Player Matchup

Kukulkan
Kukulkan
JJTooSaucy
Kukulkan
Level 20
God Stats
15W - 10L
1,581 SR
Queue Stats
19W - 25L
1,256 Elo+
Party 2
Neith
Neith
dominator130
Neith
Level 67
God Stats
20W - 8L
1,351 SR
Queue Stats
111W - 82L
1,501 Elo+
Solo
Anubis
Anubis
mission delta17
Anubis
Level 31
God Stats
8W - 4L
1,625 SR
Queue Stats
18W - 22L
1,281 Elo+
Party 2
Team Averages
Level 39
1,519 SR
1,346 Elo+

VS

Team Averages
Level 21
1,533 SR
1,373 Elo+
Cerberus
Cerberus
AilingMonkey874
Cerberus
Level 15
God Stats
1W - 1L
1,602 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
Dio_brando_cool
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,591 Elo+
Party 1
Artemis
Artemis
SmittyMcSmiter
Artemis
Level 35
God Stats
24W - 35L
1,497 SR
Queue Stats
206W - 250L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JJTooSaucy
Kukulkan
15
4 / 2 / 19
11,884
699
13,700
7,722
3,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
14 / 1 / 10
13,570
798
16,474
12,014
4,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 4 / 15
12,768
751
19,303
15,934
7,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 11 / 1
10,910
642
6,742
29,639
21,852
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Dio_brando_cool
Jormungandr
12
1 / 11 / 4
10,819
636
8,252
21,598
11,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 7 / 1
11,382
670
12,866
15,800
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
27
Kills
7
7
Deaths
29
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
11
1
0.23
L
Jormungandr
Dio_brando_cool
Jormungandr
1
11
4
0.27
W
Kukulkan
JJTooSaucy
Kukulkan
4
2
19
6.75
L
4
7
1
0.64
W
14
1
10
19
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,477
Damage
27,860
35,670
Taken
67,037
15,433
Mitigated
37,988
15,552
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,742
487
0
4,654
29,639
21,852
198
11,912
17,727
31,695
0
L
Jormungandr
Dio_brando_cool
Jormungandr
8,252
1,016
0
0
21,598
11,834
0
12,936
8,662
30,146
0
W
Kukulkan
JJTooSaucy
Kukulkan
13,700
1,549
991
694
7,722
3,023
1,432
3,780
3,942
48,214
0
L
12,866
4,289
111
2,200
15,800
4,302
0
8,203
7,597
0
45,511
W
16,474
9,583
0
4,665
12,014
4,687
1,588
5,171
6,843
0
50,396
W
19,303
584
2,068
7,134
15,934
7,723
806
6,064
9,870
56,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
33,111
188
Minions Killed
167
0
Camps Cleared
0
851,574
Distance Traveled
761,057
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,910
642
63
4
0
269,028
0
L
Jormungandr
10,819
636
35
2
0
242,965
4
W
Kukulkan
11,884
699
67
4
0
324,337
0
L
Artemis
11,382
670
69
4
0
249,064
0
W
Neith
13,570
798
61
4
0
256,558
5
W
Anubis
12,768
751
60
4
0
270,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role