Player Matchup

Fenrir
Fenrir
Crodax94
Fenrir
Level 81
God Stats
6W - 5L
1,316 SR
Queue Stats
37W - 46L
1,297 Elo+
Party 1
Anhur
Anhur
GAMBINO56ACE
Anhur
Level 13
God Stats
7W - 19L
1,248 SR
Queue Stats
10W - 27L
961 Elo+
Solo
Hades
Hades
Sourzz
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,027 Elo+
Party 1
Team Averages
Level 37
1,355 SR
1,095 Elo+

VS

Team Averages
Level 26
1,450 SR
1,237 Elo+
Chang'e
Chang'e
Ash D Kurosaki
Chang'e
Level 18
God Stats
2W - 4L
1,372 SR
Queue Stats
6W - 14L
1,171 Elo+
Solo
Sol
Sol
LilSmokeyPanda
Sol
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
XuXLightningXuX
Cerberus
Level 43
God Stats
0W - 1L
1,478 SR
Queue Stats
8W - 8L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crodax94
Fenrir
17
11 / 4 / 2
14,527
765
14,217
12,780
4,840
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 3 / 9
11,650
613
2,929
7,284
2,000
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Sourzz
Hades
16
1 / 3 / 12
11,992
631
8,257
9,912
3,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 1
13,079
688
11,008
14,206
5,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 6
10,403
548
1,538
5,559
3,791
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
16
1 / 4 / 8
11,659
614
7,113
17,343
15,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
13
Kills
10
10
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
W
Fenrir
Crodax94
Fenrir
11
4
2
3
W
1
3
9
1.83
L
0
4
6
0.75
W
Hades
Sourzz
Hades
1
3
12
2.33
L
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
19,659
29,976
Taken
37,108
10,816
Mitigated
24,665
6,936
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,008
790
1,730
4,684
14,206
5,562
987
2,177
12,029
53,668
0
W
Fenrir
Crodax94
Fenrir
14,217
4,355
0
3,349
12,780
4,840
1,735
7,941
4,839
0
63,964
W
2,929
1,386
0
0
7,284
2,000
1,187
4,714
2,570
0
17,269
L
1,538
271
0
383
5,559
3,791
289
834
4,725
7,874
0
W
Hades
Sourzz
Hades
8,257
1,275
532
3,055
9,912
3,976
241
7,204
2,708
47,175
0
L
Cerberus
7,113
331
0
7,087
17,343
15,312
416
5,360
11,983
67,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
35,141
169
Minions Killed
224
0
Camps Cleared
0
917,960
Distance Traveled
775,257
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,079
688
70
4
0
283,767
4
W
Fenrir
14,527
765
67
4
0
320,733
0
W
Anhur
11,650
613
23
1
0
267,984
4
L
Sol
10,403
548
9
0
0
199,231
0
W
Hades
11,992
631
79
4
0
329,243
0
L
Cerberus
11,659
614
145
8
0
292,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role