Player Matchup

Zeus
Zeus
DeatchxJay
Zeus
Level 29
God Stats
14W - 15L
1,531 SR
Queue Stats
22W - 27L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Dravixus
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
TheLionKing73
Medusa
Level 26
God Stats
18W - 19L
1,459 SR
Queue Stats
108W - 116L
1,320 Elo+
Solo
Bellona
Bellona
drag0nk1ng666
Bellona
Level 6
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Arachne
Arachne
indigo2707
Arachne
Level 29
God Stats
2W - 6L
1,579 SR
Queue Stats
146W - 165L
1,346 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,332 Elo+

VS

Team Averages
Level 23
1,413 SR
1,278 Elo+
Pele
Pele
BadgerScout77
Pele
Level 29
God Stats
2W - 0L
1,345 SR
Queue Stats
9W - 9L
1,225 Elo+
Solo
Chaac
Chaac
JD1H
Chaac
Level 26
God Stats
2W - 1L
1,701 SR
Queue Stats
19W - 7L
1,461 Elo+
Solo
Neith
Neith
THEB1GSADD
Neith
Level 3
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 2L
1,117 Elo+
Solo
Scylla
Scylla
chilldipbropat
Scylla
Level 29
God Stats
22W - 15L
1,430 SR
Queue Stats
247W - 255L
1,254 Elo+
Party 1
Ymir
Ymir
momzzzspaghetti
Ymir
Level 28
God Stats
3W - 1L
1,279 SR
Queue Stats
13W - 21L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,598
433
0
0
0
Cthulhu
Dravixus
Cthulhu
2
0 / 2 / 0
2,895
483
99
1,795
677
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,436
573
1,523
2,584
569
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
1
0 / 0 / 0
2,697
450
157
635
253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
indigo2707
Arachne
5
1 / 2 / 0
3,650
608
1,513
4,030
971
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 1 / 2
3,760
627
939
2,051
379
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
JD1H
Chaac
8
2 / 0 / 0
4,421
737
940
2,788
1,576
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
6
0 / 0 / 1
3,441
574
1,401
1,448
337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,906
651
617
270
65
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,581
597
570
2,916
1,268
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
0
0
0
L
Cthulhu
Dravixus
Cthulhu
0
2
0
0
W
Chaac
JD1H
Chaac
2
0
0
2
W
Neith
0
0
1
0.5
L
0
1
0
0
W
0
0
2
1
L
Bellona
0
0
0
0
L
Arachne
indigo2707
Arachne
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,292
Damage
4,467
9,044
Taken
9,473
2,470
Mitigated
3,625
2,589
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
939
519
0
947
2,051
379
50
30
2,021
0
6,410
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Dravixus
Cthulhu
99
30
0
0
1,795
677
0
385
1,410
3,369
0
W
Chaac
JD1H
Chaac
940
251
0
1,549
2,788
1,576
0
0
2,788
0
16,977
W
Neith
1,401
174
0
471
1,448
337
325
0
1,448
0
11,819
L
1,523
302
0
1,074
2,584
569
0
570
2,014
0
11,771
W
617
87
0
0
270
65
388
69
201
12,443
0
L
Bellona
157
157
0
87
635
253
0
87
548
0
1,874
L
Arachne
indigo2707
Arachne
1,513
1,119
0
1,428
4,030
971
0
145
3,761
0
12,090
W
570
349
0
735
2,916
1,268
469
0
2,916
7,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,276
Gold Earned
19,109
54
Minions Killed
123
0
Camps Cleared
0
297,546
Distance Traveled
566,264
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,760
627
10
2
0
131,760
1
L
Zeus
2,598
433
0
0
0
0
0
L
Cthulhu
2,895
483
6
1
0
55,438
0
W
Chaac
4,421
737
49
8
0
109,061
0
W
Neith
3,441
574
25
4
0
103,008
2
L
Medusa
3,436
573
22
4
0
87,915
1
W
Scylla
3,906
651
24
4
0
103,649
3
L
Bellona
2,697
450
3
1
0
55,986
0
L
Arachne
3,650
608
23
4
0
98,207
0
W
Ymir
3,581
597
15
3
0
118,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role