Player Matchup

Hun Batz
Hun Batz
Penesan
Hun Batz
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
RUGBYizBEST98
Vamana
Level 11
God Stats
1W - 4L
1,397 SR
Queue Stats
4W - 10L
1,218 Elo+
Solo
Ymir
Ymir
ZerqiihOG
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,398 Elo+
Solo
Ra
Ra
nikitabobrov0210
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Izanami
Izanami
vCxnnectionV2
Izanami
Level 29
God Stats
2W - 5L
1,557 SR
Queue Stats
6W - 11L
1,403 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,332 Elo+

VS

Team Averages
Level 19
1,466 SR
1,414 Elo+
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Albert-QQ
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,332 Elo+
Solo
Nu Wa
Nu Wa
ImANUBIS-_
Nu Wa
Level 28
God Stats
15W - 14L
1,592 SR
Queue Stats
162W - 171L
1,325 Elo+
Solo
Cerberus
Cerberus
TAC SKYDRUM
Cerberus
Level 13
God Stats
2W - 4L
1,242 SR
Queue Stats
4W - 6L
1,302 Elo+
Solo
Kukulkan
Kukulkan
ZafTeuck
Kukulkan
Level 11
God Stats
8W - 5L
1,496 SR
Queue Stats
36W - 27L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Penesan
Hun Batz
5
0 / 1 / 1
5,742
338
0
3,053
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 1
6,555
386
1,217
4,753
1,488
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
11
5 / 4 / 5
8,440
496
9,904
15,902
9,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 11 / 3
8,453
497
5,097
13,216
3,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
14
12 / 5 / 3
9,623
566
16,739
13,433
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 5 / 3
9,755
574
6,686
11,633
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Albert-QQ
Merlin
13
5 / 7 / 6
9,480
558
8,909
9,577
2,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
15
5 / 3 / 1
9,840
579
9,688
9,116
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TAC SKYDRUM
Cerberus
10
1 / 6 / 7
8,251
485
2,649
13,231
10,275
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ZafTeuck
Kukulkan
15
5 / 1 / 5
10,176
599
10,728
7,929
2,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
20
Kills
22
24
Deaths
22
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
5
3
1.5
W
Merlin
Albert-QQ
Merlin
5
7
6
1.14
W
Nu Wa
5
3
1
1.83
L
Hun Batz
Penesan
Hun Batz
0
1
1
0.5
L
1
3
1
0.5
W
Cerberus
TAC SKYDRUM
Cerberus
1
6
7
0.75
W
Kukulkan
ZafTeuck
Kukulkan
5
1
5
7.5
L
Ymir
5
4
5
1.88
L
2
11
3
0.32
L
Izanami
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
38,660
50,357
Taken
51,486
19,919
Mitigated
23,016
5,883
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,686
4,618
0
3,764
11,633
3,836
3,748
3,251
8,382
0
36,143
W
Merlin
Albert-QQ
Merlin
8,909
1,267
0
0
9,577
2,997
1,275
4,033
5,544
35,046
0
W
Nu Wa
9,688
3,456
242
4,161
9,116
2,944
3,793
1,171
7,945
55,200
0
L
Hun Batz
Penesan
Hun Batz
0
0
0
1,206
3,053
691
0
777
2,276
0
7,938
L
1,217
321
0
176
4,753
1,488
0
3,258
1,495
0
14,812
W
Cerberus
TAC SKYDRUM
Cerberus
2,649
308
0
478
13,231
10,275
186
2,082
11,149
17,411
0
W
Kukulkan
ZafTeuck
Kukulkan
10,728
1,679
1,098
2,336
7,929
2,964
898
4,464
3,465
45,260
0
L
Ymir
9,904
2,211
0
1,898
15,902
9,993
0
10,963
4,697
30,120
0
L
5,097
1,551
41
1,562
13,216
3,889
340
5,705
7,026
40,861
0
L
Izanami
16,739
10,831
123
877
13,433
3,858
894
11,271
2,097
0
58,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
47,502
264
Minions Killed
320
0
Camps Cleared
0
996,676
Distance Traveled
1,455,588
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,755
574
73
4
0
331,778
2
W
Merlin
9,480
558
39
2
0
278,191
0
W
Nu Wa
9,840
579
87
5
0
266,466
5
L
Hun Batz
5,742
338
17
1
0
63,652
1
L
Vamana
6,555
386
32
2
0
86,899
1
W
Cerberus
8,251
485
39
2
0
254,795
0
W
Kukulkan
10,176
599
82
5
0
324,358
1
L
Ymir
8,440
496
33
2
0
304,492
1
L
Ra
8,453
497
78
5
0
244,942
3
L
Izanami
9,623
566
104
6
0
296,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role