Player Matchup

Cthulhu
Cthulhu
KG MrGio
Cthulhu
Level 58
God Stats
30W - 28L
1,584 SR
Queue Stats
79W - 83L
1,507 Elo+
Party 2
Izanami
Izanami
Looneybananaaaa
Izanami
Level 58
God Stats
9W - 3L
1,531 SR
Queue Stats
109W - 95L
1,514 Elo+
Party 2
Chang'e
Chang'e
VReactions
Chang'e
Level 86
God Stats
2W - 1L
1,615 SR
Queue Stats
140W - 150L
1,403 Elo+
Party 2
Team Averages
Level 67
1,577 SR
1,475 Elo+

VS

Team Averages
Level 105
1,684 SR
1,386 Elo+
He Bo
He Bo
Gunzoblade
He Bo
Level 147
God Stats
1W - 2L
1,660 SR
Queue Stats
61W - 54L
1,518 Elo+
Party 1
Nemesis
Nemesis
Nova_serg
Nemesis
Level 17
God Stats
0W - 1L
1,891 SR
Queue Stats
0W - 3L
1,147 Elo+
Solo
Ymir
Ymir
xXAfroNinja517Xx
Ymir
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 133L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KG MrGio
Cthulhu
15
9 / 2 / 10
11,284
752
12,814
21,391
18,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 10
10,209
681
9,564
10,443
3,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
VReactions
Chang'e
14
5 / 0 / 12
10,408
694
9,885
10,760
4,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 7 / 3
9,416
628
9,285
10,883
3,531
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Nova_serg
Nemesis
12
2 / 6 / 1
9,090
606
9,204
14,868
5,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
9,030
602
9,983
17,028
13,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
7
3
0.36
W
Cthulhu
KG MrGio
Cthulhu
9
2
10
7
W
5
2
10
5
L
Nemesis
Nova_serg
Nemesis
2
6
1
0.42
W
Chang'e
VReactions
Chang'e
5
0
12
11
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
28,472
42,594
Taken
42,779
26,279
Mitigated
22,450
27,364
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,285
758
0
835
10,883
3,531
0
6,619
4,022
41,211
0
W
Cthulhu
KG MrGio
Cthulhu
12,814
1,105
946
9,510
21,391
18,616
417
7,638
13,538
40,819
0
W
9,564
6,390
0
1,429
10,443
3,568
1,780
6,172
4,021
0
50,554
L
Nemesis
Nova_serg
Nemesis
9,204
3,923
0
4,037
14,868
5,574
0
8,316
6,293
0
33,054
W
Chang'e
VReactions
Chang'e
9,885
1,206
7,572
7,907
10,760
4,095
312
4,936
5,699
26,617
0
L
9,983
915
364
3,386
17,028
13,345
0
7,099
9,687
29,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
27,536
177
Minions Killed
129
0
Camps Cleared
0
808,665
Distance Traveled
720,366
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,416
628
49
3
0
209,682
1
W
Cthulhu
11,284
752
59
4
0
259,901
2
W
Izanami
10,209
681
85
6
0
254,904
2
L
Nemesis
9,090
606
38
3
0
270,637
1
W
Chang'e
10,408
694
33
2
0
293,860
1
L
Ymir
9,030
602
42
3
0
240,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role