Player Matchup

Ao Kuang
Ao Kuang
Janíček
Ao Kuang
Level 8
God Stats
6W - 3L
1,591 SR
Queue Stats
10W - 14L
1,359 Elo+
Solo
Yemoja
Yemoja
Karlos2CZ
Yemoja
Level 7
God Stats
6W - 6L
1,388 SR
Queue Stats
8W - 13L
1,253 Elo+
Party 1
Artemis
Artemis
UncannyQuill618
Artemis
Level 33
God Stats
9W - 9L
1,376 SR
Queue Stats
49W - 76L
1,303 Elo+
Party 1
Ymir
Ymir
VergillD
Ymir
Level 7
God Stats
2W - 2L
1,415 SR
Queue Stats
56W - 59L
1,206 Elo+
Solo
Discordia
Discordia
沉鱼之美
Discordia
Level 25
God Stats
34W - 20L
1,597 SR
Queue Stats
168W - 138L
1,412 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,307 Elo+

VS

Team Averages
Level 13
1,409 SR
1,328 Elo+
Scylla
Scylla
Gnnc
Scylla
Level 15
God Stats
11W - 18L
1,440 SR
Queue Stats
54W - 66L
1,273 Elo+
Solo
Arachne
Arachne
IrgaWeish
Arachne
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 9L
1,037 Elo+
Solo
Nemesis
Nemesis
TSEmik
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TSLakiLamar
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Loki
Loki
terminator33
Loki
Level 29
God Stats
6W - 9L
1,331 SR
Queue Stats
13W - 13L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Janíček
Ao Kuang
20
27 / 0 / 8
15,213
1,383
32,829
13,591
7,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Karlos2CZ
Yemoja
18
0 / 1 / 30
11,737
1,067
7,810
11,490
13,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 2 / 21
10,973
998
15,636
10,418
5,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
3 / 4 / 13
9,605
873
7,398
13,667
13,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
沉鱼之美
Discordia
18
5 / 0 / 23
11,513
1,047
11,439
3,147
1,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gnnc
Scylla
16
3 / 5 / 2
10,475
952
15,444
12,682
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
IrgaWeish
Arachne
15
2 / 9 / 2
9,605
873
6,839
19,318
7,445
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
TSEmik
Nemesis
16
0 / 12 / 5
9,630
875
10,189
19,484
7,257
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
TSLakiLamar
Sun Wukong
15
0 / 11 / 4
9,339
849
9,764
21,163
20,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 1
10,122
920
5,414
9,032
3,608
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
21
40
Kills
7
7
Deaths
40
95
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Gnnc
Scylla
3
5
2
0.8
L
Arachne
IrgaWeish
Arachne
2
9
2
0.33
W
Ao Kuang
Janíček
Ao Kuang
27
0
8
31
W
Yemoja
Karlos2CZ
Yemoja
0
1
30
15
L
Nemesis
TSEmik
Nemesis
0
12
5
0.21
L
Sun Wukong
TSLakiLamar
Sun Wukong
0
11
4
0.18
W
5
2
21
7.75
W
Ymir
3
4
13
2.38
L
2
3
1
0.83
W
Discordia
沉鱼之美
Discordia
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,112
Damage
47,650
52,313
Taken
81,679
41,366
Mitigated
43,629
14,007
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Gnnc
Scylla
15,444
1,195
417
1,339
12,682
4,779
0
10,786
1,896
49,465
0
L
Arachne
IrgaWeish
Arachne
6,839
5,792
33
2,519
19,318
7,445
0
13,636
5,682
0
13,829
W
Ao Kuang
Janíček
Ao Kuang
32,829
7,604
655
8,054
13,591
7,159
0
2,819
10,772
43,342
0
W
Yemoja
Karlos2CZ
Yemoja
7,810
2,835
3,798
620
11,490
13,659
0
2,916
8,574
26,496
0
L
Nemesis
TSEmik
Nemesis
10,189
5,322
0
1,406
19,484
7,257
0
13,291
6,049
0
19,152
L
Sun Wukong
TSLakiLamar
Sun Wukong
9,764
3,147
0
0
21,163
20,540
0
14,814
6,349
141
21,255
W
15,636
9,402
0
838
10,418
5,322
0
3,439
6,979
0
38,549
W
Ymir
7,398
1,555
0
0
13,667
13,868
0
6,151
7,516
17,813
0
L
5,414
1,153
0
86
9,032
3,608
0
6,949
2,083
0
20,026
W
Discordia
沉鱼之美
Discordia
11,439
965
0
42
3,147
1,358
0
232
2,915
35,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,041
Gold Earned
49,171
215
Minions Killed
149
3
Camps Cleared
6
915,661
Distance Traveled
989,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,475
952
92
8
0
211,290
1
L
Arachne
9,605
873
8
1
1
164,260
2
W
Ao Kuang
15,213
1,383
27
2
1
245,072
0
W
Yemoja
11,737
1,067
34
3
2
161,609
2
L
Nemesis
9,630
875
21
2
0
171,643
1
L
Sun Wukong
9,339
849
23
2
1
219,202
0
W
Artemis
10,973
998
62
6
0
175,692
0
W
Ymir
9,605
873
27
2
0
91,640
0
L
Loki
10,122
920
5
0
4
222,735
0
W
Discordia
11,513
1,047
65
6
0
241,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role