Player Matchup

Anhur
Anhur
Mrida
Anhur
Level 27
God Stats
2W - 5L
1,084 SR
Queue Stats
46W - 82L
1,130 Elo+
Party 1
Arachne
Arachne
admiraljacobs
Arachne
Level 21
God Stats
1W - 1L
1,744 SR
Queue Stats
118W - 196L
1,289 Elo+
Party 1
Merlin
Merlin
tyga12345
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,242 Elo+

VS

Team Averages
Level 23
1,371 SR
1,282 Elo+
Kukulkan
Kukulkan
TatsumakiYT
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Solo
Mercury
Mercury
WigglesTheDog12
Mercury
Level 26
God Stats
1W - 5L
1,331 SR
Queue Stats
11W - 21L
1,259 Elo+
Solo
Ymir
Ymir
ghostlytangerine
Ymir
Level 16
God Stats
1W - 2L
1,281 SR
Queue Stats
13W - 34L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mrida
Anhur
15
3 / 4 / 4
11,015
612
7,697
14,360
5,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
16
6 / 4 / 2
11,229
624
7,959
12,197
5,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
tyga12345
Merlin
5
0 / 2 / 0
8,293
461
1,045
1,897
543
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TatsumakiYT
Kukulkan
16
4 / 2 / 5
11,976
665
9,199
6,588
2,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 3 / 3
12,045
669
9,295
11,414
4,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 3
9,275
515
2,162
8,385
7,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
10
10
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Mrida
Anhur
3
4
4
1.25
W
Kukulkan
TatsumakiYT
Kukulkan
4
2
5
3.25
W
6
3
3
2.5
L
Arachne
6
4
2
1.75
W
0
4
3
0.38
L
Merlin
tyga12345
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
20,656
28,454
Taken
26,387
11,684
Mitigated
14,314
5,105
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Mrida
Anhur
7,697
3,823
0
2,807
14,360
5,192
910
5,211
9,149
0
41,043
W
Kukulkan
TatsumakiYT
Kukulkan
9,199
1,337
178
891
6,588
2,039
293
146
6,442
52,246
0
W
9,295
5,510
0
1,245
11,414
4,642
1,256
472
10,942
0
49,240
L
Arachne
7,959
4,881
0
2,088
12,197
5,949
1,090
5,663
6,534
0
31,034
W
2,162
158
0
115
8,385
7,633
0
427
7,958
16,502
0
L
Merlin
tyga12345
Merlin
1,045
399
0
210
1,897
543
0
631
1,266
4,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
33,296
112
Minions Killed
203
0
Camps Cleared
0
583,680
Distance Traveled
797,613
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,015
612
53
3
0
266,898
2
W
Kukulkan
11,976
665
109
6
0
282,110
0
W
Mercury
12,045
669
69
4
0
329,216
1
L
Arachne
11,229
624
48
3
0
266,008
3
W
Ymir
9,275
515
25
1
0
186,287
1
L
Merlin
8,293
461
11
1
0
50,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role