Player Matchup

Hun Batz
Hun Batz
Inflammable
Hun Batz
Level 24
God Stats
10W - 9L
1,500 SR
Queue Stats
71W - 76L
1,099 Elo+
Party 2
Bacchus
Bacchus
The_Charms
Bacchus
Level 15
God Stats
3W - 0L
1,807 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Discordia
Discordia
i3300
Discordia
Level 29
God Stats
2W - 1L
1,422 SR
Queue Stats
131W - 140L
1,123 Elo+
Party 2
Team Averages
Level 23
1,576 SR
1,159 Elo+

VS

Team Averages
Level 11
1,354 SR
1,119 Elo+
Cthulhu
Cthulhu
Ratteen
Cthulhu
Level 14
God Stats
4W - 8L
1,291 SR
Queue Stats
4W - 11L
954 Elo+
Party 1
Sun Wukong
Sun Wukong
Ravel3321
Sun Wukong
Level 14
God Stats
3W - 9L
1,271 SR
Queue Stats
4W - 12L
902 Elo+
Party 1
Hel
Hel
RestlessMeat74
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Inflammable
Hun Batz
10
5 / 0 / 3
6,845
856
5,760
4,478
1,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
The_Charms
Bacchus
8
2 / 0 / 2
5,656
707
2,677
3,273
1,638
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
i3300
Discordia
9
4 / 1 / 6
6,541
818
7,111
3,139
790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ratteen
Cthulhu
8
0 / 1 / 1
5,204
651
2,080
6,921
3,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Ravel3321
Sun Wukong
7
1 / 4 / 0
5,168
646
3,248
7,638
5,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 6 / 0
4,769
596
844
5,013
1,274
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Inflammable
Hun Batz
5
0
3
6.5
L
Cthulhu
Ratteen
Cthulhu
0
1
1
0.5
L
Sun Wukong
Ravel3321
Sun Wukong
1
4
0
0.25
L
0
6
0
0
W
Bacchus
The_Charms
Bacchus
2
0
2
3
W
Discordia
i3300
Discordia
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
6,172
10,890
Taken
19,572
3,887
Mitigated
9,523
2,071
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Inflammable
Hun Batz
5,760
2,623
0
1,671
4,478
1,459
1,297
1,488
2,915
0
21,560
L
Cthulhu
Ratteen
Cthulhu
2,080
65
0
1,695
6,921
3,084
0
4,610
2,311
9,449
0
L
Sun Wukong
Ravel3321
Sun Wukong
3,248
525
0
1,506
7,638
5,165
20
3,749
3,889
0
10,886
L
844
251
217
176
5,013
1,274
58
1,429
3,584
3,941
0
W
Bacchus
The_Charms
Bacchus
2,677
458
0
400
3,273
1,638
0
845
2,290
8,848
0
W
Discordia
i3300
Discordia
7,111
560
0
0
3,139
790
0
651
2,388
12,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,042
Gold Earned
15,141
59
Minions Killed
30
0
Camps Cleared
0
358,091
Distance Traveled
335,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,845
856
37
5
0
117,731
2
L
Cthulhu
5,204
651
14
2
0
120,788
1
L
Sun Wukong
5,168
646
12
2
0
128,649
0
L
Hel
4,769
596
4
1
0
85,707
0
W
Bacchus
5,656
707
13
2
0
111,719
0
W
Discordia
6,541
818
9
1
0
128,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role