Player Matchup

Cerberus
Cerberus
Atrici
Cerberus
Level 102
God Stats
15W - 7L
1,712 SR
Queue Stats
229W - 239L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Konkellu
Zhong Kui
Level 106
God Stats
18W - 13L
1,528 SR
Queue Stats
290W - 275L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
ZerosiaQ
Hun Batz
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,481 Elo+
Party 1
Team Averages
Level 104
1,580 SR
1,496 Elo+

VS

Team Averages
Level 87
1,423 SR
1,333 Elo+
Discordia
Discordia
Mdizzy21
Discordia
Level 132
God Stats
20W - 15L
1,526 SR
Queue Stats
501W - 588L
1,433 Elo+
Solo
Mulan
Mulan
PerennialEli
Mulan
Level 81
God Stats
1W - 4L
1,339 SR
Queue Stats
39W - 32L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Spiderhound
Amaterasu
Level 49
God Stats
0W - 1L
1,405 SR
Queue Stats
14W - 26L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atrici
Cerberus
15
1 / 7 / 15
12,093
636
12,278
28,180
14,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Konkellu
Zhong Kui
18
11 / 4 / 7
14,825
780
19,606
17,517
12,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
ZerosiaQ
Hun Batz
17
6 / 5 / 8
13,107
690
12,714
13,880
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mdizzy21
Discordia
16
10 / 8 / 5
13,441
707
23,755
18,487
6,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 6 / 8
11,895
626
14,273
17,877
10,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Spiderhound
Amaterasu
13
1 / 4 / 11
10,834
570
3,677
14,574
7,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
18
Kills
16
16
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atrici
Cerberus
1
7
15
1.21
W
Zhong Kui
Konkellu
Zhong Kui
11
4
7
3.63
L
Discordia
Mdizzy21
Discordia
10
8
5
1.56
L
5
6
8
1.5
L
Amaterasu
Spiderhound
Amaterasu
1
4
11
1.63
W
Hun Batz
ZerosiaQ
Hun Batz
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,598
Damage
41,705
59,577
Taken
50,938
31,843
Mitigated
24,814
18,007
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atrici
Cerberus
12,278
1,092
0
9,197
28,180
14,755
0
10,373
17,379
44,819
0
W
Zhong Kui
Konkellu
Zhong Kui
19,606
3,156
160
8,043
17,517
12,590
2,038
7,067
10,220
72,071
0
L
Discordia
Mdizzy21
Discordia
23,755
1,418
0
3,088
18,487
6,335
168
10,522
7,965
90,379
0
L
14,273
3,674
1,147
3,321
17,877
10,916
712
12,331
5,461
0
33,959
L
Amaterasu
Spiderhound
Amaterasu
3,677
1,339
0
4,294
14,574
7,563
187
9,047
5,243
0
18,105
W
Hun Batz
ZerosiaQ
Hun Batz
12,714
1,752
0
607
13,880
4,498
1,228
6,483
7,122
0
45,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
36,170
219
Minions Killed
190
0
Camps Cleared
0
980,653
Distance Traveled
915,795
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,093
636
79
4
0
333,464
0
W
Zhong Kui
14,825
780
93
5
0
327,788
1
L
Discordia
13,441
707
128
7
0
289,057
0
L
Mulan
11,895
626
40
2
0
307,073
3
L
Amaterasu
10,834
570
22
1
0
319,665
2
W
Hun Batz
13,107
690
47
2
0
319,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role