Player Matchup

Hun Batz
Hun Batz
BOOMBOOM20005
Hun Batz
Level 25
God Stats
16W - 11L
1,422 SR
Queue Stats
215W - 193L
1,350 Elo+
Solo
Anubis
Anubis
DcLund
Anubis
Level 27
God Stats
9W - 1L
1,889 SR
Queue Stats
53W - 55L
1,425 Elo+
Party 1
Artemis
Artemis
OMEN Deadshot
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
dwd200100
Chernobog
Level 6
God Stats
2W - 3L
1,351 SR
Queue Stats
9W - 14L
1,324 Elo+
Solo
Skadi
Skadi
juiceboXx02
Skadi
Level 31
God Stats
12W - 7L
1,752 SR
Queue Stats
51W - 53L
1,428 Elo+
Party 1
Team Averages
Level 20
1,583 SR
1,406 Elo+

VS

Team Averages
Level 16
1,623 SR
1,307 Elo+
Jing Wei
Jing Wei
MurkDesolation
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,331 Elo+
Party 2
Ne Zha
Ne Zha
Nobunt
Ne Zha
Level 14
God Stats
9W - 4L
1,764 SR
Queue Stats
187W - 175L
1,362 Elo+
Solo
Ymir
Ymir
OhThisGuylol
Ymir
Level 8
God Stats
9W - 5L
1,720 SR
Queue Stats
14W - 25L
1,368 Elo+
Solo
Kukulkan
Kukulkan
ll Warpath II
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
Achilles
Achilles
toxocat
Achilles
Level 29
God Stats
13W - 6L
1,633 SR
Queue Stats
42W - 47L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BOOMBOOM20005
Hun Batz
20
9 / 2 / 17
14,259
1,188
27,571
19,964
13,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
DcLund
Anubis
19
7 / 5 / 18
13,203
1,100
23,790
14,059
8,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
18
2 / 6 / 12
11,470
956
9,767
11,450
5,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
dwd200100
Chernobog
19
1 / 1 / 19
12,177
1,015
8,899
11,077
5,425
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 4 / 8
14,416
1,201
28,895
13,247
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
7 / 4 / 7
12,901
1,075
21,640
16,973
4,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Nobunt
Ne Zha
18
5 / 13 / 8
12,752
1,063
13,873
24,475
7,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 9 / 9
12,284
1,024
6,409
32,195
18,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ll Warpath II
Kukulkan
18
1 / 7 / 8
11,169
931
9,951
15,200
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
toxocat
Achilles
18
5 / 3 / 9
12,801
1,067
14,069
18,116
12,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
36
Kills
18
18
Deaths
36
74
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BOOMBOOM20005
Hun Batz
9
2
17
8.75
W
Anubis
DcLund
Anubis
7
5
18
3.2
L
Jing Wei
7
4
7
2.63
L
Ne Zha
Nobunt
Ne Zha
5
13
8
0.69
W
Artemis
2
6
12
1.33
L
0
9
9
0.5
W
Chernobog
dwd200100
Chernobog
1
1
19
10.5
W
17
4
8
5.25
L
Kukulkan
ll Warpath II
Kukulkan
1
7
8
0.71
L
Achilles
toxocat
Achilles
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,922
Damage
65,942
69,797
Taken
106,959
39,354
Mitigated
47,665
15,251
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BOOMBOOM20005
Hun Batz
27,571
9,217
538
6,074
19,964
13,939
0
5,324
14,640
341
53,822
W
Anubis
DcLund
Anubis
23,790
445
582
5,107
14,059
8,420
0
1,637
12,422
49,908
0
L
Jing Wei
21,640
17,846
0
1,967
16,973
4,940
0
5,849
11,124
0
32,253
L
Ne Zha
Nobunt
Ne Zha
13,873
6,308
549
2,162
24,475
7,773
0
4,483
19,992
0
35,256
W
Artemis
9,767
9,335
0
745
11,450
5,348
0
3,051
8,399
0
20,466
L
6,409
959
0
0
32,195
18,575
0
5,043
27,152
24,742
0
W
Chernobog
dwd200100
Chernobog
8,899
5,873
0
0
11,077
5,425
0
3,228
7,849
0
33,426
W
28,895
15,840
351
1,854
13,247
6,222
0
3,120
10,127
0
36,275
L
Kukulkan
ll Warpath II
Kukulkan
9,951
2,970
0
0
15,200
3,970
0
4,342
10,858
20,359
0
L
Achilles
toxocat
Achilles
14,069
7,228
0
2,405
18,116
12,407
0
4,414
13,702
0
19,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,525
Gold Earned
61,907
220
Minions Killed
150
12
Camps Cleared
4
991,468
Distance Traveled
1,113,872
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,259
1,188
50
4
6
239,346
3
W
Anubis
13,203
1,100
61
5
1
189,754
2
L
Jing Wei
12,901
1,075
29
2
2
249,977
0
L
Ne Zha
12,752
1,063
25
2
0
216,345
0
W
Artemis
11,470
956
18
2
3
162,000
2
L
Ymir
12,284
1,024
52
4
0
209,725
3
W
Chernobog
12,177
1,015
60
5
0
193,755
1
W
Skadi
14,416
1,201
31
3
2
206,613
0
L
Kukulkan
11,169
931
30
3
0
178,872
1
L
Achilles
12,801
1,067
14
1
2
258,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role