Player Matchup

Baron Samedi
Baron Samedi
Bipy18
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaPaTaHka
Tsukuyomi
Level 12
God Stats
1W - 2L
1,169 SR
Queue Stats
49W - 58L
1,065 Elo+
Solo
Yemoja
Yemoja
Karlos2CZ
Yemoja
Level 7
God Stats
6W - 6L
1,442 SR
Queue Stats
8W - 13L
1,290 Elo+
Party 1
Artemis
Artemis
UncannyQuill618
Artemis
Level 33
God Stats
9W - 9L
1,434 SR
Queue Stats
49W - 76L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
Wholelottvreed
Heimdallr
Level 15
God Stats
3W - 1L
1,261 SR
Queue Stats
49W - 54L
1,425 Elo+
Solo
Team Averages
Level 17
1,361 SR
1,319 Elo+

VS

Team Averages
Level 6
1,394 SR
1,210 Elo+
Cupid
Cupid
MelNikSTas
Cupid
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 11L
1,433 Elo+
Solo
Merlin
Merlin
ShadowRizen
Merlin
Level 6
God Stats
1W - 5L
1,163 SR
Queue Stats
8W - 20L
1,135 Elo+
Solo
Arachne
Arachne
TSEmik
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,117 Elo+
Party 2
Sun Wukong
Sun Wukong
TSLakiLamar
Sun Wukong
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 11L
1,117 Elo+
Party 2
Ymir
Ymir
VergillD
Ymir
Level 7
God Stats
2W - 2L
1,548 SR
Queue Stats
56W - 59L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bipy18
Baron Samedi
20
13 / 3 / 28
15,055
1,255
23,354
14,954
7,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
KaPaTaHka
Tsukuyomi
20
14 / 9 / 19
14,503
1,209
20,705
21,358
11,543
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Karlos2CZ
Yemoja
20
6 / 6 / 39
14,078
1,173
14,303
22,323
14,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 8 / 26
13,699
1,142
17,574
21,069
9,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Wholelottvreed
Heimdallr
20
9 / 9 / 24
13,263
1,105
22,535
20,277
9,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
22 / 7 / 10
17,959
1,497
43,070
15,701
6,435
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
3 / 8 / 15
12,336
1,028
13,848
13,654
5,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
TSEmik
Arachne
20
6 / 13 / 22
13,744
1,145
15,185
23,741
10,071
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TSLakiLamar
Sun Wukong
20
2 / 10 / 23
12,851
1,071
10,268
20,463
24,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
19
2 / 13 / 17
12,616
1,051
12,608
35,205
35,716
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
122
51
Kills
35
35
Deaths
51
136
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bipy18
Baron Samedi
13
3
28
9
W
Tsukuyomi
KaPaTaHka
Tsukuyomi
14
9
19
2.61
W
Yemoja
Karlos2CZ
Yemoja
6
6
39
4.25
L
Cupid
22
7
10
3.86
L
Merlin
3
8
15
1.31
L
Arachne
TSEmik
Arachne
6
13
22
1.31
L
Sun Wukong
TSLakiLamar
Sun Wukong
2
10
23
1.35
W
9
8
26
2.75
L
Ymir
2
13
17
0.81
W
Heimdallr
Wholelottvreed
Heimdallr
9
9
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,471
Damage
94,979
99,981
Taken
108,764
53,119
Mitigated
81,785
18,433
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bipy18
Baron Samedi
23,354
2,654
3,295
2,102
14,954
7,611
0
2,857
12,097
44,898
0
W
Tsukuyomi
KaPaTaHka
Tsukuyomi
20,705
9,812
0
500
21,358
11,543
0
4,432
16,926
0
39,592
W
Yemoja
Karlos2CZ
Yemoja
14,303
5,579
6,249
1,925
22,323
14,564
0
6,234
16,089
45,029
0
L
Cupid
43,070
20,886
1,216
2,601
15,701
6,435
0
7,172
8,529
0
77,123
L
Merlin
13,848
993
0
0
13,654
5,527
0
3,531
10,123
48,014
0
L
Arachne
TSEmik
Arachne
15,185
10,561
0
3,139
23,741
10,071
0
7,362
15,894
0
23,180
L
Sun Wukong
TSLakiLamar
Sun Wukong
10,268
1,641
0
295
20,463
24,036
0
7,560
12,903
198
25,649
W
17,574
12,385
0
3,139
21,069
9,786
0
5,831
15,238
0
41,286
L
Ymir
12,608
2,029
0
291
35,205
35,716
0
12,032
23,173
35,283
0
W
Heimdallr
Wholelottvreed
Heimdallr
22,535
14,091
0
1,223
20,277
9,615
0
7,194
13,083
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,598
Gold Earned
69,506
227
Minions Killed
242
5
Camps Cleared
6
958,233
Distance Traveled
1,126,432
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,055
1,255
34
3
2
216,156
0
W
Tsukuyomi
14,503
1,209
33
3
2
240,552
2
W
Yemoja
14,078
1,173
83
7
1
185,065
2
L
Cupid
17,959
1,497
62
5
1
228,023
0
L
Merlin
12,336
1,028
61
5
1
172,512
0
L
Arachne
13,744
1,145
18
2
0
195,939
4
L
Sun Wukong
12,851
1,071
40
3
4
290,449
1
W
Artemis
13,699
1,142
54
5
0
156,146
0
L
Ymir
12,616
1,051
61
5
0
239,509
1
W
Heimdallr
13,263
1,105
23
2
0
160,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role