Player Matchup

Sylvanus
Sylvanus
BobAteDonut
Sylvanus
Level 13
God Stats
12W - 7L
1,719 SR
Queue Stats
40W - 31L
1,618 Elo+
Solo
Neith
Neith
DustyDale
Neith
Level 6
God Stats
44W - 28L
1,592 SR
Queue Stats
64W - 50L
1,408 Elo+
Party 1
Arachne
Arachne
EXE Knight1094
Arachne
Level 28
God Stats
20W - 17L
1,475 SR
Queue Stats
31W - 30L
1,403 Elo+
Solo
Chang'e
Chang'e
ZelkovaVIII
Chang'e
Level 17
God Stats
42W - 20L
1,759 SR
Queue Stats
213W - 168L
1,395 Elo+
Party 1
Scylla
Scylla
ll GabrielFS ll
Scylla
Level 15
God Stats
25W - 20L
1,555 SR
Queue Stats
31W - 28L
1,414 Elo+
Solo
Team Averages
Level 16
1,620 SR
1,448 Elo+

VS

Team Averages
Level 9
1,516 SR
1,461 Elo+
Tyr
Tyr
Brassobanjo
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,843 Elo+
Solo
Skadi
Skadi
CrimsonFoolish
Skadi
Level 16
God Stats
4W - 1L
1,738 SR
Queue Stats
23W - 31L
1,403 Elo+
Party 2
Bacchus
Bacchus
PeatDeeter
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bluus_clues
Tsukuyomi
Level 6
God Stats
48W - 44L
1,343 SR
Queue Stats
76W - 81L
1,321 Elo+
Solo
Thor
Thor
santiagogarcia9
Thor
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BobAteDonut
Sylvanus
17
3 / 0 / 25
10,439
1,160
6,573
3,932
3,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
DustyDale
Neith
17
4 / 2 / 28
10,625
1,181
12,262
9,021
4,259
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
12 / 3 / 20
11,777
1,309
19,578
11,988
5,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ZelkovaVIII
Chang'e
17
8 / 1 / 22
10,717
1,191
18,151
9,621
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
17 / 0 / 14
12,282
1,365
13,430
2,512
762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 0
8,102
900
3,601
20,302
18,043
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 8 / 3
9,371
1,041
11,185
16,082
6,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
PeatDeeter
Bacchus
14
0 / 8 / 4
8,433
937
5,629
15,558
14,756
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
bluus_clues
Tsukuyomi
15
3 / 6 / 3
9,884
1,098
9,281
16,377
7,323
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 9 / 2
7,903
878
3,535
12,694
7,096
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
18
44
Kills
6
6
Deaths
44
109
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BobAteDonut
Sylvanus
3
0
25
15.5
L
1
13
0
0.08
L
2
8
3
0.44
W
Neith
DustyDale
Neith
4
2
28
9
W
12
3
20
7.33
L
Bacchus
PeatDeeter
Bacchus
0
8
4
0.25
W
Chang'e
ZelkovaVIII
Chang'e
8
1
22
19
L
Tsukuyomi
bluus_clues
Tsukuyomi
3
6
3
0.75
W
17
0
14
24
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,994
Damage
33,231
37,074
Taken
81,013
18,685
Mitigated
53,218
22,142
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BobAteDonut
Sylvanus
6,573
2,607
5,285
2,047
3,932
3,945
0
900
2,699
14,702
0
L
3,601
1,049
0
228
20,302
18,043
0
12,120
8,182
0
6,980
L
11,185
4,901
0
722
16,082
6,000
0
6,125
9,957
0
35,077
W
Neith
DustyDale
Neith
12,262
7,811
0
1,658
9,021
4,259
0
1,159
7,770
0
23,492
W
19,578
16,668
124
2,863
11,988
5,525
0
1,169
10,819
0
24,687
L
Bacchus
PeatDeeter
Bacchus
5,629
712
0
250
15,558
14,756
0
8,948
6,610
15,845
0
W
Chang'e
ZelkovaVIII
Chang'e
18,151
2,005
5,063
4,862
9,621
4,194
0
1,411
8,210
41,091
0
L
Tsukuyomi
bluus_clues
Tsukuyomi
9,281
3,241
0
551
16,377
7,323
0
6,443
9,934
0
30,811
W
13,430
773
0
240
2,512
762
0
270
1,947
32,762
0
L
3,535
1,142
0
0
12,694
7,096
0
4,518
8,176
0
7,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,840
Gold Earned
43,693
166
Minions Killed
136
4
Camps Cleared
3
825,323
Distance Traveled
706,907
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,439
1,160
16
2
0
174,300
0
L
Tyr
8,102
900
5
1
0
145,806
0
L
Skadi
9,371
1,041
43
5
2
153,330
0
W
Neith
10,625
1,181
35
4
1
123,756
0
W
Arachne
11,777
1,309
5
1
3
173,133
0
L
Bacchus
8,433
937
17
2
1
124,186
2
W
Chang'e
10,717
1,191
60
7
0
162,224
0
L
Tsukuyomi
9,884
1,098
59
7
0
188,292
0
W
Scylla
12,282
1,365
50
6
0
191,910
0
L
Thor
7,903
878
12
1
0
95,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role