Player Matchup

Artemis
Artemis
AlexGordyn
Artemis
Level 20
God Stats
3W - 5L
1,322 SR
Queue Stats
12W - 23L
1,234 Elo+
Solo
Ares
Ares
BobbyD221
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
DiseasedElite
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Thor
Thor
ShaeBudda27
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Tyr
Tyr
peaceful2me
Tyr
Level 8
God Stats
2W - 2L
1,536 SR
Queue Stats
51W - 119L
986 Elo+
Solo
Team Averages
Level 8
1,472 SR
1,344 Elo+

VS

Team Averages
Level 20
1,390 SR
1,150 Elo+
Izanami
Izanami
BYUBLUE197488
Izanami
Level 26
God Stats
16W - 5L
1,500 SR
Queue Stats
158W - 175L
1,207 Elo+
Solo
Mercury
Mercury
Ovid Zekk
Mercury
Level 26
God Stats
7W - 10L
1,357 SR
Queue Stats
21W - 25L
1,160 Elo+
Solo
Merlin
Merlin
Perelay
Merlin
Level 15
God Stats
99W - 106L
1,279 SR
Queue Stats
273W - 309L
1,133 Elo+
Solo
Artio
Artio
Scottfarcuss
Artio
Level 25
God Stats
18W - 23L
1,312 SR
Queue Stats
68W - 58L
1,278 Elo+
Solo
Ra
Ra
digiscale33
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexGordyn
Artemis
15
3 / 8 / 0
10,187
926
15,444
13,944
5,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
1 / 10 / 1
9,571
870
6,314
20,298
23,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 3
10,448
950
5,012
18,571
18,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 9 / 1
9,777
889
13,018
14,216
8,233
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 10 / 1
9,383
853
1,573
21,872
19,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
6 / 0 / 20
12,646
1,150
21,982
7,013
3,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Ovid Zekk
Mercury
19
22 / 0 / 9
13,943
1,268
20,387
10,989
5,174
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Perelay
Merlin
19
8 / 2 / 20
12,332
1,121
18,362
7,759
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 10
10,259
933
3,011
11,007
11,004
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 1 / 18
11,441
1,040
11,493
11,053
4,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
121
5
Kills
44
44
Deaths
5
6
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexGordyn
Artemis
3
8
0
0.38
W
Izanami
6
0
20
16
L
Ares
1
10
1
0.15
L
0
7
3
0.21
W
Mercury
Ovid Zekk
Mercury
22
0
9
26.5
W
Merlin
Perelay
Merlin
8
2
20
9
W
3
2
10
4
L
1
9
1
0.17
W
5
1
18
14
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
75,235
88,901
Taken
47,821
75,799
Mitigated
27,658
936
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexGordyn
Artemis
15,444
8,823
0
676
13,944
5,732
0
5,410
8,534
0
26,069
W
Izanami
21,982
17,625
0
2,775
7,013
3,146
0
1,933
5,055
0
50,877
L
Ares
6,314
1,095
0
0
20,298
23,835
0
6,068
14,230
17,772
0
L
5,012
907
0
0
18,571
18,603
0
4,510
14,061
33,427
0
W
Mercury
Ovid Zekk
Mercury
20,387
14,189
0
0
10,989
5,174
0
2,847
8,092
0
36,253
W
Merlin
Perelay
Merlin
18,362
2,576
1,289
2,319
7,759
3,569
0
1,010
6,674
34,276
0
W
3,011
76
722
1,766
11,007
11,004
0
2,224
8,658
6,806
0
L
13,018
3,370
0
0
14,216
8,233
0
6,753
7,463
0
28,486
W
11,493
3,061
454
495
11,053
4,765
0
3,520
7,483
18,940
0
L
1,573
1,040
0
260
21,872
19,396
0
10,125
11,747
378
11,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,366
Gold Earned
60,621
142
Minions Killed
179
7
Camps Cleared
6
821,470
Distance Traveled
943,387
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,187
926
30
3
1
152,139
0
W
Izanami
12,646
1,150
90
8
1
189,043
0
L
Ares
9,571
870
15
1
0
169,287
1
L
Ymir
10,448
950
49
4
4
165,550
0
W
Mercury
13,943
1,268
37
3
2
248,199
1
W
Merlin
12,332
1,121
34
3
2
176,504
1
W
Artio
10,259
933
3
0
1
162,104
1
L
Thor
9,777
889
30
3
1
182,758
0
W
Ra
11,441
1,040
15
1
0
167,537
2
L
Tyr
9,383
853
18
2
1
151,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role