Player Matchup

Neith
Neith
Arleking_92
Neith
Level 28
God Stats
1W - 6L
1,017 SR
Queue Stats
98W - 92L
1,226 Elo+
Party 2
Set
Set
Belhthran
Set
Level 28
God Stats
8W - 4L
1,451 SR
Queue Stats
100W - 98L
1,239 Elo+
Party 2
Tyr
Tyr
Bl4ven
Tyr
Level 29
God Stats
5W - 0L
1,734 SR
Queue Stats
126W - 123L
1,250 Elo+
Solo
Thor
Thor
YaghoTremBala
Thor
Level 22
God Stats
10W - 21L
1,285 SR
Queue Stats
32W - 53L
1,137 Elo+
Solo
Arachne
Arachne
kruipend-haard
Arachne
Level 15
God Stats
1W - 1L
1,316 SR
Queue Stats
12W - 13L
1,232 Elo+
Solo
Team Averages
Level 24
1,361 SR
1,217 Elo+

VS

Team Averages
Level 20
1,400 SR
1,271 Elo+
Osiris
Osiris
CaRdi_82
Osiris
Level 22
God Stats
9W - 15L
1,409 SR
Queue Stats
18W - 29L
1,184 Elo+
Solo
Janus
Janus
ColonelAutumn116
Janus
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
208W - 292L
1,164 Elo+
Party 1
Neith
Neith
DarauPaul
Neith
Level 2
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo
Hel
Hel
KleinerSpatz28
Hel
Level 29
God Stats
47W - 54L
1,443 SR
Queue Stats
132W - 186L
1,238 Elo+
Party 1
Nemesis
Nemesis
Richardsonson
Nemesis
Level 21
God Stats
0W - 2L
1,242 SR
Queue Stats
141W - 188L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
10,081
531
11,488
9,107
3,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 4 / 6
10,223
538
8,007
12,474
4,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Bl4ven
Tyr
14
3 / 6 / 8
9,699
510
4,973
20,060
16,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 1
6,658
350
314
1,679
364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
20 / 0 / 0
13,760
724
24,941
14,536
6,782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CaRdi_82
Osiris
12
0 / 8 / 4
8,596
452
4,725
13,686
12,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 7 / 1
8,049
424
4,028
9,011
1,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
DarauPaul
Neith
14
4 / 6 / 2
8,947
471
10,086
15,651
5,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 5 / 3
8,842
465
5,200
13,021
7,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
11
1 / 8 / 3
7,724
407
3,930
13,276
3,935
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
33
Kills
11
12
Deaths
34
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
4
4
6
1.75
W
Tyr
Bl4ven
Tyr
3
6
8
1.17
L
Osiris
CaRdi_82
Osiris
0
8
4
0.25
L
2
7
1
0.36
L
Neith
DarauPaul
Neith
4
6
2
0.83
L
4
5
3
1.1
L
Nemesis
1
8
3
0.31
W
0
0
1
0.5
W
20
0
0
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
27,969
57,856
Taken
64,645
31,424
Mitigated
31,143
23,150
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,488
4,692
159
3,576
9,107
3,078
3,446
1,086
8,021
0
43,254
W
8,007
2,501
561
3,911
12,474
4,874
1,925
2,263
10,211
0
65,910
W
Tyr
Bl4ven
Tyr
4,973
1,301
0
4,181
20,060
16,326
831
3,996
16,064
0
28,876
L
Osiris
CaRdi_82
Osiris
4,725
1,494
0
262
13,686
12,215
499
0
13,566
21
27,738
L
4,028
1,659
0
304
9,011
1,970
667
0
8,945
30,140
0
L
Neith
DarauPaul
Neith
10,086
4,122
0
4,198
15,651
5,664
1,378
0
15,626
0
49,662
L
5,200
2,339
3,906
6,426
13,021
7,359
1,045
0
12,921
31,676
0
L
Nemesis
3,930
1,529
0
2,326
13,276
3,935
545
0
13,251
0
18,332
W
314
106
0
460
1,679
364
0
669
1,010
0
4,196
W
24,941
16,455
0
10,302
14,536
6,782
2,102
2,849
11,687
0
126,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
42,158
393
Minions Killed
236
0
Camps Cleared
0
1,352,750
Distance Traveled
1,480,713
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,081
531
63
3
0
293,952
0
W
Set
10,223
538
86
5
0
358,220
1
W
Tyr
9,699
510
48
3
0
293,798
1
L
Osiris
8,596
452
39
2
0
333,611
0
L
Janus
8,049
424
36
2
0
256,008
1
L
Neith
8,947
471
77
4
0
247,516
1
L
Hel
8,842
465
55
3
0
303,222
2
L
Nemesis
7,724
407
29
2
0
340,356
0
W
Thor
6,658
350
12
1
0
61,579
1
W
Arachne
13,760
724
184
10
0
345,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role