
1,444 Elo+
Party 2
Team Averages
Level 44
1,516 SR
1,448 Elo+

VS

Team Averages
Level 53
1,522 SR
1,342 Elo+
Erlang Shen
Erlang Shen
FlauntyMaple698
Erlang Shen
Level 25
God Stats
1W - 1L
1,531 SR
Queue Stats
3W - 8L
1,357 Elo+
Solo
Janus
Janus
Sen-Maikon
Janus
Level 128
God Stats
15W - 25L
1,533 SR
Queue Stats
210W - 218L
1,475 Elo+
Party 1
Achilles
Achilles
srb1096
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 17
17,980
620
15,674
25,656
20,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
9 / 9 / 15
19,400
669
17,176
22,896
8,941
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Shadow_Wolf13752
Baron Samedi
20
17 / 7 / 14
21,089
727
44,824
31,140
22,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FlauntyMaple698
Erlang Shen
18
3 / 14 / 11
16,652
574
13,393
38,792
15,178
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
20
16 / 9 / 3
20,623
711
35,656
24,509
8,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
srb1096
Achilles
19
1 / 9 / 10
16,317
563
12,030
31,417
50,553
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
32
Kills
20
20
Deaths
32
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
17
3.63
L
Erlang Shen
FlauntyMaple698
Erlang Shen
3
14
11
0.61
W
Loki
9
9
15
1.83
L
Janus
16
9
3
1.94
W
Baron Samedi
Shadow_Wolf13752
Baron Samedi
17
7
14
3.43
L
Achilles
srb1096
Achilles
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,674
Damage
61,079
79,692
Taken
94,718
52,238
Mitigated
73,751
22,742
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,674
3,047
0
3,991
25,656
20,845
1,246
11,373
14,058
0
48,480
L
Erlang Shen
FlauntyMaple698
Erlang Shen
13,393
5,098
417
9,598
38,792
15,178
1,250
19,624
19,168
0
36,473
W
Loki
17,176
4,004
0
570
22,896
8,941
1,122
10,995
11,851
0
76,029
L
Janus
35,656
690
0
4,725
24,509
8,020
1,003
11,007
13,502
157,287
0
W
Baron Samedi
Shadow_Wolf13752
Baron Samedi
44,824
4,350
5,568
12,613
31,140
22,452
1,518
14,199
16,763
139,951
0
L
Achilles
srb1096
Achilles
12,030
5,505
239
853
31,417
50,553
300
14,245
17,172
0
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
53,592
256
Minions Killed
247
0
Camps Cleared
0
1,471,083
Distance Traveled
1,430,488
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,980
620
44
2
0
543,619
1
L
Erlang Shen
16,652
574
44
2
0
441,428
5
W
Loki
19,400
669
78
3
0
488,142
3
L
Janus
20,623
711
164
6
0
533,822
3
W
Baron Samedi
21,089
727
134
5
0
439,322
5
L
Achilles
16,317
563
39
1
0
455,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role