Player Matchup

Neith
Neith
BrettMertel
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Lsdjfh
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Solo
Cthulhu
Cthulhu
MachoTheRage
Cthulhu
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 16L
1,422 Elo+
Party 4
King Arthur
King Arthur
MalachiRush1
King Arthur
Level 25
God Stats
0W - 3L
1,746 SR
Queue Stats
121W - 122L
1,365 Elo+
Party 2
Nemesis
Nemesis
ZordiakPrime
Nemesis
Level 27
God Stats
2W - 2L
1,598 SR
Queue Stats
52W - 43L
1,423 Elo+
Party 4
Team Averages
Level 18
1,569 SR
1,394 Elo+

VS

Team Averages
Level 15
1,391 SR
1,327 Elo+
Ra
Ra
DAMAGE43
Ra
Level 6
God Stats
2W - 3L
1,288 SR
Queue Stats
9W - 10L
1,246 Elo+
Party 1
Chang'e
Chang'e
Jawn923
Chang'e
Level 40
God Stats
34W - 40L
1,474 SR
Queue Stats
44W - 55L
1,330 Elo+
Party 1
Nemesis
Nemesis
Nayeonunnie
Nemesis
Level 4
God Stats
2W - 5L
1,309 SR
Queue Stats
7W - 8L
1,234 Elo+
Party 3
Cerberus
Cerberus
Wilmudkip
Cerberus
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
27W - 13L
1,447 Elo+
Party 3
Cupid
Cupid
samuraichai
Cupid
Level 14
God Stats
22W - 12L
1,382 SR
Queue Stats
102W - 85L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,345
470
8,189
12,507
4,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Lsdjfh
Poseidon
18
6 / 9 / 9
11,490
522
11,329
14,591
5,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MachoTheRage
Cthulhu
16
0 / 9 / 12
10,124
460
9,003
17,737
18,117
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MalachiRush1
King Arthur
15
2 / 14 / 6
9,744
443
8,861
22,047
20,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZordiakPrime
Nemesis
18
15 / 6 / 3
13,442
611
20,326
20,549
8,520
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 4
12,096
550
13,477
15,280
6,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Jawn923
Chang'e
17
10 / 6 / 7
12,634
574
14,219
17,730
7,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nayeonunnie
Nemesis
17
4 / 6 / 15
11,803
537
10,481
19,249
7,663
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Wilmudkip
Cerberus
19
10 / 1 / 11
13,630
620
13,902
18,894
22,461
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 4 / 15
12,812
582
19,248
9,777
3,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
24
Kills
44
44
Deaths
25
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
9
8
4
1.38
W
Chang'e
Jawn923
Chang'e
10
6
7
2.25
L
Poseidon
Lsdjfh
Poseidon
6
9
9
1.17
L
Cthulhu
MachoTheRage
Cthulhu
0
9
12
0.67
L
King Arthur
MalachiRush1
King Arthur
2
14
6
0.36
W
Nemesis
Nayeonunnie
Nemesis
4
6
15
1.92
W
Cerberus
Wilmudkip
Cerberus
10
1
11
15.5
L
Nemesis
ZordiakPrime
Nemesis
15
6
3
2.75
W
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,708
Damage
71,327
87,431
Taken
80,930
56,734
Mitigated
47,540
10,480
Healing
25,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
3,641
0
2,276
12,507
4,238
5,604
4,001
8,506
0
67,857
W
13,477
3,277
1,408
3,665
15,280
6,576
2,466
5,394
9,836
65,582
0
W
Chang'e
Jawn923
Chang'e
14,219
2,406
2,822
6,527
17,730
7,275
2,092
2,754
14,701
58,068
0
L
Poseidon
Lsdjfh
Poseidon
11,329
950
553
2,136
14,591
5,409
487
8,492
6,099
61,082
0
L
Cthulhu
MachoTheRage
Cthulhu
9,003
695
318
0
17,737
18,117
78
7,682
10,055
43,276
0
L
King Arthur
MalachiRush1
King Arthur
8,861
1,533
0
1,462
22,047
20,450
903
10,908
11,139
0
40,898
W
Nemesis
Nayeonunnie
Nemesis
10,481
4,993
0
4,349
19,249
7,663
3,058
3,245
15,926
0
64,417
W
Cerberus
Wilmudkip
Cerberus
13,902
2,105
0
2,681
18,894
22,461
1,666
6,139
12,680
56,401
0
L
Nemesis
ZordiakPrime
Nemesis
20,326
10,652
0
3,735
20,549
8,520
0
10,515
10,034
0
63,772
W
19,248
9,931
2,855
1,341
9,777
3,565
5,450
2,800
6,927
0
58,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
62,975
435
Minions Killed
473
0
Camps Cleared
0
1,723,262
Distance Traveled
1,949,164
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,345
470
130
6
0
344,278
1
W
Ra
12,096
550
124
6
0
361,739
3
W
Chang'e
12,634
574
91
4
0
369,812
1
L
Poseidon
11,490
522
105
5
0
357,958
2
L
Cthulhu
10,124
460
68
3
0
319,139
0
L
King Arthur
9,744
443
46
2
0
305,310
1
W
Nemesis
11,803
537
86
4
0
408,279
0
W
Cerberus
13,630
620
91
4
0
416,034
3
L
Nemesis
13,442
611
86
4
0
396,577
1
W
Cupid
12,812
582
81
4
0
393,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role