Player Matchup

Cabrakan
Cabrakan
Spraison
Cabrakan
Level 11
God Stats
2W - 3L
1,325 SR
Queue Stats
7W - 15L
1,146 Elo+
Party 1
Arachne
Arachne
TheRageKitten
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,238 Elo+
Party 1
Fenrir
Fenrir
argoless
Fenrir
Level 28
God Stats
186W - 185L
1,504 SR
Queue Stats
204W - 218L
1,433 Elo+
Solo
Hel
Hel
gåcc
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,533 Elo+
Solo
Izanami
Izanami
iusomi
Izanami
Level 16
God Stats
4W - 2L
1,616 SR
Queue Stats
79W - 73L
1,287 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,327 Elo+

VS

Team Averages
Level 10
1,509 SR
1,329 Elo+
Sun Wukong
Sun Wukong
Anjo-Titanico
Sun Wukong
Level 13
God Stats
19W - 11L
1,482 SR
Queue Stats
79W - 80L
1,192 Elo+
Solo
Medusa
Medusa
CostDon Juan
Medusa
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 16L
1,100 Elo+
Solo
Amaterasu
Amaterasu
Dangou1
Amaterasu
Level 7
God Stats
2W - 1L
1,729 SR
Queue Stats
28W - 32L
1,353 Elo+
Party 2
Freya
Freya
Horu
Freya
Level 17
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
etesechymfeld
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Spraison
Cabrakan
17
7 / 6 / 23
11,490
1,149
19,480
20,075
19,681
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
19
9 / 2 / 28
12,341
1,234
19,664
14,692
7,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
argoless
Fenrir
19
14 / 4 / 25
12,539
1,254
11,690
13,451
9,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
gåcc
Hel
19
11 / 0 / 28
12,378
1,238
17,731
8,469
4,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
iusomi
Izanami
17
6 / 0 / 20
10,956
1,096
10,135
7,483
3,504
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anjo-Titanico
Sun Wukong
15
4 / 10 / 6
10,013
1,001
9,823
19,396
14,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
15
1 / 9 / 11
9,303
930
7,758
13,573
5,476
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Dangou1
Amaterasu
15
1 / 10 / 7
9,006
901
5,730
19,964
9,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Horu
Freya
15
5 / 7 / 6
10,559
1,056
20,330
14,177
5,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
15
1 / 11 / 10
9,359
936
15,470
17,485
7,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
52
47
Kills
12
12
Deaths
47
124
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anjo-Titanico
Sun Wukong
4
10
6
0.7
L
Medusa
1
9
11
0.72
L
Amaterasu
Dangou1
Amaterasu
1
10
7
0.45
L
Freya
Horu
Freya
5
7
6
1.14
W
Cabrakan
Spraison
Cabrakan
7
6
23
3.08
W
Arachne
9
2
28
11.5
W
Fenrir
argoless
Fenrir
14
4
25
6.63
L
Artemis
1
11
10
0.55
W
Hel
gåcc
Hel
11
0
28
25
W
Izanami
iusomi
Izanami
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,700
Damage
59,111
64,170
Taken
84,595
44,723
Mitigated
42,940
33,989
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anjo-Titanico
Sun Wukong
9,823
2,378
0
1,120
19,396
14,719
0
9,542
9,854
0
25,019
L
Medusa
7,758
4,525
0
816
13,573
5,476
0
4,159
9,414
0
20,424
L
Amaterasu
Dangou1
Amaterasu
5,730
2,499
0
3,393
19,964
9,986
0
9,612
10,352
0
20,231
L
Freya
Horu
Freya
20,330
7,693
0
4,160
14,177
5,540
0
6,252
7,925
45,845
0
W
Cabrakan
Spraison
Cabrakan
19,480
1,333
323
3,110
20,075
19,681
0
6,960
13,115
41,384
0
W
Arachne
19,664
13,464
872
3,567
14,692
7,990
0
5,916
8,776
0
37,991
W
Fenrir
argoless
Fenrir
11,690
1,575
0
1,763
13,451
9,271
0
4,442
9,009
0
17,006
L
Artemis
15,470
6,137
0
0
17,485
7,219
0
7,646
9,839
0
35,069
W
Hel
gåcc
Hel
17,731
1,341
17,017
7,337
8,469
4,277
0
2,248
6,221
39,223
0
W
Izanami
iusomi
Izanami
10,135
6,369
0
0
7,483
3,504
0
764
6,719
0
34,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
48,240
204
Minions Killed
188
9
Camps Cleared
3
877,137
Distance Traveled
779,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,013
1,001
39
4
1
149,367
2
L
Medusa
9,303
930
24
2
0
146,088
0
L
Amaterasu
9,006
901
25
3
0
171,197
0
L
Freya
10,559
1,056
66
7
0
155,859
1
W
Cabrakan
11,490
1,149
55
6
0
97,633
0
W
Arachne
12,341
1,234
46
5
3
202,731
0
W
Fenrir
12,539
1,254
9
1
4
194,875
0
L
Artemis
9,359
936
34
3
2
156,835
0
W
Hel
12,378
1,238
55
6
0
206,594
0
W
Izanami
10,956
1,096
39
4
2
175,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role