Player Matchup

Cthulhu
Cthulhu
Izzykiin
Cthulhu
Level 16
God Stats
1W - 3L
1,547 SR
Queue Stats
12W - 29L
908 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaximumGachiGASM
Tsukuyomi
Level 14
God Stats
2W - 10L
1,183 SR
Queue Stats
4W - 22L
1,026 Elo+
Party 1
Merlin
Merlin
Seb99
Merlin
Level 29
God Stats
63W - 40L
1,664 SR
Queue Stats
224W - 183L
1,573 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,169 Elo+

VS

Team Averages
Level 14
1,384 SR
1,356 Elo+
Freya
Freya
Caranthir70129
Freya
Level 29
God Stats
8W - 14L
1,362 SR
Queue Stats
62W - 95L
1,316 Elo+
Solo
Neith
Neith
JuanCamoon16
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Yemoja
Yemoja
Ludence
Yemoja
Level 5
God Stats
5W - 6L
1,291 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Izzykiin
Cthulhu
13
3 / 0 / 5
9,985
624
5,319
12,054
11,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
13
3 / 6 / 6
10,265
642
7,566
11,396
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Seb99
Merlin
14
3 / 1 / 6
10,804
675
8,033
8,289
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
9,681
605
6,998
14,055
5,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
7,707
482
439
1,263
331
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Yemoja
Ludence
Yemoja
16
4 / 0 / 3
11,142
696
9,425
12,905
11,950
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
6
7
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Cthulhu
Izzykiin
Cthulhu
3
0
5
5.5
L
0
1
0
0
L
Yemoja
Ludence
Yemoja
4
0
3
5.5
W
Tsukuyomi
3
6
6
1
W
Merlin
Seb99
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
16,862
31,739
Taken
28,223
19,273
Mitigated
17,701
2,450
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,998
1,686
261
3,365
14,055
5,420
0
6,806
7,249
35,192
0
W
Cthulhu
Izzykiin
Cthulhu
5,319
329
177
735
12,054
11,530
646
6,922
5,132
25,684
0
L
439
83
0
80
1,263
331
0
418
845
0
2,991
L
Yemoja
Ludence
Yemoja
9,425
2,235
740
3,264
12,905
11,950
0
6,261
6,644
44,073
0
W
Tsukuyomi
7,566
1,351
0
843
11,396
4,442
494
5,600
5,796
0
24,307
W
Merlin
Seb99
Merlin
8,033
382
0
695
8,289
3,301
1,758
4,137
4,152
74,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
28,530
169
Minions Killed
116
0
Camps Cleared
0
915,407
Distance Traveled
484,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,681
605
50
3
0
174,143
0
W
Cthulhu
9,985
624
27
2
0
310,974
0
L
Neith
7,707
482
7
0
0
39,653
0
L
Yemoja
11,142
696
59
4
0
270,278
2
W
Tsukuyomi
10,265
642
39
2
0
319,047
0
W
Merlin
10,804
675
103
6
0
285,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role