Player Matchup

Zhong Kui
Zhong Kui
Aëvy
Zhong Kui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 1
Arachne
Arachne
Lumifr
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 1
Ymir
Ymir
Makilom
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,383 Elo+

VS

Team Averages
Level 51
1,390 SR
1,358 Elo+
Cernunnos
Cernunnos
DazzleNovac
Cernunnos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PaPaWourSS
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,323 Elo+
Solo
Ra
Ra
juanyi69
Ra
Level 48
God Stats
2W - 1L
1,170 SR
Queue Stats
12W - 22L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aëvy
Zhong Kui
9
0 / 0 / 0
4,722
675
2,884
3,652
1,993
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Lumifr
Arachne
7
0 / 4 / 0
4,609
658
1,015
7,167
1,898
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Makilom
Ymir
3
0 / 0 / 0
4,224
603
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DazzleNovac
Cernunnos
8
0 / 0 / 3
5,137
734
1,581
1,976
592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
PaPaWourSS
Fenrir
8
3 / 0 / 1
6,106
872
2,033
4,308
1,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 3
5,597
800
3,862
2,702
855
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aëvy
Zhong Kui
0
0
0
0
W
Cernunnos
DazzleNovac
Cernunnos
0
0
3
1.5
L
Arachne
Lumifr
Arachne
0
4
0
0
L
Ymir
Makilom
Ymir
0
0
0
0
W
Fenrir
PaPaWourSS
Fenrir
3
0
1
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,899
Damage
7,476
10,819
Taken
8,986
3,891
Mitigated
2,915
1,438
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aëvy
Zhong Kui
2,884
668
0
824
3,652
1,993
0
528
3,124
15,194
0
W
Cernunnos
DazzleNovac
Cernunnos
1,581
758
0
502
1,976
592
327
592
1,384
0
11,505
L
Arachne
Lumifr
Arachne
1,015
610
0
614
7,167
1,898
0
3,390
3,777
0
6,726
L
Ymir
Makilom
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
PaPaWourSS
Fenrir
2,033
296
0
2,106
4,308
1,468
0
983
3,325
0
19,202
W
3,862
623
476
1,033
2,702
855
428
1,374
1,328
22,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,555
Gold Earned
16,840
38
Minions Killed
108
0
Camps Cleared
0
240,853
Distance Traveled
373,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,722
675
26
4
0
121,683
1
W
Cernunnos
5,137
734
21
3
0
119,283
3
L
Arachne
4,609
658
12
2
0
119,170
0
L
Ymir
4,224
603
0
0
0
0
0
W
Fenrir
6,106
872
42
6
0
131,027
0
W
Ra
5,597
800
45
6
0
123,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role