Player Matchup

Hun Batz
Hun Batz
Platinum II
BuffaloMike23
Hun Batz
Platinum II
Level 143
God Stats
15W - 12L
1,597 SR
Queue Stats
329W - 304L
2,170 MMR
Party 1
Apollo
Apollo
Platinum I
Keilogs
Apollo
Platinum I
Level 147
God Stats
22W - 18L
1,732 SR
Queue Stats
270W - 250L
2,087 MMR
Solo
King Arthur
King Arthur
Gold V
Okraa
King Arthur
Gold V
Level 125
God Stats
1W - 1L
1,313 SR
Queue Stats
144W - 132L
1,775 MMR
Party 1
Khepri
Khepri
Platinum III
ThreeOhTwo
Khepri
Platinum III
Level 65
God Stats
2W - 1L
1,484 SR
Queue Stats
160W - 159L
1,966 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
WillTryForGems
Nu Wa
Platinum IV
Level 146
God Stats
1W - 0L
1,580 SR
Queue Stats
364W - 342L
1,931 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,541 SR
1,986 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,617 SR
1,986 MMR
Nike
Nike
Platinum IV
ChrisPocket
Nike
Platinum IV
Level 157
God Stats
2W - 3L
1,848 SR
Queue Stats
393W - 375L
1,991 MMR
Solo
Olorun
Olorun
Platinum V
Geeedo
Olorun
Platinum V
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 100L
1,921 MMR
Solo
Mercury
Mercury
Platinum II
The1AndOnlyOni
Mercury
Platinum II
Level 160
God Stats
7W - 9L
1,673 SR
Queue Stats
413W - 401L
1,983 MMR
Solo
Thoth
Thoth
Platinum I
lFrozzHardl
Thoth
Platinum I
Level 147
God Stats
31W - 27L
1,607 SR
Queue Stats
328W - 285L
2,100 MMR
Solo
Cerberus
Cerberus
Platinum IV
lTheThingl
Cerberus
Platinum IV
Level 157
God Stats
3W - 6L
1,456 SR
Queue Stats
507W - 502L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BuffaloMike23
Hun Batz
6
1 / 0 / 0
3,705
741
1,149
2,433
645
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Keilogs
Apollo
6
3 / 0 / 0
4,019
804
1,302
988
252
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Okraa
King Arthur
6
0 / 1 / 0
3,386
677
1,446
2,938
1,139
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
ThreeOhTwo
Khepri
6
0 / 0 / 3
3,572
714
1,134
3,003
1,234
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 2
3,566
713
1,340
1,756
490
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiCthulhuPersephoneNemesis

VS

Bans
He BoGaneshaCupidGebRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,580
516
258
1,258
305
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Geeedo
Olorun
4
0 / 2 / 0
3,102
620
1,948
2,250
395
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,348
670
487
2,979
657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 1 / 0
3,382
676
1,937
1,792
411
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
lTheThingl
Cerberus
6
1 / 0 / 0
3,638
728
1,402
3,447
1,242
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BuffaloMike23
Hun Batz
1
0
0
1
L
0
1
0
0
L
Olorun
Geeedo
Olorun
0
2
0
0
W
Apollo
Keilogs
Apollo
3
0
0
3
W
King Arthur
Okraa
King Arthur
0
1
0
0
L
0
0
0
0
W
Khepri
ThreeOhTwo
Khepri
0
0
3
1.5
W
0
0
2
1
L
0
1
0
0
L
Cerberus
lTheThingl
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,371
Damage
6,032
11,118
Taken
11,726
3,760
Mitigated
3,010
5,256
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BuffaloMike23
Hun Batz
1,149
400
0
1,279
2,433
645
0
524
1,909
0
14,978
L
258
137
0
330
1,258
305
0
370
888
0
796
L
Olorun
Geeedo
Olorun
1,948
1,359
0
481
2,250
395
0
853
1,397
11,938
0
W
Apollo
Keilogs
Apollo
1,302
1,033
0
812
988
252
0
458
530
0
17,223
W
King Arthur
Okraa
King Arthur
1,446
194
0
1,438
2,938
1,139
0
1,206
1,536
0
12,709
L
487
244
0
1,039
2,979
657
0
573
2,406
0
13,202
W
Khepri
ThreeOhTwo
Khepri
1,134
303
0
960
3,003
1,234
0
1,811
1,192
5,000
0
W
1,340
453
0
767
1,756
490
0
1,092
664
15,993
0
L
1,937
149
0
340
1,792
411
0
588
1,204
14,414
0
L
Cerberus
lTheThingl
Cerberus
1,402
331
0
2,292
3,447
1,242
0
90
3,107
14,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,248
Gold Earned
16,050
138
Minions Killed
133
0
Camps Cleared
0
495,192
Distance Traveled
380,808
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,705
741
37
7
0
117,018
2
L
Nike
2,580
516
4
1
0
32,234
0
L
Olorun
3,102
620
23
5
0
79,586
2
W
Apollo
4,019
804
39
8
0
85,550
1
W
King Arthur
3,386
677
27
5
0
99,622
3
L
Mercury
3,348
670
31
6
0
105,368
1
W
Khepri
3,572
714
7
1
0
106,248
2
W
Nu Wa
3,566
713
28
6
0
86,754
1
L
Thoth
3,382
676
23
5
0
83,501
2
L
Cerberus
3,638
728
52
10
0
80,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role