Player Matchup

Zeus
Zeus
BoiteMortel
Zeus
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 109L
1,477 Elo+
Party 2
Merlin
Merlin
FuZIoN lll
Merlin
Level 30
God Stats
0W - 1L
1,236 SR
Queue Stats
24W - 28L
1,421 Elo+
Party 2
Neith
Neith
Joserrarg13
Neith
Level 109
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hel
Hel
Muxo
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RakoxVлук
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,393 SR
1,480 Elo+

VS

Team Averages
Level 91
1,545 SR
1,446 Elo+
Sobek
Sobek
Deathwing95
Sobek
Level 58
God Stats
1W - 1L
1,655 SR
Queue Stats
12W - 20L
1,366 Elo+
Party 3
Scylla
Scylla
SchneeCrittchen
Scylla
Level 160
God Stats
24W - 16L
1,561 SR
Queue Stats
1,025W - 957L
1,428 Elo+
Party 1
Hercules
Hercules
TGanjaGManK
Hercules
Level 67
God Stats
4W - 1L
1,641 SR
Queue Stats
286W - 295L
1,492 Elo+
Solo
Chang'e
Chang'e
libynic
Chang'e
Level 112
God Stats
4W - 7L
1,367 SR
Queue Stats
543W - 500L
1,444 Elo+
Party 1
King Arthur
King Arthur
ramm213
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
11,069
692
26,759
9,535
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Merlin
FuZIoN lll
Merlin
19
2 / 2 / 3
10,698
669
12,787
8,705
4,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 8
9,301
581
13,125
12,926
5,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Muxo
Hel
15
0 / 5 / 6
8,878
555
5,922
10,664
4,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 5
9,606
600
8,514
12,934
5,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
11,212
701
4,090
16,513
18,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 2 / 9
11,959
747
20,243
16,440
8,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
TGanjaGManK
Hercules
18
2 / 0 / 12
10,642
665
9,170
19,298
17,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Chang'e
libynic
Chang'e
18
2 / 1 / 10
10,728
671
5,813
11,014
6,749
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ramm213
King Arthur
16
2 / 4 / 12
10,302
644
12,698
16,255
15,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
9
Kills
14
14
Deaths
9
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
3
2
10
4
L
Merlin
FuZIoN lll
Merlin
2
2
3
1.75
L
0
2
8
2
L
Hel
Muxo
Hel
0
5
6
0.6
L
2
3
5
1.5
W
5
2
9
4.75
W
Hercules
TGanjaGManK
Hercules
2
0
12
8
W
Chang'e
libynic
Chang'e
2
1
10
7
W
King Arthur
ramm213
King Arthur
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,107
Damage
52,014
54,764
Taken
79,520
22,390
Mitigated
66,938
27,833
Healing
51,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,759
935
1,237
2,106
9,535
3,849
35
5,278
4,257
50,376
0
W
4,090
193
1,839
1,099
16,513
18,602
1,063
11,362
5,151
5,248
0
L
Merlin
FuZIoN lll
Merlin
12,787
127
657
219
8,705
4,087
36
3,992
4,713
26,671
0
L
13,125
3,786
1,189
2,253
12,926
5,286
0
7,147
5,779
0
28,070
L
Hel
Muxo
Hel
5,922
63
12,131
3,032
10,664
4,138
0
5,931
4,733
16,481
0
L
8,514
2,944
2,353
2,656
12,934
5,030
0
7,798
5,136
0
22,859
W
20,243
536
3,071
2,965
16,440
8,366
1,415
8,947
7,493
56,369
0
W
Hercules
TGanjaGManK
Hercules
9,170
856
3,541
6,675
19,298
17,420
417
7,127
12,171
0
18,021
W
Chang'e
libynic
Chang'e
5,813
477
20,310
6,517
11,014
6,749
1,166
9,614
1,400
19,250
0
W
King Arthur
ramm213
King Arthur
12,698
1,191
2,618
2,796
16,255
15,801
315
8,418
7,837
0
29,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
54,843
168
Minions Killed
151
0
Camps Cleared
0
1,433,413
Distance Traveled
1,534,375
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,069
692
64
4
0
245,340
1
W
Sobek
11,212
701
4
0
0
321,307
3
L
Merlin
10,698
669
46
3
0
307,452
0
L
Neith
9,301
581
20
1
0
301,761
3
L
Hel
8,878
555
14
1
0
284,162
0
L
Ullr
9,606
600
24
2
0
294,698
1
W
Scylla
11,959
747
68
4
0
290,357
2
W
Hercules
10,642
665
16
1
0
326,057
4
W
Chang'e
10,728
671
31
2
0
288,423
7
W
King Arthur
10,302
644
32
2
0
308,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role