Player Matchup

Cthulhu
Cthulhu
MachoSpark40555
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,022 Elo+
Solo
Thanatos
Thanatos
Nick_TheNicFien
Thanatos
Level 18
God Stats
6W - 6L
1,198 SR
Queue Stats
34W - 41L
1,153 Elo+
Solo
Anubis
Anubis
PapiAV
Anubis
Level 29
God Stats
22W - 14L
1,549 SR
Queue Stats
66W - 54L
1,355 Elo+
Solo
Fenrir
Fenrir
ZeF27KinG666
Fenrir
Level 25
God Stats
17W - 7L
1,506 SR
Queue Stats
85W - 90L
1,284 Elo+
Solo
Xing Tian
Xing Tian
agigapower
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
979 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,159 Elo+

VS

Team Averages
Level 18
1,490 SR
1,290 Elo+
Loki
Loki
Chance202
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
Nardoata
Janus
Level 14
God Stats
1W - 6L
1,326 SR
Queue Stats
19W - 27L
1,258 Elo+
Solo
Ymir
Ymir
boldsandwich498
Ymir
Level 13
God Stats
1W - 4L
1,716 SR
Queue Stats
71W - 112L
1,247 Elo+
Solo
Hachiman
Hachiman
darkstorm977
Hachiman
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 21L
1,153 Elo+
Solo
Chang'e
Chang'e
pauloñio
Chang'e
Level 28
God Stats
73W - 44L
1,608 SR
Queue Stats
171W - 167L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 12
18,509
475
17,581
35,454
43,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
5
0 / 0 / 0
10,130
260
0
0
0
Anubis
PapiAV
Anubis
20
28 / 4 / 5
24,955
640
52,017
28,950
14,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
18 / 0 / 7
24,951
640
36,910
45,283
28,513
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
agigapower
Xing Tian
14
0 / 14 / 3
12,560
322
486
24,175
10,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 4 / 0
10,930
280
827
3,825
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Nardoata
Janus
20
6 / 11 / 2
15,467
397
12,360
19,899
4,468
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 13 / 6
16,954
435
21,452
45,613
27,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
darkstorm977
Hachiman
20
2 / 11 / 1
14,675
376
15,837
26,331
20,654
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
pauloñio
Chang'e
20
6 / 10 / 2
16,139
414
25,213
37,502
13,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
48
Kills
22
24
Deaths
49
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
0
0.25
W
2
6
12
1.33
L
Janus
Nardoata
Janus
6
11
2
0.64
W
Thanatos
0
0
0
0
W
Anubis
PapiAV
Anubis
28
4
5
7.63
W
Fenrir
18
0
7
21.5
W
Xing Tian
agigapower
Xing Tian
0
14
3
0.11
L
7
13
6
0.77
L
Hachiman
darkstorm977
Hachiman
2
11
1
0.23
L
Chang'e
pauloñio
Chang'e
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,994
Damage
75,689
133,862
Taken
133,170
97,204
Mitigated
67,056
52,339
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
827
391
0
333
3,825
911
0
164
3,661
0
11,532
W
17,581
1,842
264
743
35,454
43,757
211
17,906
17,193
84,827
0
L
Janus
Nardoata
Janus
12,360
681
0
1,419
19,899
4,468
2,742
14,315
5,584
73,940
0
W
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
PapiAV
Anubis
52,017
3,976
0
18,781
28,950
14,412
4,107
14,463
14,262
208,916
0
W
Fenrir
36,910
17,433
0
32,200
45,283
28,513
6,820
15,957
29,126
396
276,801
W
Xing Tian
agigapower
Xing Tian
486
175
0
351
24,175
10,522
78
11,039
13,136
15,241
0
L
21,452
6,827
0
3,159
45,613
27,589
1,618
24,846
20,767
119,550
0
L
Hachiman
darkstorm977
Hachiman
15,837
12,480
0
1,864
26,331
20,654
2,381
10,587
15,744
0
55,343
L
Chang'e
pauloñio
Chang'e
25,213
1,134
2,545
9,124
37,502
13,434
1,739
20,518
16,984
110,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,105
Gold Earned
74,165
753
Minions Killed
549
0
Camps Cleared
0
2,317,061
Distance Traveled
2,375,906
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,930
280
22
1
0
119,428
0
W
Cthulhu
18,509
475
125
3
0
668,809
1
L
Janus
15,467
397
139
4
0
551,449
8
W
Thanatos
10,130
260
0
0
0
0
0
W
Anubis
24,955
640
311
8
0
605,819
0
W
Fenrir
24,951
640
308
8
0
657,323
0
W
Xing Tian
12,560
322
9
0
0
385,110
1
L
Ymir
16,954
435
161
4
0
561,900
1
L
Hachiman
14,675
376
70
2
0
502,928
0
L
Chang'e
16,139
414
157
4
0
640,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role