Player Matchup

Cthulhu
Cthulhu
A1-JATT
Cthulhu
Level 29
God Stats
121W - 96L
1,581 SR
Queue Stats
345W - 370L
1,443 Elo+
Party 1
Set
Set
AlphaKingMark
Set
Level 17
God Stats
3W - 4L
1,752 SR
Queue Stats
76W - 71L
1,505 Elo+
Party 1
Pele
Pele
Hisxka223
Pele
Level 6
God Stats
2W - 5L
1,425 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Toxic_Anan9102
Cernunnos
Level 27
God Stats
30W - 45L
1,704 SR
Queue Stats
159W - 167L
1,497 Elo+
Party 1
Nox
Nox
UrMadUrBad
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,539 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,485 Elo+

VS

Team Averages
Level 12
1,513 SR
1,507 Elo+
Bellona
Bellona
FlambeGibbon990
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Js_Horror
Cthulhu
Level 8
God Stats
17W - 14L
1,532 SR
Queue Stats
94W - 70L
1,484 Elo+
Solo
Izanami
Izanami
Sharakiller
Izanami
Level 17
God Stats
8W - 1L
1,649 SR
Queue Stats
85W - 69L
1,446 Elo+
Solo
Anubis
Anubis
ThePepperyPep
Anubis
Level 5
God Stats
1W - 1L
1,295 SR
Queue Stats
18W - 20L
1,535 Elo+
Solo
Bakasura
Bakasura
l654791
Bakasura
Level 27
God Stats
24W - 20L
1,589 SR
Queue Stats
74W - 68L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1-JATT
Cthulhu
8
0 / 2 / 0
4,627
463
2,830
5,759
2,330
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 0
6,047
605
3,337
7,107
2,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
6
1 / 5 / 1
4,852
485
1,752
6,217
1,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Toxic_Anan9102
Cernunnos
7
0 / 2 / 1
4,556
456
3,458
5,960
1,182
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,527
553
2,727
4,159
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,018
402
190
901
432
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Cthulhu
Js_Horror
Cthulhu
9
1 / 1 / 7
5,865
587
3,833
6,173
3,125
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Sharakiller
Izanami
10
5 / 0 / 2
6,260
626
6,606
5,121
1,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 4
5,870
587
4,262
5,849
2,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
l654791
Bakasura
10
6 / 0 / 1
6,595
660
4,245
6,205
1,751
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A1-JATT
Cthulhu
0
2
0
0
L
2
2
0
1
W
0
0
0
0
L
Pele
1
5
1
0.3
W
Cthulhu
Js_Horror
Cthulhu
1
1
7
4.5
W
Izanami
Sharakiller
Izanami
5
0
2
6
W
2
3
4
1.33
L
Cernunnos
Toxic_Anan9102
Cernunnos
0
2
1
0.25
L
1
3
1
0.5
W
Bakasura
l654791
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
19,136
29,202
Taken
24,249
7,878
Mitigated
9,357
7,934
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A1-JATT
Cthulhu
2,830
96
542
1,878
5,759
2,330
0
1,223
4,536
13,377
0
L
3,337
1,565
0
2,093
7,107
2,086
306
1,654
5,318
0
32,717
W
190
17
0
25
901
432
152
0
901
0
4,623
L
Pele
1,752
838
0
1,191
6,217
1,156
0
1,937
4,159
0
13,891
W
Cthulhu
Js_Horror
Cthulhu
3,833
376
766
1,062
6,173
3,125
196
1,435
4,613
10,274
0
W
Izanami
Sharakiller
Izanami
6,606
5,177
0
1,360
5,121
1,337
1,118
1,348
3,548
0
37,310
W
4,262
339
0
725
5,849
2,712
0
1,859
3,990
31,454
0
L
Cernunnos
Toxic_Anan9102
Cernunnos
3,458
1,577
246
1,559
5,960
1,182
0
1,672
4,288
0
17,585
L
2,727
448
0
425
4,159
1,124
107
1,609
2,434
21,949
0
W
Bakasura
l654791
Bakasura
4,245
3,263
0
3,182
6,205
1,751
1,178
565
5,640
0
23,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
28,608
179
Minions Killed
214
0
Camps Cleared
0
927,142
Distance Traveled
877,153
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,627
463
27
3
0
185,791
1
L
Set
6,047
605
59
6
0
202,192
1
W
Bellona
4,018
402
9
1
0
61,737
1
L
Pele
4,852
485
26
3
0
184,172
0
W
Cthulhu
5,865
587
15
2
0
227,322
1
W
Izanami
6,260
626
79
8
0
175,398
0
W
Anubis
5,870
587
54
5
0
166,809
2
L
Cernunnos
4,556
456
29
3
0
187,282
0
L
Nox
5,527
553
38
4
0
167,705
4
W
Bakasura
6,595
660
57
6
0
245,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role