Player Matchup

Arachne
Arachne
Eshaylad69
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SaiDioS
Discordia
Level 45
God Stats
8W - 4L
1,698 SR
Queue Stats
171W - 147L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Umyy
Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,361 Elo+
Solo
Team Averages
Level 38
1,566 SR
1,462 Elo+

VS

Team Averages
Level 51
1,543 SR
1,342 Elo+
Rama
Rama
chekaystilek
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,174 Elo+
Solo
Cerberus
Cerberus
dante12kojiazul
Cerberus
Level 88
God Stats
10W - 10L
1,600 SR
Queue Stats
312W - 368L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
martoofox
Baron Samedi
Level 59
God Stats
64W - 56L
1,529 SR
Queue Stats
88W - 105L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eshaylad69
Arachne
14
2 / 15 / 4
12,831
583
9,175
19,994
5,829
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SaiDioS
Discordia
18
3 / 7 / 2
14,319
651
19,472
13,226
2,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Umyy
Ah Muzen Cab
17
4 / 8 / 4
14,498
659
10,854
20,103
6,868
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
10,253
466
548
4,699
1,218
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cerberus
20
20 / 4 / 9
16,867
767
23,756
31,674
25,740
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
martoofox
Baron Samedi
20
9 / 3 / 15
14,920
678
17,341
13,684
5,564
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
29
30
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Eshaylad69
Arachne
2
15
4
0.27
W
Discordia
SaiDioS
Discordia
3
7
2
0.57
W
Ah Muzen Cab
Umyy
Ah Muzen Cab
4
8
4
0.75
L
0
2
3
0.75
L
Cerberus
20
4
9
6.13
L
Baron Samedi
martoofox
Baron Samedi
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
41,645
53,323
Taken
50,057
15,318
Mitigated
32,522
4,371
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Eshaylad69
Arachne
9,175
6,522
0
1,087
19,994
5,829
793
15,177
4,532
0
19,076
W
Discordia
SaiDioS
Discordia
19,472
1,336
0
765
13,226
2,621
612
10,864
1,998
92,871
0
W
Ah Muzen Cab
Umyy
Ah Muzen Cab
10,854
3,177
0
2,519
20,103
6,868
1,425
14,554
5,393
0
69,033
L
548
417
0
0
4,699
1,218
0
1,349
3,350
0
4,206
L
Cerberus
23,756
1,524
0
12,720
31,674
25,740
402
12,258
19,416
103,654
0
L
Baron Samedi
martoofox
Baron Samedi
17,341
293
1,783
4,677
13,684
5,564
480
5,950
7,734
85,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
42,040
238
Minions Killed
335
0
Camps Cleared
0
975,246
Distance Traveled
802,249
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,831
583
21
1
0
297,702
5
W
Discordia
14,319
651
111
5
0
342,136
2
W
Ah Muzen Cab
14,498
659
106
5
0
335,408
2
L
Rama
10,253
466
17
1
0
66,373
1
L
Cerberus
16,867
767
186
8
0
399,537
3
L
Baron Samedi
14,920
678
132
6
0
336,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role